
Build, quest, and conquer across an infinite procedurally generated world. Play alone or with friends as you establish a settlement and explore deep dungeons, fight monsters and bosses, mine rare ores, craft magical equipment, recruit specialists for your colony, and more!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.57/day in the week to Sep 13 → 7.57/day in the week after.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 1325 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The amount of fun you will have in this game will keep you coming back for more!
extremely underrated terraria-like
Great game, very fun.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 6.71/day in the week to Jul 30 → 94/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Portuguese - Brazil, German, Simplified Chinese, Czech, Japanese, Spanish - Spain, Spanish - Latin America, Traditional Chinese, French, Hungarian +10 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i loved the sence of exploration and the fighting stile with tons of loot you can find and craft
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Necesse is an amazing game. It feels like the perfect mix of Minecraft and Terraria, and that's exactly why it has become one of my favorite games. It combines exploration, building, crafting, and combat into a fun and addictive experience. One of the best parts of the game is the colony system, where you can recruit settlers to gather resources, craft items, and help defend your base. This makes progression feel rewarding and gives the game its own unique identity instead of being just another survival sandbox. The world is full of different biomes, challenging bosses, and hidden secrets that keep exploration exciting. The developers also update the game regularly, adding new content and improving the overall experience, which shows they really care about the community. If you enjoy games like Minecraft, Terraria, or Core Keeper, I highly recommend giving Necesse a try. It has a lot of content, great gameplay, and it's one of those games that's easy to lose hundreds of hours in. In my opinion, it's an underrated gem that deserves much more attention.
this game stole my heart. has some similarities with terraria. very good tho
這遊戲一玩就停不下來,慢慢摸索養成常有趣,期待以後會不會增加更多內容。讚!!!
Интересная игрушка по типу террарии, только в другой плоскости так сказать, интересно исследовать как одному, так и с друзьями
前18小时非常快乐,直到无尽副本开始后难度曲线暴涨。我才知道原来我是区
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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