
Erase the line between single player and multiplayer in this street-racing rivalry between Cops and Racers. Seamlessly join a world where your friends are already racing and chasing
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.43/day in the week to Sep 14 → 4.86/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $6.99−65% | 10.7Kreviews | 76% | — | $1.2M |
| $19.99 | 62.5Kratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1054 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Oyun cidden çok kötü eskileri yad etmek için aldım da hem 30fps kilidi var hafi bu sorun değil aşılabiliyor bi şekilde ancak dönüş mekaniği berbat yarışçı kısmındaki prologue geçilmiyor buga giriyor kısacası rezalet bi oyun eskiden nasıl katlanıyomuşum bilmiyorum açıkçası 4/10
a
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2M | 4.5K | 89% | $19.99 | |
| $1.2M | 2.2K | 89% | $34.99 | |
| $1.2M | 2.6K | 81% | $19.99 | |
| $1.2M | 20.3K | 98% | $1.99 | |
| $1.2M | 3.3K | 54% | $12.99 | |
| $1.2M | 5K | 93% | $7.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.2M | 154K | 84% | $6.99 | |
| — | 20K | 83% | — | |
| $5.1M | 29.7K | 69% | $7.49 | |
| $4.5M | 32.4K | 85% | $7.79 | |
| $637.2K | 8.6K | 63% | $4.99 | |
| $24 | 1 | 0% | $1.07 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 24: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Jul 30 → 18.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Portuguese - Brazil, Dutch, Polish, Russian*, Japanese*, Traditional Chinese*languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
玩了10h,我认为这个游戏还是有可圈可点的地方的,本作法拉利终于回归,热力追踪风格,全新的寒霜3引擎带来的画面冲击,搭配上冷色调滤镜 ,这种配置在2013乃至现在都有竞争力 这一作的剧情也是历代nfs最具有深度的(只是存在感太低) 但nfs18的最大问题是锁30帧以及不可暂停的暂停菜单,由于nfs18进入自由漫游会自动进入服务器,导致无法暂停(注:即使目前服务器已经关闭,暂停菜单依然不能暂停游戏)寒霜3引擎的物理会让你知道“寒霜航空”不是开玩笑的,还有不明意义的撞毁判定和镜头 nfs18确实好玩,它的玩法和设计在现在都有一战之力,但它被30帧和不可暂停的暂停菜单毁了 (备注:如果想解锁60帧可以看这个链接https://www.bilibili.com/video/BV15b4y1K7gM/?spm_id_from=333.337.search-card.all.click&vd_source=1d939c3ae54c35ae00137dee8dfd13a0,暂停游戏的软件访问这个https://github.com/superDMS/HsFreezer-Hidden-in-the-snow-)
花了14小时把警察模式打通关了 这一代真的很好玩 可以让我一直玩一整天都不会腻 缺点就是锁30帧 但是可以通过补丁解锁60帧 真的很希望EA能重启极品飞车这个IP 然后打造出第三部热力追踪
dead
terrible technical implementation and boring story/races
👎
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Subestimei esse jogo durante muito tempo, comprei e deixei mofando na biblioteca, mas é muito bom, me divertiu mais que os need for speed recentes, para um jogo de 2013 os gráficos ainda estão muito bons
非常好玩的游戏,刺激
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.