
"Only the possibility of you can change our fate" Rindo comes to the grim realization that his life is on the line when he is forced to compete in the so-called "Reapers' Game."
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.5/day in the week to Aug 5 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 1.1Kreviews | 92% | — | $1.6M |
| $59.99 | 2.1Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 84 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
As other Square Enix game, absolutely beautiful game with an amazing art. Pros : - Pretty interesting combat - Amazing visuals - Pretty interesting story with some plots that I didn't expect at all - Voice acting is pretty good for each character - Insane variety of different pins to be used in combat Cons (kinda) : - A little weird combat balancing, some battles in late game are way too long, especially when sometimes you have to fight multiple battles in a row, can get a bit stale. Unfortunately I never played the prequel (The World Ends With You), but even without that you will understand the lore largely in this game.
do NOT let this series die.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 28: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese**languages with full audio support
| $17.99−70% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 84 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Square Enix somehow succeeded at translating the original TWEWY's vibe and gamefeel from two screens + touch controls to a more conventional one screen + buttons setup. Color me impressed, because I didn't think it could be done. Great for the Steam Deck.
This game it's beautifull, Twewy is my favourite game and this games holds up. The lore tumbles a bit thoug but it's fairly ok. I wish there was a re-imagine version of the first game with this mechanics. Or atleast that the first game was in Steam :( For the completionist: Some of the achivements REALLY grindy and covoluted... It's been something, I had to let it cool down and come back several times cause I got burnt out and again... it's my favourite franchise...
Iba a esperar a terminarme el juego pero ya llevo 37 horas así que me da igual. Un mierdón. Me lo compré porque jugué al de la DS y me encantó, y como estaba de oferta pues aproveché. Los personajes me parecen insoportables. Rindo es más soso que un plato sin sal, Fret debería callarse 57 meses y la puta friki cuyo nombre no pienso recordar es insufrible. Los demás no los menciono para no hacer spoilers. Con las 37 horas de juego que llevo he sido testigo de CERO desarrollo de personaje. La trama avanza y los personajes siguen exactamente igual. Las conversaciones que tienen entre ellos están llenas de aire y dicen lo mismo regurgitado de otra forma. "Crees que la misión de hoy será hacer X?" "No sé, preguntemos por ahí a ver que descubrimos" "¿Y si preguntamos a ese a ver que descubrimos?" "La misión es hacer X" "De acuerdo hagamos la misión X en Y!" "¿ya estamos en Y, hacemos la misión X?" "Vale, hagamos la misión X aquí, en Y, que acabamos de llegar para hacer la misión X". Para mantenerte enganchado abusan de la técnica de enseñar un personaje que no conoces (o sí porque es demasiado obvio quienes son algunos) haciendo la de "todavía no es mi turno, pero soy súper relevante para la historia, qué misterioso soy". Y es que las dos primeras veces pues vale, pero a la quinta ya me toca los cojones, que voy a llegar a las 40 horas y aquí sigo con los 4 mugrosos haciendo una yincana de misiones mas aburridas que un aram del lol. El sistema de combate me parece demasiado caótico, llega a un punto en el que spamear todo lo que tienes da el mismo resultado que jugar en serio. Y tener que escuchar a todos los personajes decir las mismas cuatro gilipolleces cansa muchísimo. ¿¿¿Por qué la friki tiene que CHILLAR de forma irritante, que hasta incomoda a sus aliados??? El tema de la música me parece subjetivo, pero a mí no me gusta. Recordaba la banda sonora de la DS con más cariño, igual por el sonido "crujiente" que tenia la DS, yo que sé. Pero es que voy a Youtube y sigo prefiriendo la banda sonora vieja a la nueva, porque me está chirriando un montón. spoiler de mecánica/trama de la historia: [spoiler] la forma en la que Rindo puede volver atrás en el tiempo cansa muchísimo. La misión en la que tienes que ayudar a X, que luego resulta que te está manipulando. Tienes que leer CADA CONVERSACIÓN UNA Y OTRA VEZ y el botón de skippear no funciona aquí como funciona cuando rejuegas un capítulo, mierdón. [/spoiler] La culpa es mía por picar a causa de la nostalgia. Pero es que yo recordaba la dinámica de Neku y Shiki muchísimo más interesante y relatable en la precuela?? Ha sido la saga así de genérica siempre?? Recordaba muchísima más tensión desde el principio, con la amnesia de Neku y lo apático/borde que era hacia Shiki. En este juego no hay ninguna discusión. Fret y Rindo como mucho se muestran borde una vez y luego dicen "perdón bro". Como decía antes, CERO desarrollo de personaje, CERO dinámicas entre ellos. "no me gustan que me pongan motes" dice la friki, --> Fret le pone motes ---> 0 repercusión. El paso al 3D no me parece que le haya sentado muy bien, la verdad. La distorisión de la perspectiva en la ciudad es chula, pero... No sé, me parece que se han quedado cortísimos con las cinemáticas, sobre todo en los momentos con los jefes. Ahí todo se mantiene 2D, "UAGHHH" y se mueren, y solo tienes un sprite para imaginártelo, porque no te muestran nada. Momentos que se supone que son muy tristes, y ves la misma cara de ":(" del personaje al que le ha pasado algo traumático y chimpón, siguiente capítulo. El arte es chulo, pero no innova en absolutamente nada. Todo lo chulo que tiene este juego viene de la precuela. Me dejo muchas cosas en el tintero pero es que me la suda ya, me da igual si a partir de las 37 horas se vuelve GOTY (por la mitad de la 3ª semana así que lo dudo), tener que pasar 37 horas de juego gigamediocre para llegar allí no hace que el juego valga 60 euros. Cómpralo de rebajas como mucho. Paso de darle más vueltas a la reseña, si es muy caótica lo siento (no lo siento) TL;DR: Narrativa, personajes y jugabilidad gigamierdón mediocre, lo más chulo es "hala!!! me acuerdo de ese acontecimiento/personaje/canción!!!!!" y ya. La nostalgia me cegó.
