
Soulless: Ray of Hope is a 2D story-driven platformer focused on atmosphere, exploration, and emotional storytelling in a dark, minimalist world.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 11 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Soulless: Ray of Hope is a 2D platformer centered on exploration, atmosphere, and narrative rather than fast reflex combat. Players guide a lone character through a dark and minimalistic world, uncovering fragments of story through environments and subtle interactions.
The experience is designed to be reflective and emotional, inviting players to absorb the world at their own pace.
Gameplay focuses on platforming challenges, light puzzle elements, and traversal. Progress comes from observation and experimentation rather than precision timing or difficulty spikes.
There is minimal guidance, encouraging players to explore and interpret the world organically as the story unfolds.
Soulless: Ray of Hope uses restrained visuals and sound design to create a somber, introspective tone. Themes of loss, hope, and perseverance are conveyed through the environment rather than explicit dialogue or exposition.
This is a short, narrative-focused single-player experience intended for players who enjoy atmospheric games and visual storytelling.
2D platformer with a strong narrative focus
Exploration-driven gameplay with light puzzles
Minimalist visuals and sound design
Dark, emotional atmosphere
Storytelling through environments rather than dialogue
Single-player, reflective experience
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99 | 330reviews | 73% | — | $26.4K |
| $0.99−80% | 9ratings | 66% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]В Стикс - по дружбе[/h1] [b]Soulless: Ray Of Hope[/b] - это независимый платформер из Сербии. По стилю-черноте "подножия" напоминает Badland, только герой тут - белый. Играть предстоит то ли за игрушечного мишку, то ли за болонистую псишку. Нужно спуститься в какое-то лимбо и вызволить нашего друга-человека. Чёткой структуры у истории нет, авторы лишь сыпят редкими записочно-персонажными упаднически-загробными взаимодействиями, в конце предстоит целая многоэтажка выборов, влияющих на одну из трёх концовок. Игровой процесс стандартен для игр данного жанра. Бегаем-прыгаем, если видим ящик - толкаем, чтобы подпрыгнуть выше или активировать дверь, если не видим - то рядом должен быть переключатель. Где-то около середины появятся гравитационные перевороты и воздушные потоки. Также присутствуют 3 задачки на светофоры/смешение цветов, один босс и 3 секции-побега от загребущих чёрных рук. Игра проходится за 2 часа c включенной соображалкой и ловкими пальчиками. Искупляющие качества для приобретения данного проекта-дебюта - исправно работающие механики, небольшая продолжительность, частая скидка в 90%. Так что - рекомендую для короткого забега! 6/10
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Russian, Simplified Chinese
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It’s very short. Less than 3 hours. You move very slowly. You take 3 seconds to pull yourself up a ledge. (WHAT?! WHY?! WHO THOUGHT THIS WAS A GOOD IDEA?!) Very easy, but the slow movement and slow climbing makes the chase sections very annoying. Bad endings, and it is painful to obtain all of the endings. I was left with the feeling of “That’s it? That’s all there is to the story and ending?!”
[h1]Soulless: Ray Of Hope - A Must-Play Game for Adventure Lovers[/h1] Soulless: Ray Of Hope is an incredible game that will take you on a thrilling adventure that you won't soon forget. I recently had the pleasure of playing this game, and I must say, I was blown away by the quality of the gameplay, graphics, and storyline. The game is developed by Frima Studio and was released in 2016. It is available on Steam, and I highly recommend it to anyone who loves adventure games. The game's storyline is engaging and keeps you on the edge of your seat throughout the game. The game's protagonist is a young girl named Michelle, who is trapped in an alternate reality filled with dangerous creatures. Her only way out is to collect the pieces of a mysterious device called the Soulstone, which will help her escape this alternate reality and return to the real world. The gameplay is smooth and intuitive, making it easy to navigate through different environments, solve puzzles, and fight enemies. The puzzles are challenging and require critical thinking, which keeps the game interesting and engaging. The game also features a combat system that is easy to learn and master, making it easy to take down enemies. One of the things that stood out to me about this game is the graphics. The game's art design is stunning, and the attention to detail is impressive. The different environments are vivid and detailed, making the game feel like a real-life adventure. The game's soundtrack is also fantastic, with hauntingly beautiful music that sets the mood for each scene. The game's length is perfect, with the main storyline taking around 6-8 hours to complete. However, there are also collectibles and achievements that add replay value to the game. The game is also reasonably priced, making it an excellent value for the money. Overall, Soulless: Ray Of Hope is an excellent game that adventure lovers should not miss. The game's storyline, gameplay, graphics, and soundtrack are all top-notch, making it a must-play game for anyone who loves adventure games. The game is suitable for players of all ages, and I highly recommend it to anyone looking for a thrilling adventure.
Title is kind of on the spot but oh well.. For $5, I'm not going to recommend against it if you like this type of platformer.
[h1][b]Not Recommended[/b][/h1]
I feel bad negatively reviewing since the game was apparently made by teenagers, but at the end of the day it is still a paid game that is very buggy. With one of those bugs even softlocking my save.
Franchement je m'attendais à un truc tout simple, pas très beau, facile... Mais PAS DU TOUT ! Le jeu est très beau, bien fait malgré la simplicité des graphismes, la musique de fond est super sympas aussi, j’apprécie, c'est presque relaxant, mais, c'est aussi presque rangeant au vu de la difficulté de certains niveau ! Sympas, relaxant, de quoi passer un bon moment ! Le rapport qualité prix est présent, je pense qu'il s'agit d'un prix pour un tel jeu Je recommande
ᅠ
I played this on my Acer Aspire 16 AI (N25Q20) with an Intel Core Ultra 5 226V, 16GB LPDDR5X, and the Intel Arc 130V GPU. Game was installed on a MicroSD Card, running Windows 11, and played with a wired PS5 controller. The technical stuff: I was getting 200+ FPS on my laptop's 16" OLED (2048x1280, 120Hz). However, I couldn't lock the framerate to 120FPS, which is a minor annoyance. The game is tiny (under 2GB). Gameplay wise, it’s a simple 2D platformer with light puzzles. If you've played Limbo, you know the vibe: heavy atmosphere, environmental storytelling, no hand-holding. The background music is good and somber. The story is fine but short. I finished two endings (didn't bother going for the other endings and all the achievements).
8/10
Selling now
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Players by region
Where this game's players are, estimated from review languages.
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