
Become a Hired Gun. The money’s good, the dog’s loyal, and the gun’s reliable. Embark on a fast-paced, violent, and thrilling FPS set in the darkest reaches of Warhammer 40,000’s most infamous hive city.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 3 → 1.43/day in the week after.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 8Kreviews | 65% | — | $5.4M |
| $39.99 | 1.8Kratings | 58% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 846 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
符合战锤游戏平均水准 也就是,一如既往的垃圾玩意
Starts slow but picks up when you start buying some of your abilities. Always janky, Mostly fun.
The people who don't like this game either: 1) Do not like stabbing women in the skull 2) Do not enjoy shooting dogs 3) Have low testosterone 4) Any combination of the 3 above 'Show me what you can do for me'
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 349.67/day in the week to Jul 17 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Polish, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
| $7.99−80% |
| 1.5Kratings |
| 69% |
| — |
| not modelled |
| $39.99 | 300ratings | 74% | — | not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 848 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Hired Gun poses the question: What if a game is fun, but not well made at all? Well you get the thrilling disaster that is this game. The game has not one aspect that is perfect, everything is at least rough. Reviewing this game is hard cause I do not even remember what I just played, I felt like I was drunk the whole time and forgot everything after I blacked out. (Closed the game) The game is super fast, super insane, and...yeah...uhh.... Well the story was a total disaster on all fronts, not once did I know what the hell was going on. I have never been this confused by a story, ever. But the gameplay was really fun. Overall, on sale this is a blast to buy and play.
Streumon are a eurojank factory staffed by wizards.
Game is fun but has a problem with taking up 100% of your GPU no matter what setting you are on. I don't have this problem on more demanding games like Monster Hunter Wilds and I have a 4070Ti Super.
[h1][b]抱持著應該沒那麼遭的心態打開遊戲試試,結果發現我還是錯了…[/b][/h1] [h2][b]前言:[/b][/h2] [b]《奈克羅蒙達:賞金獵人》是少數不以「星際戰士」做為主角且不以龐大銀河作為舞台,而是專注於巢都世界「奈克羅蒙達」,以及其無光、充滿毒氣、廢料與家族幫派鬥爭的下巢社會作為背景;遊戲主軸是如同重啟《DOOM》那樣可飛簷走壁與快節奏的槍戰玩法,具有多樣化武器裝備、自訂功能,還有義體、生化犬改造系統,但遊戲流程很短且體驗重複,加上不良的打擊與回饋感受,以及敘事薄弱等問題,都讓遊戲體驗差強人意。[/b] [hr][/hr] [h1][b]優秀的場景,無聊的敘事[/b][/h1] 本作擁有不錯的畫面表現,雖然不是頂級的貼圖材質,但光影與場景結合都有勾勒出巢都世界底層社會的風貌,在廢土與賽博龐克的美術風格下把那髒亂破敗、充滿各種毒素與危險生物的巢底環境表現的活靈活現,甚至還能一窺時常會潛伏在巢都底層中偷偷行動的「基因竊取者」教派據點,但是很可惜本作沒有出色的故事與敘事手法來與場景搭配,原本這樣氣氛滿滿的場景,如果能配上《戰慄深隧》這種敘事強或《異塵餘生》那種RPG選擇導向的故事設計,本作或許會是一款讓人驚艷的戰鎚40K第一人稱RPG作品。 https://steamcommunity.com/sharedfiles/filedetails/?id=3769044969 遊戲中我們扮演一名脾氣暴躁的「賞金獵人」追補著名叫「銀爪」的通緝犯,對方因為殺害巢都上層的商人工會成員而被懸賞,但在任務中主角不僅損失了同行的賞金獵人伙伴,還身受重傷,最終被知名的上巢賞金獵人卡爾·傑里科拯救,也因此捲入了對方的計謀與下巢各個家族的幫派戰爭中…故事老套但是受歡迎的劇情架構,然而遊戲敘事手法非常的差,首先是缺少世界觀的介紹,敘事幾乎是假設玩家已經熟悉整個下巢幫派各家族名稱、習性,導致不熟的玩家光是要把幫派家族的名字與關係連起來就很難,其次是主角的動機不強烈(只為了錢),而次要角色的刻畫有跟沒有一樣,導致整個故事體驗起很無聊,完全不吸引玩家探究。 [h1][b]豐富的裝備、自訂系統,太短的流程與重複感[/b][/h1] 本作有相當豐富的裝備系統,而且可以自訂武器的加成飾品、配件、槍管、瞄準鏡等等項目,提升武器性能與改變攻擊屬性,此外角色本身可以針對腦部、身體、四肢等部位進行義體改造,跟隨在玩家身旁的生化犬也有多樣化的義體改造項目,而且生化犬還會因為改造而更改樣貌,從一般的獵犬造型逐步被改造為造型猙獰、血肉模糊的駭人機械生化犬。 https://steamcommunity.com/sharedfiles/filedetails/?id=3769044817 不過遊戲卻沒有提供足夠有趣、充足的內容,來讓玩家享受這些改造、升級成果,遊戲主線關卡僅13關,整體流程破關一次大概就8小時上下,而作為支線、額外內容的部分僅有「懸賞任務」,這些任務基本就是利用主線的關卡地圖,進行複製貼上的擊殺任務,所以玩法的重複性很高,即便遊戲場景可以讓玩家享受自由的多方移動方式、利用爪勾攀爬,也很難在闖關過程享受到樂趣,進而去追求那些養成項目。 [hr][/hr] [h1][b]優缺點整理:[/b][/h1] [h3]✔️優點[/h3] [olist] [*]不差的美術表現,光影效果很好 [*]有塑造出下巢社會那種破敗、混亂的氣氛 [*]豐富的武器選擇,大量的自訂項目 [*]關卡場景移動方式很自由,能各種飛簷走壁 [/olist] [h3]❌缺點[/h3] [olist] [*]優化問題,建議關閉DX12,會比較流暢 [*]敘事無聊,劇情缺乏吸引力,角色刻畫薄弱 [*]射擊手感很差,槍枝音效不錯,但打擊回饋感很糟 [*]內容很少,重複性很高,支線選賞任務大同小異 [*]人物處決、施放技能等動作都不流暢、僵硬死板 [*]糟糕的UI設計與操作方式 [/olist] [b]遊戲的UI設計也很詭異,戰利品領取跟替換的介面超奇怪[/b] https://steamcommunity.com/sharedfiles/filedetails/?id=3769044903 [hr][/hr] [h1][b]結論:即便是40K粉絲都需要好好考慮。[/b][/h1] 遊戲整體來說,除了美術表現還行外,故事與玩法的部分都差強人意,即便身為戰鎚40K的粉絲,在不熟悉「奈克羅蒙達」這個巢都世界的世界觀與背景下,本想體驗看看下巢都市的生活、瞭解這裡幾個家族派系的鬥爭,結果卻是搞得一頭霧水,劇情對於名詞、人物背景的解釋太少,只是自顧自的敘事;而就算拋開整個劇情不看,單作為一款槍戰遊戲,本作雖然然有踏牆移動、快速攀爬、各種技能等戰鬥方式,但沒有流暢的動作機制,而是肉眼可見的僵硬,都讓遊戲性大大的打折,在玩法、劇情、機制都有所不足的情況下,或許只有忠誠且本來就對桌遊/小說裡的「奈克羅蒙達」有一定瞭解的40K粉絲,才能感受到樂趣吧… [quote] 歡迎參觀[url=https://store.steampowered.com/curator/31470152/] 遊戲私房菜[/url] 或是[url=https://store.steampowered.com/curator/31470152/list/172466] 其他戰鎚題材遊戲心得 [/url] 喜歡這篇評論,在請按讚跟關注啦~ [/quote]
Now, I really like Warhammer 40K, but this is NOT it. Just go play DOOM if you want something that feels even a bit like this. Everything in this game feels wrong. Animations are subpar and feel so flat, everything feels off and janky, and they packed a bunch of half baked mechanics into the game that don't really work at all. You can use a grapple hook, wall run, execute people, you have a hound that you can command (kinda), you can slow time, and a bunch of other stuff. The problem is that none of it really works and that none of it feels satisfying to use. For example, wall running is almost never used outside of the one time it's introduced from what I've played and seen on the game, because you're in a hive city where everything is either massive or super enclosed with no in between, and a mechanic like wall running doesn't flourish in that environment, especially if your level design doesn't support it. Skill points are used for small upgrades to stats for arbitrary depth, and a loot system with tiers of gear and the works that just isn't fun to use. That's not even getting into all of it (Story, enemies, characters, graphics, etc.) but I feel like that's all I have to say. Gore can look really good though.
Barebones and a bit undercooked. While some levels have an incredible atmosphere, the rest falls short. Gunplay and movement can feel off at times, and the flow gets interrupted by having to search every corner for chests. The game could have been more, unfortunately it just turned out mediocre.
我,B J布莱克维茨,人送外号恐怖威廉 、哈兰传奇。在地面,扳手击沉驱逐舰,焊枪殉爆虎式,八百里开外一炮干掉地狱猫车长。在太空,曾带领舰队waaaagh过兽人,风筝过豆芽,把阿巴顿打到曲线忠诚,方舟毁灭者。 现在连一群娘们都打不过:)
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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