
Survival strategy game set in a world inspired by Slavic mythology and the nature of Eastern Europe. Build your settlement, protect its dwellers, and help them prepare for the coming Darkness.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 7 → 0.43/day in the week after.
Reviews, worldwide (the counter carries no country): 16.4/day in the week to Jul 17 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Night is Coming is a survival strategy game set in a fantasy world inspired by Slavic mythology and the nature of Eastern Europe.
The Darkness is relentlessly devouring the lands, forcing survivors to hide in the woods, where each new day is a battle against death. You are to lead a group of those humbled by impending dread: build and develop your settlement, gather resources, and protect your people from monsters that lurk in the dark. Take care of the settlers, make them learn crafts and military skills so their next sunset is not their last. Over time, you will have to leave the lands you developed and look for the new ones... Who knows, maybe there you will find out how to repel the inevitable danger and save the world.
Will you be able to do all that is needed before the sunset?

Your management skills and strategic vision will determine the fate of your people. Delegate tasks to your settlers: regulate the gathering of essential resources, provision of food, clothing, and shelter. Attract new settlers. Teach them farming, smithing, and other necessary crafts. Explore the surrounding lands and send your warriors to search for rare materials. Who knows what unexpected lands and what random events await you there...

Each settler is an individual with their own attributes, needs, skills, and strengths. Govern them wisely and guide their talents towards the settlement improvement. Settlers' morale will impact their resilience and determine their capability to overcome life struggles and challenges.

Build houses to protect your dwellers and keep them warm, workshops to make tools, and barracks to train your warriors. And don't forget about warehouses for storing resources. Infrastructure plays a crucial role in settlement growth: upgrade your buildings to increase production efficiency, provide settlers with everything they need, and strengthen your defenses against the approaching Darkness.

Develop a strong military force by training warriors of various specialties and enhancing the defense of your borders. You can supervise each warrior directly or trust them to act independently. Magic is also your ally: different spells can help you with the needs of your settlers as well as support you on a battlefield — by using magic you can protect your warriors and cause damage to your enemies.

The nights grow increasingly longer and colder, but snowstorms and penetrating frost are not your only enemies... Portals open everywhere, allowing Prince Velimir's servants to hunt down the survivors. The longer you stay in one place, the stronger the Darkness grows and more ruthless the nights become: with every house built, with every lair destroyed the pressure of the woods only gets worse. Ghouls, Leshies, Werewolves, and Night Hags are only some of the creatures that will try to destroy your settlement. You'll have to defend your land against monsters and defeat their Baron so that you are able to move to new lands.

The future of your settlement depends on your progress. You will need to collect Spirit Energy, Darkness Shards, technology and defense points and use them to research new technologies and advance your manufacturing methods to master farming, build new structures, and increase their level and efficiency. Moreover, you'll be able to unlock new spells, magic boosters, new warrior subclasses, advanced armor, and weaponry.

Experience a dynamic and ever-changing world: sunrises and sunsets, sounds of nature, elemental spirits, seasonal and weather changes. All of this will be accompanied by an enchanting soundtrack from master instrumentalist Alizbar, as well as by many other original tracks.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Jogo muito viciante
русы против репы
Невероятное гов**ще, в большей мере потому что ты играешь около 4-5 часов и начинаются лаги (на обучении все норм), из-за которых некоторые продолжать просто нет смысла. NPC не едят, стоят на месте когда их атакуют и не идут спать, не собирают бревна, просто дергаются на месте. вроде простейшие косяки которые давно можно было исправить, но видимо разрабы клали на всех болт. Не тратьте время.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Traditional Chinese, Turkish, Simplified Chinese +1 more
| $24.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 52 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Not worth it unless 90% discount its a 2h experience.
Нормальный выживач
The games mechanics are F***ING GARBAGE. And tell me why on one playthrough there was near no iron to be found even though i had a significant amount of the map explored. The priority adjustments didn't help for ♥♥♥♥ they just stood around or wouldn't get off other tasks even after it was canceled. I played and i played trying to see if maybe i was missing something but the functions just aren't working
Игра оставила приятное впечатление. Не знаю, что сейчас с балансом, когда последний раз заходил - надо было подкрутить. Отличное звуковое сопровождение, музыка.
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걱정 많이 했는데 치명적인 버그는 안보임 ㅋㅋㅋ 사람들이 많이 말하는 주민들 안움직인다는것도 버그가 아니고 주민들 움직임을 일일이 지정해줘야 했던거 아니냐
честно не понимаю, откуда столько негатива. Это ранний доступ, и для раннего доступа очень, очень достойно и залипательно. Оторваться оказалось сложно. Люблю данный жанр, и Night прямо значительно выделяется из ряда весьма однотипных игр. Во-первых, отлично выдержана стилистика славянского сеттинга. Во-вторых, постоянное ощущение выживания куда сильнее, чем в других играх жанра (на мой вкус). Очень понравился бестиарий. Тут и с избушкой на курьих ножках подраться пришлось, и с Бабой Ягой, и с вурдалаками. в общем, считаю создатели пока что собрали лучшее из жанра. А еще отмечу отличный саундтрек! Из минусов разве что не самое интуитивно простое меню (мне по началу было даже тяжко, несмотря на набитую руку) и, собственно, то что это ранний доступ. Пока что доступна только одна локация, но за 5 часов не успела там заскучать. Очень жду релиза
Players by region
Where this game's players are, estimated from review languages.
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