
Live the 4th Great Ninja War and its overpowering boss fights or defy your friends in ultra dynamic online and offline ninja confrontations!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 3 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 841 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
现在看来画面稍微有点老了,但放在发售当时还是很不错的。另外手感并不过时。 剧情模式相当于把五影会谈到第四次忍界大战前期的剧情演绎了一遍。遗憾是火影这段剧情本身其实总体挺无聊的。 每一章boss战的qte演出都做得相当精彩,感染力远超动画。 最后一拳打碎面具相当于是一个if结局吗,真是有种就这样完结了也不错的感觉啊。 明显的缺点是最后一关太长了,可以用过五关斩六将来形容。鸣人要依次 ①1v3打六个人柱力 ②1v2打六只尾兽 ③以九尾形态1v1再打一遍六只尾兽 ④变回人形打败面具男 其中④面具男本身是最好打的。而打①六个人柱力时,可以用体力道具(之后几战就不能了),所以虽然1v3腹背受敌很麻烦,但还算能克服(不过这个锁定确实很恼火) 难点主要是②③阶段的容错率很低。尤其鸣人人形状态下,七尾飞在天上比较难摸到,而且容易被它连续的飞行道具打断行动。 九尾形态下如果陷入被动,被其他尾兽的忍术打中,也容易受很多伤。 如果想s胜的话,这一关是比较折磨的,几个不小心就可能会前功尽弃。 另外,牢记打到这一关时游戏要切换成英文,不然会闪退。 断章的仙人兜倒是打得很过瘾。虽然也很难打,层层叠叠的血条和过高的伤害,但关卡设计上没有那么多恶意。佐助的支援槽高涨之后,打起来真有种兄弟共斗的感动。 我认为这个游戏的战斗系统,在1v1人形战时才是爽快而好玩的。
Tenho tanto o naruto storm 3 quanto o 4, e que baita jogos, respeitam a ordem de naruto, muitas cenas de luta onde você pode lutar, muitos personagens no modo de luta livre, pena que é dificil encontrar alguém no online no 3, super recomendo
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 10: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Spanish - Spain, Italian, German, Portuguese - Brazil, Russian, Traditional Chinese*languages with full audio support
Hours played at review time, across 848 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Pues ya es el 3/4 que me platino, vamos por la saga completa, recomendado si eres fan
4 is technically better but the story mode alone makes this one very special to me... so if you want to experience travelling throughout the world of Naruto and witness the beginnings of what would be the 4th great ninja war in an epic cinematic story with multiple choices throughout, this is a good game to have. Honestly the ultimate ninja storm series 1-4 are all worth picking up at some point, if you're a fan of the Naruto franchise like me. (Remember to get them on sale though, as these games are way too old for their standard price point, with the exception of 4 maybe...)
Игра хорошая, но нервы в ней можно потрепать если закрывать на 100% достижений
关于火影忍者,我能说的故事有好多好多。小学的暑假、初中的教室、高中的书店。要说陪伴我的成长,这是最有话语权的作品。有多少时间、青春、友情,寄托在火影忍者身上。甚至我和我写作的人物都受它影响很多。我想我肯定会把它传承下去,让它被记住。前两部制作过于久远,我就从这部开始玩的,剧情是五影会谈到忍界战争开战。大地图甚至是连着的!动作系统简单,难受的是人物前后摇实在太长,而且体型巨大的战斗中视线遮挡严重。但是谁让它剧情演出和忍术演出这么好看呢?尤其是动画的帧数很高,实在赏心悦目。许多名场面都在这里得以很好复现甚至是更好地呈现。四代火影和玖辛奈的出场,实在是我对火影忍者里最美好的一些画面的留恋。几场QTE战斗很精彩,最后打尾兽的几场战斗颇有难度。遗憾的是中文结尾闪退,害我多打了好几遍。断章剧情视频补完
Eu já tinha platinado o jogo no xbox series, por isso aqui na steam, rushei o modo história. Só digo uma coisa, a última boss battle é coisa de maluco. Boa sorte pra quem for tentar a platina. Lembro que fiquei um dia todo só pra pegar rank s na última batalha. E lá vamos nós mais uma vez, pq sou otário e gosto de naruto e platinas
DATTEBAYO
love them visuals and very engaging mechanics in the story. I also enjoy fighting with my friends in this game!
终于打完全成就了,好难,小时候在逗游玩过,打到七尾的远程攻击就打不过了,这次也算是圆满完成了小时候未能完成的愿望。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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