10 hours of playing this game and nothing but go here and go there. gameplay isn't amazing.
我的建议是快跑,不要听信任何下面什么比肩女神异闻录的好评。最能称为优点的画面、音乐不足以支撑玩下去,何况也没多好。冷门游戏冷门不是没有原因的,除了没官中,游戏性也是一坨。 1.战斗系统简陋又无聊,一句话可以讲完。就是有队伍里有几个人就可以装备几个徽章,每个徽章上面有一个技能,不停地切换技能可以攒大招能量条,没了。看着这么多徽章实际上就是几个技能模板,换一换特效就变成新的了。你的徽章不是可以一直用的,有能量条或者次数限制,几秒钟就用光了,然后看着怪干瞪眼。跑两圈结束cd转完才能接着用。我用脚趾头都能想到有那么多可以增加玩点的地方,增加系统,从而减少徽章cd、增加徽章伤害、成套徽章加伤……然而这个游戏没有,什么都没有,就是那几个技能键换着按。 2.徽章从哪来来呢,主要是通过设置不同的难度和自身等级,获得不同的怪物掉落,但是这个怪物掉落的徽章除了收集没有任何意义,游戏进程靠后的徽章永远比靠前的强,如果你前面没刷较早的徽章等级,那你之后也不用刷了。别的JRPG刷起来有价值,你能感到自己在变强。这个游戏刷徽章熟练度除了多一个图鉴里面的星星没有任何意义,没有任何额外的奖励。 3.除了徽章以外还有两个比较重要的系统:食物和装备。食物可以获得永久成长,但是需要打怪让肚子变饿才能吃,用来代替常规的升级成长。装备实际上就是不同的衣服。本质上还是最普通的JRPG那一套数值体系,没有任何让人眼前一亮的机制。 4.为了方便你刷徽章掉落,给了一个随时带着当前阵容重打之前关卡boss的功能,保留奖励。但是你能想象所谓的重打真的是重打,要完整过一遍那一章的剧情,做一遍之前所有的任务吗。他所谓的“快进”功能甚至不能一键跳过所有对话,而只是倍速播放。 5.怪物种类极少,玩了几个小时已经开始换皮了,在steam卡牌那里的基本就是所有种类。 6.战斗完全就是拖时间。不管难度怎么调,怪物只是攻击变化,hp不变,每场战斗都是在刮痧。有的怪物还会钻地,硬要你通过吸引他攻击的方式才能骗出来,纯浪费时间。为了争取更多奖励有连战机制,但是越到后面怪伤害越高,失败了要从头开始。结合刮痧这一点,几分钟的无聊连战重打几次,你就享受吧。 7.视角锁定,道路又奇形怪状,走过N次的地方即使不看小地图也非常容易撞上空气墙,走起来很累,越走越烦。 可能还有别的问题没想起来,实在是不想写了,打完折一百多的售价玩了快10个小时,实在是恶心得打不下去了。这价格这时长,不如我买两个有意思的独立游戏。
Neo: The World Ends with you is a great Action RPG. If you like the original TWEWY, you will love what this game has to offer. The story while maybe being a step down is still really good, and I find all of the characters to be likeable and bounce off eachother great. The combat system is really fun and entertaining once you get some more party members and better pins, and the music is top tier. I would rank it second only to Persona soundtracks, it is that good. One thing I was a little iffy on was how the game seemed to want to drag itself out longer than maybe it really needed to be. I think they could have cut an entire week out of the final game and the pacing would be better for it. But that's a small complaint, and I'm still happy with the game we got. I would give Neo: The World Ends With You a 8.5/10 score. This series deserves more love, it's really something special.
This is my favorite game of all time. Bar none. I don’t know how I’ve gone this long without leaving a review for NEO. It’s so well done in so many ways from the art style, the dialogue, the story, the characters, to the combat. I own this game on every platform that it currently exists (PC, PS4, Switch) and have played it from start to finish over five times. Square Enix has created something so wholly beautiful and unique with the TWEWY games and it’s truly too bad that they don’t seem to see it that way. If you’ve ever even considered picking up the TWEWY series, I cannot recommend it higher. I’ve laughed, cried, screamed, and smiled from ear-to-ear getting to know this story and its wonderful characters. Please release more TWEWY Square Enix!
Trust the clown in your basement you need to play this game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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|---|---|---|---|---|
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| $1.6M | 10.5K | 86% | $7.99 | |
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| $1.5M | 18K | 99% | $4.99 |
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| — | 0 | — | — | |
| $18.1M | 18.3K | 87% | $59.99 | |
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