
Transform a tiny settlement into a thriving medieval kingdom in this incremental strategy game. Build your economy, command your army, and keep discovering new ways to grow with every milestone.
Modeled estimate, not a reported figure. How we estimate →
About
Begin your reign in Next Reign: Kingdom. What starts as a single field slowly grows into a thriving medieval kingdom filled with bustling industries, powerful magic, and tactical battles. Every milestone unlocks something new, while automation keeps your kingdom running and frees you to take on even greater challenges.
Gather resources, train your first workers, and lay the foundation of your kingdom.
Construct specialized buildings, unlock new industries, and expand your settlement into a prosperous medieval realm.
Craft increasingly valuable goods, optimize production chains, and automate your expanding economy.
Plan formations, command specialized units, and overcome increasingly powerful foes.
Claim the Throne: Master over a dozen deeply interconnected systems to build your economy
Command the Battlefield: Unlock 5 distinct unit types with different tiers, find devastating synergies and crush your enemies
Maximize Your Power: Optimize your kingdom through around 20 hours of progression, 100+ prestige upgrades and hundreds of upgrades during reigns
Watch Your Empire Flourish: Grow your kingdom, collect dozens of resources, and unlock game-changing mechanics all the way up to the endgame
Genres
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Portuguese - Brazil*, Simplified Chinese*, Japanese*, Korean*, Polish*, Russian*, Spanish - Latin America*, Turkish**languages with full audio support
Engagement
Reviews
Themes across 128 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Now this is an incremental game where you don’t have everything unlocked after ~5 hours. The game offers a surprisingly huge amount of variety. so much, in fact, that you can sometimes feel a little overwhelmed by all the things you unlock and how they interact with each other. But the great thing is that the game never rushes you. You can take all the time you want and play at your own pace. Sometimes I just leave the game running in the background for half a day and come back to it whenever I feel like playing again. I’m honestly loving it.
I love these types of games - slowly build up a monster factory that produces stuff you need faster and faster. Combine that with a purpose - defeating enemies and exploring the story of the world, which ties both grind and combat together very nicely. Of course it's mostly about making each "currency" (wood, wheat, bread, etc) generate fast and plenty. So you constantly fight storage size (which is solved pretty quickly into upgrades) and rate (also amazingly easy the more you progress). There's lots of mechanics for getting more bonuses and upgrades which is very fun. Decisions you make help you either progress faster, or waste your hard earned resources on an upgrade that won't further you much. I love seeing the curve of my growth continue to bend and make me faster and faster at progressing. Simple, no micro-transactions - build, upgrade, fight, win, explore - defeat the final boss. The end. I miss this simplicity in games.
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Hours played at review time, across 128 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
it is not an idler nor incremental , in idle games i can leave my pc or do anything else and get back to huge amount of resources but in this game resources have a small max amount because of that i need to stay and use resource to upgrade a little by little . 20 hours of progress the dev says ACTULLY it is 20h of sitting and watching your monitor . in incremental games i get powerful a lot faster but in this game only in the begging it felt incremental after that it was just starring at my monitor . cannot recommend unless the dev up the max resource and make it less demanding to upgrade or less time to upgrade.
Very sweet and charming little incremental game. For the price a must get for fans of the genre. My personal favorite are the little sounds of the entities that are clickable :))
Great idle game with lots to do.
This is tough to thumb down; I feel like at 10+ hours, I probably got my $3 of mostly afk entertainment out of it. The game was interesting and pretty good for the first 8 hours. Then I opened up prosperity... I really dislike the mechanic there; not a fun grind and not explained well enough. it's a production speed wall that if you don't hit the mark, you can be out hours of idle progress - no partial gain or anything, straight flushed away. If you do hit the mark and get your target prosperity amount, you've got to spend it fast, because it will go poof in seconds. The scaling factor for it seems highly inflated too. I figured I would just ignore it and chug along till I realized that it is tied into EVERYTHING at this point. Because of that mechanic alone, I cannot in good faith see myself recommending the game to others.
Played the demo, now that it's released I've got a little over an hour into the game. It's a fun cookie-clicker-esque game, with a nice pixel aesthetic. So far so good, if it sh*ts the bed later on I'll update the review but otherwise - it was worth my $5
Short and fun. I do recommend.
Sometimes after a busy week, it's good to have a relaxing, but relatively mindless game to unwind. There's a lot of content here, the progression is long and the strategy is simple but enjoyable.
Very underrated Idler. if you enjoy them buy this.
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