
She continues to dream. A first-person dream simulator where you explore a corner of a dream.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 10 → 0.43/day in the week after.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 24 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Genres
Engagement
Reviews
Themes across 56 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
My eyes hurt a bit, and I almost fell asleep. Don't play while sleepy.
Amazing visuals for this style and great atmosphere, but there might be too much implication of a plot for how much there actually is. Play it if you're interested in the visuals and atmosphere, but know that the most you'll get out of its themes will be whatever you can interpret from the experience and achievement names.
几何的艺术,作为步行模拟器,某些场景确实会让人陷入不知如何继续的境地,引导实在是难以避开的难点。从画面角度,与"Manifold Garden"有许多相似之处,简单纯粹的几何线条构成对称和谐的图形实在令人赏心悦目。 tips: 晕3D者慎重考虑
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese, French, Italian, German, Spanish - Spain, Russian, Turkish, Polish, Portuguese - Brazil +2 more
Hours played at review time, across 56 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
No he entendido nada. Si buscas algo surrealista es esto.
Сложно сказать что я что-то понял про сюжет, но мне очень понравился визуальный стиль, геометрические формы и мегаструктуры, есть что-то похожее на Blame но если там был реальный мир то у нас виртуальный. Подпишусь на разработчика и буду ждать новых проектов. Всем счастья и хорошего настроения.
Strange and stylish in a way I find very cool. I really like the atmosphere and some of the sights are pretty awesome, but the gameplay can be a little rough at times (there is a tailing mission?). I like getting lost in this type of game, but it did start to lose steam for me in the later half. Still, it was a very cool experience and $10 isn't too bad for what you're getting.
在两个小时多的游玩过程中,我一度充满了疑惑、怀疑、不知所措的情绪。 像是在被街上遇到的陌生人拉着看了一段夸张、怪诞、又有着些许猎奇以及恐怖的视频。 我贫瘠的联想能力以及艺术鉴赏能力不足以支持我理解游戏的“剧情”(如果它有剧情的话)。 最值得为人称道的应该就是这款游戏的美术了,可以欣赏作者的各种天马行空的非欧几何(?)艺术。 应该是只能推荐给很喜欢这种美术风格的玩家/想要试试新奇的心里恐怖步行模拟游戏的玩家。 PS:我老舅的电脑总是在游戏过程中时不时卡顿,优化也许需要再改进一下
Nocturnal audio/visual feast in the vein of 0°N 0°W. Play it in the dead of night.
Frankly it was boring, uninteresting, and just kinda, shapes
Візуально гра має цікаві моменти і мені симулятори ходіння зазвичай подобаються але тут було якось нудно
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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