
You are a journalist in search of your breakthrough story. A promising lead takes you to the abandoned island of Mythargia where you have to discover its buried history connecting two different dimensions.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 18 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99 | 43reviews | 86% | — | $6.8K |
| $5.99 | 6ratings | 100% | — | not modelled | |
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Хороший, годный пиксельный хоррор с атмосферой, историей и т.д. Не очень долгий, но достаточно интересный (при условии что вы знаете английский, конечно). "Экшна" здесь не очень много, и он представлен по сути ооочень бюджетной механикой из Alan Wake в духе "СВЕТИ ФОНАРИКОМ А НЕ ТО СМЭРТ", и поэтому упор делается на вышеупомянутые мной аспекты, которые - вплоть от хорошего пиксель-арта до занятного сюжета - служат игре добрую службу. Рекомендую.
Bear Traps.
The mystery and atmosphere had me invested, I loved the journalism take on a point and click adventure like this. Piecing together the story while exploring, it felt natural and satisfying to fill out my investigators journal with notes and photos at the same time. Full of dread and intrigue!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $1.49−75% |
| 4ratings |
| 90% |
| — |
| not modelled |
| $5.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's not very good I'm afraid.
Super Fun and addictive. And really well made, pretty to look at and I actually love the story! Here's my first play through if your curious to see how it looks: https://youtu.be/YRpsiRq4ZNQ
yes
Its a neat game worth the money
Mythargia is a side-scrolling mystery adventure developed by RunByCoffee and published by Bonus Stage Publishing that blends psychological tension, exploration, puzzle-solving, and investigative storytelling into an atmospheric experience built around discovery and uncertainty. Rather than relying on fast-paced action or combat-heavy progression, the game places emphasis on unraveling secrets hidden within an abandoned location filled with unsettling history and unanswered questions. Its strength comes not from overwhelming spectacle, but from its ability to slowly build intrigue and maintain suspense through exploration and environmental storytelling. The story follows a journalist pursuing what appears to be a career-changing investigation. Rumors surrounding a forgotten island known as Mythargia point toward strange disappearances and disturbing events buried beneath years of silence. Determined to uncover the truth, the protagonist travels to the isolated island expecting a difficult investigation but quickly realizes something far more unsettling exists beneath the surface. Empty facilities, abandoned structures, and signs of long-forgotten tragedy create an atmosphere where every new discovery raises additional questions rather than providing clear answers. The island itself becomes one of the game's strongest features. Exploration drives progression forward naturally, encouraging players to investigate ruined buildings, hidden pathways, and forgotten locations scattered throughout the environment. Mythargia avoids treating exploration as simple movement between objectives. Instead, every location contributes meaningfully toward understanding the larger mystery. Environmental details often reveal information just as effectively as direct dialogue, rewarding players who pay attention to smaller clues. Investigation mechanics help strengthen immersion considerably. Players gather information through documents, observations, collected evidence, and discovered materials that gradually piece together the island's hidden history. Progress rarely comes through direct explanation. The game trusts players to examine their surroundings carefully and connect information independently. This approach creates stronger engagement because discoveries feel earned rather than delivered automatically. Puzzle design also supports the experience effectively. Challenges encourage observation and logical thinking without becoming unnecessarily complicated. Solutions often connect naturally to environmental storytelling and gathered information, reinforcing the investigative structure rather than interrupting pacing. The puzzles feel designed to support mystery rather than exist as isolated obstacles. Movement remains relatively straightforward, but light platforming sections help maintain variety throughout progression. Navigating abandoned structures and dangerous locations occasionally requires careful timing and awareness, adding subtle gameplay variety without pulling focus away from exploration itself. These mechanics remain secondary to investigation but contribute enough interaction to keep progression active. Atmosphere becomes one of Mythargia's greatest strengths. The abandoned island consistently creates feelings of loneliness and unease without relying heavily on constant threats or excessive horror techniques. Silence often becomes just as important as sound. Empty spaces feel meaningful rather than lifeless. The environment carries a lingering sense of tragedy that strengthens emotional tension throughout the journey. Visually, Mythargia uses pixel art presentation effectively to support both mystery and atmosphere. Abandoned facilities, decaying structures, and isolated landscapes create environments that feel haunting without losing visual clarity. The retro-inspired visual style complements the slower pacing while helping establish a distinctive identity. Audio design contributes heavily to immersion as well. Ambient sound and carefully placed music reinforce isolation while supporting moments of tension without overwhelming quieter scenes. The game understands restraint, allowing atmosphere to emerge naturally rather than forcing dramatic moments constantly. The narrative unfolds gradually and rewards patience. Strange supernatural elements slowly emerge as players uncover connections hidden beneath the island's history. Themes involving loss, hidden truths, and disturbing discoveries create stronger emotional investment while maintaining mystery throughout progression. The game avoids revealing answers too quickly, preserving tension effectively until later moments. Replay value receives additional support through multiple endings and optional discoveries that encourage players to investigate thoroughly. The focused runtime also benefits pacing by avoiding unnecessary filler while maintaining momentum throughout the experience. The game naturally carries limitations. Players expecting extensive action systems or larger-scale adventure mechanics may find Mythargia intentionally restrained. Certain progression moments may occasionally require additional exploration before objectives become entirely clear. The lighter platforming systems also remain secondary compared to the stronger investigative elements. However, those limitations rarely undermine the game's strongest qualities. Mythargia succeeds because it remains committed to mystery and atmosphere rather than chasing unnecessary complexity. The experience feels focused and confident in its identity. What ultimately makes Mythargia memorable is how effectively it creates tension through curiosity rather than danger alone. Discovery becomes the driving force behind progression. Every answer uncovers deeper mysteries. Every location feels connected to something larger hidden beneath the island. Mythargia delivers a compelling adventure built around atmosphere, investigation, and gradual revelation. Its strongest moments emerge through exploration, environmental storytelling, and quiet tension that lingers throughout the journey. Mythargia delivers memorable atmosphere, rewarding exploration, strong investigative mechanics, and compelling mystery storytelling that combine into an engaging psychological adventure for players who appreciate slower-paced suspense and discovery-driven gameplay. Rating: 8/10
The pixel art is well done but the story not so much. Gameplay was so-so too. Ennemies felt like they were added to just pad the content. There are some achievements glitch too if you care for that. Overall while it was not disastrous, I think it was pretty weak.
A decent adventure game, reminding me of the Blackwell series. I think it's worth the asking price.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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