
Journey back to the other world in Ni no Kuni: Wrath of the White Witch™ Remastered. LEVEL-5’s classic tale returns better than ever, with improved graphics and performance.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Sep 14 → 0.4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.49−85% | 5.2Kreviews | 83% | — | $700.2K |
| $6.99−86% | 3.6Kratings | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 839 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game is aimed at very young children. I really like the art style and the music. Those are the two very redeeming points of the game. I will say that the music overpowers the actual game. It just doesn't fit with the childish story and gameplay. The story is very childish almost Barney levels of childness. The combat is just abysmal. You get thrown way too many battles pers walking distance that is just becomes a chore. The actual combat in the game is kind of like pokemon. However, it's not entirely obvious what traits of your characters will actually be better than the opponent. It's extremely grindy and tedious so I won't be playing it anymore.
Bello juego, bellísimo. La mano de Ghibli se nota a cada paso y, como experiencia audiovisual, es deslumbrante. Como juego es donde flaquea de manera estrepitosa, con un concepto jugable que no tiene razón de ser, una IA paupérrima y un grindeo atroz. Disfruté el trayecto más de lo que lo padecí, pero cómo lo padecí.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $700.3K | 581 | 69% | $39.99 | |
| $700.4K | 3K | 74% | $4.54 | |
| $700.6K | 1.5K | 96% | $29.99 | |
| $700.6K | 4.9K | 95% | $8.99 | |
| $700.7K | 795 | 74% | $34.99 | |
| $700.9K | 10K | 95% | $3.59 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $859.7K | 4.8K | 79% | $7.99 | |
| $17.4M | 17.5K | 93% | $23.99 | |
| $15.5M | 12.5K | 87% | $49.99 | |
| $2M | 14.3K | 95% | $6.29 | |
| $4.2M | 2.5K | 64% | $34.99 | |
| $4.3M | 3.1K | 90% | $59.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Russian, Spanish - Latin America*languages with full audio support
Hours played at review time, across 842 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I am sure that, story-wise, this game has something to offer to some people. Ine the few hours I played, I feel like I've streched 15 min of actual game to 5 hours. The script is incredibly repetitive, which has the effect of making you annoyed at it and you end up skipping text that was important, because 90% of it was just retelling what you saw, repeating what you were already told, or telling you you're stupid. Seriously. Like, I get that the hero is a kid, but being told, through the character, that you are dumb for not fguring out somthing that you did, in fact, figure out, but the game didn't let you test or try out first, is just incredibly aggravating. Plus, it's written in a very childish way that is close to Ghibli's style, but somehow dumbed down, like it's for children, but gods. This game is way too boring and complex for kids. I don't understand who the audience they were writing for was, because it's so stupid. 30 min in and I already ahve so many questions that arent "oh I wonder why that is" but more like "why the ♥♥♥♥ would anyone go about this thing that way" ? On top of that, the combat is boring. fights go from too hard to not even a challenge in a few encounter, but you keep getting encounters over and over, which trivialise the challenge you first had, and makes every step up in difficulty feel unjustified. The game will drop a ton of lore, tghrought lots of text, and won't let you go read it before moving on to the next cutscene or item, and next piece of lore, so you end up with 20 min of reading just to catch up before you can start playing again. I just want to play, not do homeworks. I saw friends play and they liked the game, I love Miazaky's art so I told myself, "why not?". And my brief experience has now sullied the idea I had of what the game was with what it could have been. It's cute. But that's about it.
i LOVE this game. studio ghibli animation, heartwarming story, fantastic gameplay, expansive characters, and so much more. my first experience of Ni no Kuni was a stampylonghead playthrough of the game. i got so hooked that i asked my dad for the game on my PS3 on my 7th birthday. the sad thing is... i just couldn't get past this one particular boss fight 50% into the game. i was young, and probably still stupid, and i dropped the game. i bought it again on steam just to fully immerse myself and figure out why i loved this game as a young kid and i now know exactly why. there is just so much SOUL and LOVE poured into this game. it is genuinely one of the cutest, most fun experiences i've ever had playing a story game. i love this game so much that when i got to the final boss... i couldn't make myself complete it. i have a faint memory of how the story ends from the stampy playthrough and yet... i just didn't want the game to end. i've NEVER felt this with any other game. i still have my save file from December of 2022 right before the finale :') if there is anything to pick up for this winter sale or any sale in the future, it is this game. $7.49 is an amazing steal for such a beautiful story. the amount of joy i received from playing this is something i can't put into text.
So damn wholesome. What a cute story. The combat is a little lackluster but the story, atmosphere, and characters make up for it.
Don't listen to all the negative reviews this game both looks amazing and has a great story this has been one of my favourite games for years and for good reason
Pros: Amazing music, great story, fun gameplay, awesome CGI cutscenes. Cons: A little childish, side quests can be tedious
Ghibli movie in a game form.
相比于始祖3ds版,重置有一定诚意,但是核心玩法不够讨喜。首先是是生物收集部分,抓宠条件非常苛刻,唯有完成大量的支线任务后获得类似DQ的小徽章后完成印章解锁提高抓宠几率的技能。其二是支线任务的引导有限,很多支线我在游玩过程中都需要依靠查找日文攻略才得以完成。最后是合成系统,可有可无的设置,材料获得几率也是需要完成支线集卡获得特定技能才能提高,除了阻碍白金的达成外没有任何用处。但看在宫崎骏和久石让的面子勉强还能得个好评。
I was originally going to skip this game and play Ni No Kuni Ruined Kingdom until my friend suggested I play them in order, and I'm very happy I listened. There's a lot of things this game does right. Character introductions, animation quality, and the soundtrack to name some of the many. It took a bit of time getting used to the battle system, but the game provides you with enough customization for you to get your footing straight forward. I will this, the worst part of the game is trying to complete familiar quests because they just, do not drop sometimes. There is a perk that you can get later on in the game that will help with this, but is still tough. I encountered 80 of one familiar before having the perk and did not get a single drop. At that point, I just gave up and evolved the previous stage. So the game is not without its flaws, but for a game that came out in 2013, this is beautiful. The collaboration with Studio Ghibli rocks. The animation in a technological city in particular is my favorite. You should play this game. It's great JRPG to add to the list, and adds a heartwarming story along with it.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.