
Skelly Selest is a score-attack hack slash dash run 'n' gun-athon. Venture into the procedurally generated perdition depths of Hell to purge the evil taint of the Deamonica Netherlords and their fiendly followers.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99 | 287reviews | 93% | — | $27.2K |
| $9.99 | 54ratings | 75% | — | not modelled | |
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Felt pretty miserable to play. Doesn't play very well twinstick and can't use mouse aim if playing on keyboard. Frustrating enemies and annoying mayhem everywhere. It's not for the feint of heart, that's for sure.
I am begrudingly changing my review to Recommend after playing a bit more and realizing how addictive the RNG aspect is. However, my criticism as follows still remains relevant: See, the mechanics are cool, the aesthetic is crunchy and all but when I die over and over for no fault of my own but because the game just cannot accept aim input properly, there is just no reason to play it. I cannot care about any progress or finding new upgrades and such when I know it just won't matter because I am going to get cheap shotted when My character misses for no reason. I push left, it swings diagonally, I push diagonally it swings straight... This is not me. This is the game. It seriously detracts from the fun and instead becomes a stress inducer... But with all that said, you can easily get a broken build very quickly if you just get a relatively easy combination of powers. For instance, all kills count as ax kills plus ax kills spawn rotating bullets, plus homing bullets, plus double ammo on kill... just destroys everything.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
| $9.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The [u][b]Skelly Selest Soundtrack[/b][/u] contains 20 pleasant and upbeat chiptune songs from royalty-free composers [u][url=https://ozzed.net/]Ozzed[/url][/u] and [u][url=http://rolemusic.sawsquarenoise.com/]Rolemusic[/url][/u]. The songs are mostly adventure-themed and help get you into the groove of exploring a dungeon but unfortunately don't match the dark and grim aesthetic of the game. Although I enjoy the genre as a whole, none of these songs particularly resonated with me and I wouldn't listen to the soundtrack outside of the game; however, they fit the gameplay relatively well and serve as good background noise. [h3]Technical Details[/h3] The soundtrack has a total duration of 36 minutes and 8 seconds, each song is available in MP3 format, and all songs have been shortened to be 1-2 minutes in length for the purposes of the game. [h3]Conclusion[/h3] Overall, I recommend the soundtrack because it's free and acts as good background noise but isn't something I'd actively put on and daydream to. If you want to hear more chiptune music from these specific composers or support them directly then visit their websites which I've linked above. Favorite song: Poppies
Nagyon rá lehet függeni! :D
Pretty good content for the price, I can definitely see this being a $10 game. 7/10
Somehow I disliked every minute I played this game. Didn't like the overall dark and high contrast graphics. Most enemies are absolutely annoying do deal with. Your attacks are usually very short-range, more like in-the-face range and the hitboxes are pretty small which results in constant life loss. Blah. Definitely not a game for me.
This game hits all the cool points of a roguelike that I need, cool characters, unique items, bosses and exploration... really cool game, remember You can do it. Skeleton.
First Impressions! Music: A. Great tracks, not distracting, with good energy so they suit the game. Graphics: A+. They exist in that pseudo-blurry 16bit space that my old Genesis games did. Love the detail work. Controls: C and then B. I consider it borderline unplayable on keyboard, slightly better on X-box controller, but really felt comfortable and smooth with an SNES controller. Built 16bit so it makes sense to play it like 16bit. Gameplay: A. Once you get over the learning curve on the controls it is an excellent throwback experience. Not an auto attacker like some other titles in this genre so you have to be a little more careful about your timing. I'm still digging into drops, bosses, and unlockables but I can see some legs with this game the way it is. Do not expect it to be nice to you and I think you'll have a great time. Recommend??? Yes. Great game for the price, with the biggest caveat being that you NEED the right controller for it to feel natural.
Excellent.
Classic action Roguelite.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.4K | 54 | 69% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $6.4M | 62.9K | 95% | $4.99 | |
| $1.1M | 3.4K | 97% | $14.99 | |
| $165.2K | 478 | 70% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $27.2K | 97 | 98% | $9.99 | |
| $27.2K | 319 | 86% | $3.99 | |
| $27.2K | 215 | 63% | $7.99 | |
| $27.2K | 235 | 99% | $3.49 | |
| $27.2K | 371 | 92% | $4.99 | |
| $27.2K | 77 | 64% | $13.99 |