
N.E.R.O. is a wonderful journey in a world of incredible beauty, a story driven first-person game with puzzles and intuitive controls where the environment is connected to the characters and their past. The world of N.E.R.O. is magical and varied, making exploring an ongoing challenge.
Modeled estimate, not a reported figure. How we estimate →
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The United States storefront in every case, so this compares stores and not countries.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Portuguese - Brazil, Simplified Chinese, Polish, Russian, Traditional Chinese*languages with full audio support
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99 | 137reviews | 67% | — | $11K |
| $9.99 | 676ratings | 70% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Narrative-driven exploration Emotional storytelling Rich in atmosphere Outstanding visual design
I organized the inventory and came up with this one. A bizarre title, I decided to give it a try. A walking simulator, with 3 major maps: A pitch-black cave with giant glowing caterpillars; A mansion leads to graveyard; A path in the woods to a lighthouse. For a walking simulator the movement is TOO SLOW and the road is long, the graphics are plain except the starring sky looks good. The narrator gives pieces of the story, however lines scattered around the world in neon light made me blind to read - I got bored fast knowing the story is either new or original. The main problem is that it is too dark in the cave, even with the light ball I have trouble seeing around and finding the path. The puzzles are regular, shooting light is awful because without an aim I have to try several times to hit the right spot. Good thing is not all puzzles are required to finish to proceed. The giant jellyfish looks cool, but the rest of the game is plain, I can't think of anything else special, besides I got stuck twice and had to load the last save.
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Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A very touching story with beautiful graphics of nature with pretty colors and the moon. If you follow the story then you will find out what is this all about. Make sure to play it on a Thursday to get 100% achievements without the need to change the date!
If you like walking simulators and puzzles then I think you'll enjoy this. It's a chill game. There's also things to collect and achievements of course. Trading cards. The visuals and ambience are really great. A little bit thought provoking. I recommend playing at night with headphones on and the lights out for full enjoyment. I don't have the patience right now to complete it but I know a good game, or at least one that has had thought, effort and heart put into it when I see one and this is one of those.
[h1] Quick Review [/h1] "N.E.R.O.: Nothing Ever Remains Obscure" is a short narrative driven game with some puzzles and exploration to keep the player hooked into it's story. It is not the most polished game of the world and the puzzles aren't always interesting but in general the game looks great and the story + the narrator make it interesting keeping the other aspects of the game as kind of secondary elements of the experience while focusing on the exploration of the world/story. [u] (Playthrough/Gameplay of the game) [/u] https://www.youtube.com/watch?v=1IXSEqidZpc If this quick review isn't useful to you maybe the following "extended version" could help ^^ [h3] The good [/h3] [list] [*]Visuals are quite good sometimes and the spaces the game takes place into are interesting. [*]A simple story that gets developed with an original aproach to storytelling. [*]Puzzles won't get in your way and generally feel quite smooth to get through. [/list] [h3] The bad [/h3] [list] [*]Awful "checkpoint" system, in one case I closed the game and when I tried to continue I had to redo/rewalk 5 to 10 minutes that I had already played. [*]Some times the game takes control over the camera, if you try to move while the game does it the player camera can be broken. I managed to get my vision crooked and had to reload and redo 5 minutes of walking just to fix it. [/list] [h3] Things that might help you decide [/h3] [list] [*]Game it's short, around 2h if you explore a little bit. [/list] [h3] Final recommendation / Price evaluation [/h3] For the price the game it's actually a good purchase, it has some weak points and rough edges but overall for 5€ game it's a nice experience in case you are looking for something simple and a good story to enjoy. I hope this review is useful to you ^^. If you want to support me remember to check out the videos linked in the review, like and subscribe. Have fun playing ^^
散步模拟器,走的太慢了 剧情较短(或者说根本没剧情),所有的剧情都是沿途的文字来说明,而你的任务就是不停的向前走,偶尔解写谜题,解谜难度不高 不过画面挺美的(差点瞎掉) 如果没耐心的话不推荐购买 面疙瘩星期四的这个成就是要在星期四的时候到第三章图的一个食堂里(就是让球从两个环里飞过去的那间)点击桌上的一个盘子完成的。 画面唯美,操作难度不大,建议用手柄游玩,买了这个游戏,就等于买了个壁纸,建议等打折便宜的时候买,很划算。
NERO is an 11 year old Xbox One console game ported to PC. It's a somewhat cerebral, "more art than game" adventure/puzzle game meets walking sim as you take on the role of a masked child with a dark companion and you explore themes of loss and other maudlin affairs, which involves plodding along, clicking through some Myst-esque puzzles and feeling all artsy and cultured. Although I'm not sure how cultured you really get from playing 11 year old Xbox games on PC. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. Because this is designed for consoles, it carries a number of deliberate design deficiencies. Compromises were made to cater to the inferior console gaming appliances that the game was designed for. These are unfortunate compromises and limitations that PC gamers shouldn't be forced to accept, but it's evident that PC was a second thought for the console-centric developers. The game is deficient as a result of these choices, and would have been so much better without the handicaps that designing games for consoles forces upon a game. Once more, console peasants have made gaming worse for everyone. Due to the age of this game, and the lack of modernisation, the graphics appear quite dated. This compares poorly to more contemporary games with professional standards. Given that gaming is primarily a visual medium, this is a bit of a problem, so should be taken into account when considering whether to get this game. The controls can't be customised, which will be an annoyance for many, but it can also render the game unplayable for differently-abled gamers, left handed gamers or gamers using AZERTY or other international keyboard layouts. Those technical flaws drag this game well below the minimum quality standards expected of a modern PC game. Next is pricing and value. Is this game worth buying from among the 140,000+ games on Steam? N.E.R.O.: Nothing Ever Remains Obscure has the mildly optimistic price of around $5 USD, it's not worth it given the defects and shortcomings with the product, especially considering the sheer number of completely free, much higher quality games on Steam. For comparison, the $5 asking price for this game could get you more recent games like "Batman: Arkham Origins", "Portal 2" or "Borderlands: The Pre-Sequel". Quality, professionally made games like those are frequently on sale cheaper than this. Unfortunately Steam reviewers aren't presented with a "Maybe" option... if they did, that's what I'd choose. This isn't a completely bad game, but it's also not one of the best. As always, if you read my review and you can overlook the negatives I've called out, or they just aren't important to you, then by all means go ahead and buy this.
This is actually a pretty nice walking simulator with plenty going for it. I love the sound design and soundtrack, and the visuals are quite beautiful at times. There are actual puzzles in this game, so there is more to this than just walking. The story is a touching story about loss and persevering.
Сначала "Зеньки", теперь это "Ничего". Вот оно и ничего и не представляет интересного...
amazing and beautifully made game, an absolute masterpiece that is both sad and yet beautiful
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