
Happy hour has arrived! Become the NecroBouncer and toss out rowdy guests in a roguelike adventure through the nightclub dungeon. Raise the dead, discover hundreds of relics, ban enemies and gobble up their powers. It’s one hell of a good time!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About



Genres
Sums Steam only; GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.79−80% | 134reviews | 79% | — | $6.6K |
| $2.09−85% | 7ratings | 80% | — | not modelled | |
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
보스전을 너무 ㅈ같이 만들어놔서 못해먹겠네 잡몹구간도 그리 재밌지도 않음 타격감도 없고
I would not recommend this, even on sale, unfortunately. Gameplay loop is basic, does not feel rewarding, skills are underwhelming. Progression is .. there, but after a couple of runs I didn't feel like I was progressing. Character felt just as meh as it did on my first run.
Too bad, there's a lot of good stuff here that could make a great game. But the combat feels very annoying and boring, your weapon is weak, there's no variety (at least in the beginning), the enemies are too tanky for no reason, the different rooms types change nothing about the combat, and the upgrades are boring and don't have enough impact.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Japanese, Korean, Traditional Chinese*languages with full audio support
| $13.99 |
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| — |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A hidden gem and a must try. My Rating: 9/10
Had a game-breaking bug that wouldn't go away for a couple of days, but its gone now and has most likely been fixed. The dev messaged me about it and clearly cares about the game. That alone is enough reason for me to recommend it!
[h1]向日葵游戏评分【7/10】[/h1] 《死灵保安 NecroBouncer》是一款Rogue动作游戏,游戏秉承了清理一个个房间获取奖励不断强化角色的玩法。本作的BOSS战设计还不错,但普通房间战斗的体验并不好,十分的繁琐并且体会不到角色成长的快乐。 [h1]欢迎大家关注我们的鉴赏家:https://store.steampowered.com/curator/28763059[/h1] [h1]和你一起寻找好玩的游戏,快来关注我们吧~微信公众号“向日葵游戏”、官方微博“向日葵游戏评测”[/h1]
meh
Necrobouncer is basically what you’d get if you threw a goth rave in the middle of a roguelite dungeon and told everyone to fight for their lives. It’s wild. Pink Salt Games cooked up this frantic, rhythm-powered action game where you’re not just mashing buttons for the heck of it, you have to actually sync your moves to the thumping soundtrack. Miss a beat? Get smacked by a skeleton. Hit the rhythm? You’re a necromantic John Wick. So, here’s the deal: you’re a necromancer bouncer (I know, right?) stuck defending an arena from waves of undead monstrosities. The story’s pretty much just background noise, don’t expect a Shakespearean drama here. It’s all about the vibes: dark, gothic, lots of pixelated blood, and music that hits harder than your morning coffee. Every attack, dodge, and skeleton-summoning move is locked to the beat, so if you’ve got no rhythm… well, good luck. The gameplay is all about keeping up with the music. Each level comes with its own track, and that changes how enemies spawn and attack. Sometimes it feels almost like you’re dancing, if dancing involved frantic button presses and a lot of dying. The roguelite bits, randomly generated levels, permanent upgrades, permadeath, all that good stuff. So yeah, you’ll die. A lot. But hey, that’s half the fun, right? You keep coming back, trying to get a little farther, maybe unlock a new power or two. Visually, the game is dripping with style. Pixel art, sure, but not the cutesy kind, think more Castlevania, less Stardew Valley. Everything’s dark, moody, and just slightly gross in the best way. The animations are surprisingly slick, and when you nail a beat, the game really lets you know. And the soundtrack? Man, it slaps. Heavy, haunting, a little bit sinister, honestly, it’s half the reason you’ll keep playing. Now, if you’re not into games that kick your teeth in, Necrobouncer might not be your jam. The learning curve isn’t so much a curve as a brick wall, and some of those enemy waves are just unfair. Plus, the story is so minimal it might as well not exist, and the arenas could use a bit more variety. But if you’re down for a challenge and love games that make you move to the music, this one’s a total blast. In summary, Necrobouncer is pure adrenaline for rhythm game junkies and roguelite masochists. It’s stylish, tough as nails, and does something actually new with the genre. If you like your games hard, your music loud, and your pixel art dark, go give it a shot. Just don’t blame me when you’re still playing at 2am, cursing at the beat.
Its K
laji
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.6K | 204 | 91% | $1.47 | |
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