
Start a new life in the enchanting town of Portia! Restore your Pa's neglected workshop to its former glory by fulfilling commissions, growing crops, raising animals, and befriending the quirky inhabitants of this charming post-apocalyptic land!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 3 → 2.43/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 44.3Kreviews | 91% | — | $36.1M |
| $5.99−80% | 2.9Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 875 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Чилловая солянка из разных частей, ферма, шахта, подземелья, симулятор свиданий. Это было приятное время в Портии
Таки додушил до 90%. Очень однообразная игра. Крафт ручной (после открытия мастреской просто вы всё проклацываете с одного терминала, а не бегаете по двору), фермерство чуть прохаваней чем в весёлой ферме (посадил, удобрил, полил, собрал, повторить действия в зависимости от статуса растения), квесты сделай-принеси и редкое найди, проверь, поговори, убей десять мышей, мувмент до эндгейма уныл и медленный, много невидимых стен, постарайтесь в начале белую ламу в ловушку поймать. Персонажи брёвна, но в целом приемлимо. Позабавило что пару раз попадал на не переведённые реплики. Некоторых с радостью скормил бы крабам, но здесь та нельзя, даже убер-бандита проткнуть ломом не дадут. Сражения уровня дворовых перестрелок, когда стреляющим было лет по пять. Глюков почти не встречал, пару раз визуально пропадали некоторые элементы, но колизии всегда на месте. 4 хованских из 10 "эта игра похожа на стардью"
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1894.4/day in the week to Jul 16 → 2.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, French, German, Traditional Chinese, Italian, Spanish - Spain, Japanese, Korean, Russian, Turkish, Portuguese - Brazil*languages with full audio support
| $29.99 |
| 2Kratings |
| 76% |
| — |
| not modelled |
| $5.99−80% | 225ratings | 72% | — | not modelled |
| $29.99 | — | — | — | not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 878 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
《波西亚时光》真的是一款让人越玩越上头的模拟经营佳作!👍 玩法丰富:从开垦荒地、建造工坊,到探索遗迹、和NPC培养感情,每一步都充满惊喜。氛围治愈:清新的画风、舒缓的BGM,加上波西亚小镇上友善的居民,让人感觉像在另一个世界里生活。细节满满:四季变化、节日活动、角色的日常互动,都让这个世界显得格外真实和温暖。 无论是喜欢慢节奏生活,还是追求探索和成长的玩家,都能在这里找到属于自己的乐趣。强烈推荐给所有喜欢模拟经营和开放世界的朋友!
Really great game.
电脑版也是打了近60个h了,之前我在手机上打了100来h全成就了,感觉这种游戏通关了二番战对我来说确实是没啥热情了。这款游戏还是很好玩的,作为一个模拟经营游戏来说,我觉得它的种田和主线结合的很好,至少比我玩过的龙天好,各种角色啦,写的也还行吧,工坊主生活也确实相比起我玩的那些种田游戏有一些特色(星露谷,牧场物语,符文工房之类的),毕竟这游戏还是手工业为主,第二产业了属于是,农业比较少。 然后剧情方面,种田嘛,那几乎就是没有,只能说是波西亚发展,神秘武士,先知啥的,看的挺晕的,下回还是写点单纯的日常就好,不过这个主线,会导致有人离开,就挺蛋疼的,希望能改改。然后画面啥的,老游戏了,有点菜,建模啥的也算能看吧,偶尔还会有些bug啥的,还是一天一存档,我只能说,祈祷吧。然后,游戏内容后期有点太薄弱了,伐木场开了,采矿场有了,工厂建了,灌溉搞了,好像就没啥事干了,只能约会钓鱼王,凑古物,但是此时的主线啊,可能刚推到造完船?反正我是差不多这时候齐的,那基本是没事干了,但是主线还有一块没走完,支线也差不多没几个了,就剩下磨时间了,这个分配不是很好。还有这个跳动画没相片啥的,个人感觉也挺神秘的。然后steam没有创意工坊,有点麻烦。有一些彩蛋内容也比较巧思,比如金吉儿的生日和她母亲的忌日(我最后娶的就是金吉儿,哦对了,这游戏不结婚可以有多个伴侣,别碰上就好,可以同)。别的吧,有些成就比较恶心人,也没啥了,希望新作比这个好(沙石镇还没玩)
after 300+ hours of grinding, 58 achievements unlocked (and still counting), I can say that My Time at Portia is such an amazing game. the crafting, exploration, and progression loop kept me hooked for so long, and building up everything from scratch was incredibly satisfying. it's one of those games where all the effort truly pays off✨ I really love how relaxing yet addictive the gameplay is, from upgrading tools, exploring ruins, building relationships, to slowly completing the museum collection. it never felt boring even after hundreds of hours, which says a lot. also it's a bit disappointing that there are still 3 empty relic slots in the museum, and it seems like the developers won't be adding any more updates🥲 overall, I still highly recommend this game. definitely worth the time and all the grinding. next stop: My Time at Sandrock!!💜 ps: I'm currently stuck on the "Well-Rounded Warrior" achievement that requires using all the tools in the vending machine inside deepest ruin. I couldn't use everything in a single floor, so I tried using them one by one instead, but the achievement still won't trigger. honestly, I don't know what I did wrong and it's a bit frustrating 😭
A simple, classic game to play. You might encounter some weird bugs, like NPC mouths moving when other characters talk or missing dialogue. The combat is okay, but nothing too big, and the same goes for the dating system. It has minor relationship and dating features with your partner. The game is relaxing and fun to play. It has a slow pace with building, crafting, exploring, events, and side missions. The story was surprisingly interesting as you learn more about what is happening on the island. The only thing I didn’t really like was the game progression. It pushes you toward the main missions even when you want to take things slow. Some side missions and crafting tasks require specific materials that you can’t get until later as you progress through the main story. That part bothered me because I wanted to play at my own pace. Even with the minor bugs, it’s still something fun to play on a lazy day.
Delightful. A little difficult to get used to some things because I played Sandrock first, and there's a lot of quality of life updates that aren't a part of this game that I definitely miss. But the mods help a TON. Otherwise, the story is great so far and the characters are fun. Definitely worth playing even if you played Sandrock first (just know going in that Sandrock is absolutely a step up).
long game many achievements
9/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| — | 0 | — | — |
Related
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