
In the past, the world was almost invaded by zombies.You will play the commander of the remaining survivor camp, searching for hope for the last surviving companions, forming and assigning your special police squad to explore this post-apocalyptic world filled with zombies!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 23 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
"Fall" was created by Tan Haoxiang, the individual game developer of "The Jiang Si", "The Jiang Si 2: Curse of Soul", and "Star Quest","Fall" is a top-down modern zombie-style meat pigeon action game that presents players with a challenging and surprising post-apocalyptic this game, you will play as a survivor, shuttling through the ruins of a city overrun by zombies, exploring unknown areas, collecting resources, strengthening yourself, and fighting life and death with various forms of zombies.
From automatic rifles to grenade launchers, from simple police drones to high-tech artificial intelligence characters, the game provides a diverse selection of weapons.
Facing hordes of zombies, players need to use strategies and skills to take advantage of the environment and force them to make wise choices between attack and survival.
From ordinary zombies to mutants with special abilities, players will face different challenges.Some zombies are extremely fast, while others have strong attack power, forcing players to constantly adjust their tactics.
Although the game is mainly in the Rogue-like mode, there is a fascinating story hidden behind it.As the game progresses, players will gradually uncover the reasons behind the end of the world and the possible path to redemption.
"Fall" is not only a game that tests players' operational skills, but also a profound exploration of human nature, survival, and each game, players will experience different stories and face different challenges, and every failure is for a stronger rebirth.
Official communication group QQ of "Fall": 752209909
Genres
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Absolutely terrible game. This is just another fast paced highly repetitive cheap indie isometric shooter where hordes of zombies all mad rush you at high speed and attach to you like magnets until the level ends in defeat. Even in the very first level, zombies keep respawning at an insane rate, making this an incredibly frustrating game to play. There are also no difficulty settings because each map forces a set difficulty. The difficulty level is then boosted again and again the longer each level goes on. Even with the assistance you can get from upgrades, this game is a frustrating experience. You also better know your Chinese pretty well because most of the settings are in Chinese (or whatever language this is), even when selecting English language in the settings. Normal zombies also take too many shots to kill, larger enemies are major bullet sponges, and the weapon you start with fires way too slow. You also earn very little money during each attempt at a level and all other weapons are locked until you obtain an insane amount of in-game currency to purchase them. This means you would have to keep playing this repetitive game over and over again for numerous hours before being able to afford a better weapon. Even maps are locked until you reach a certain level. There is also an extremely horrible third person map in this game that should just be removed entirely in my opinion because it's that bad. Overall, this is a cheap frustrating experience that is best avoided in my opinion.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English*, Traditional Chinese, French, Italian, German, Spanish - Spain, Russian, Japanese, Polish, Portuguese - Brazil, Korean*languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
哪来的这么多好评啊?????? 鼠标和武器的准星都对不齐,下意识地把鼠标移到僵尸身上,结果打不到?????本来就是刮痧,准星还一直飘。 地上掉落的经验时间一长就会消失。。。。。。你是认真的吗???这么小的地图啊大哥,溜僵尸转一圈,回来东西就消失了还。 玩过《又一个僵尸幸存者》来的,打了半小时,实在是打不下去了。。。。
A great top-down shooting game with a variety of weapons and a great sense of impact, you can't stop playing
打一打會掉禎 然後更新完 就打不開遊戲了 垃圾遊戲
射擊方面 手動開槍,怪稍微遠一點點就打不到,這準度不知道怎麼設計的? 切換自動開槍,射擊距離變相縮短,怪幾乎要貼到臉上才會開槍。 體驗有夠差! 殭屍方面 怪都還沒摸到你就判定扣血。 氣功來著? 菁英怪(?)硬到要風箏個三、五分鐘才打得死,後來還一次來三隻。 確定難度一顆星的第一關這樣設計合理? 打了五場,第一關都過不了。 一下被直升機尾巴卡住、一下被空氣殭屍包圍,你確定那個距離可以?! 莫名其妙的難度,龜速累積的金幣。 整體來說就是一坨屎。 我再愛玩倖存者遊戲,也吞不下這坨屎! 43% off都不值得買。 遊戲標榜的「女主人翁」,不好意思,先把前面的屎吃乾淨,後面才讓你換出來。 你們愛吃,我可不愛吃,退款去。
Meat pigeon style zombie kill game, random elements make each experience unique, full of attack, very suitable for players who like meat pigeon elements and kill zombies
半成品都不到的程度,免費送我也不玩
《沦陷》是一款打丧尸游戏。该游戏目前还在EA阶段。 游戏开头有一首主题曲,尽管只有比较短的时间,但是第一次打开的时候还是被惊到了,从这里就能看到制作者的态度是非常认真的。 游戏采用了虚幻引擎制作,美术效果上还是不错的,但是敌人多了之后也容易卡顿。而且说起来,游戏实际上并不能算作俯视角,更像是传统的45°视角,这就导致了在游戏中存在一个问题,游戏中的枪支有红外辅助瞄准线,但是当线的方向是横向的时候,很容易瞄不准,有时候贴脸都打不中,上下方向就稍微好一些。 游戏目前可以体验打丧尸的情节,共有4个地图可以自由选择。目前可解锁的角色有3名,角色使用的武器也是需要逐级解锁的。战斗中击杀丧尸可以获得经验球、血量和金钱,血量和金钱可以在局外用来解锁角色和武器。角色吃经验球之后可以升级,升级会随机给4个奖励,可以4选1来提升战斗力。 游戏有一个独特的设定就是永久伙伴,永久伙伴包括了无人机和机器人两类,而“永久”的含义则是如果你获得了永久伙伴,那么以后每一局开局的时候就会自动召唤该伙伴作为帮手。游戏中默认的数量都是最多5个,如果想要更爽一些的话可以把该上限提高甚至提高至无限,这样你刷的足够多的时候,可能开局就有几十个永久伙伴帮你动手了。由于该游戏目前并没有天赋树、武器升级等局外成长因素,因此永久伙伴就相当于一个局内可获得的成长途径了,所以刷的越多就越爽,但是前期没有的时候真的也挺难受的。 游戏整体体验还是不错的,但是最影响体验的地方就是升级奖励太容易误碰了。4选1界面太大了,而且非常非常非常容易误选,经常是你在开枪打丧尸的时候升级了,这时候你还在下意识的开枪,光标在一个随机的地方,然后下一瞬间就选了一个你根本看都没看清的选项,非常的影响游戏体验,个人建议最好是能在弹出升级奖励的时候暂停游戏,让输入无效化,并把界面缩小,让玩家有充足的时间进行阅读和选择。 总的来看,《沦陷》有着不错的视觉效果,经典的打丧尸玩法加上独特的永久伙伴系统,为游戏带来了别样的魅力,期待后续不断更新完善。 [quote] 加入[url=https://steamcommunity.com/groups/GHYX]干货游戏[/url]&关注[url=https://store.steampowered.com/curator/35106417/]我的鉴赏家[/url],不定期为大家带来诚意满满的游戏体验干货。 [/quote]
[b] [/b]
とても良いハトの草刈りゲームで、戦うのもさわやかで、この価格も手頃です
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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