
MULLET MADJACK is a HIGH-OCTANE-ACTION SHOOTER that put you directly inside a CLASSIC ANIME. Pick your favorite weapon and reach the last floor; Beat your best time or try again. Haste makes waste… OF YOUR ENEMIES!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.86/day in the week to Sep 16 → 4.4/day in the week after.
About


Sums Steam only; Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.99−35% | 8.2Kreviews | 98% | — | $3.9M |
| $19.99 | 3.9Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 952 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Succeeds in being a neon-retro arcade twitch shooter. It's a bit overwhelming and I devolve to melee-dash everywhere.
-------------- - Stylish - Fast-paced - Addicting - Challenging - Brutal -------------- Score: 10/10
ваша мать
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese, Portuguese - Brazil*, Spanish - Spain, Russian, Korean, Polish, Simplified Chinese, Traditional Chinese, Spanish - Latin America, Ukrainian, French +1 more
| $19.99 |
| 43ratings |
| 94% |
| — |
| not modelled |
| $15.99−20% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 955 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Good game, would recommend
great game
I first played this game on Game Pass and loved it so much that I had to rebuy it here on Steam. This game is absolutely awesome. Everything about it just clicks, especially the art style and the lightning fast gunplay. Oh man the music is incredible. It perfectly matches the frantic pace. It is easily one of the best games in the genre. This is a must play, 5/5
[h3]Story (?/5)[/h3] The story is retarded, but it’s not the main point of the game. [h3]Gameplay (4.5/5)[/h3] Needs a tad bit more variety. However, that might just be me since I spent way too long trying to beat all levels on Insane. [h3]Difficulty (5/5)[/h3] Insane is not worth it at all, but Challenge difficulty is pretty good. I highly recommend that you play on Challenge so that you don’t burn out or notice the limited variety in levels/design. [h3]Game Time (4.5/5)[/h3] People usually have half of my playtime (4–5h), and that’s because they were probably smart enough to notice that Insane isn’t worth it. It took me 11h to beat the game, which is more than enough to notice how tedious it gets. However, if you play it like a normal human on Challenge difficulty, you will have a good time without noticing all the flaws. [h3]Graphics (5/5)[/h3] Peak, not much to say. [h3]Music and Sound Design (4.5/5)[/h3] Very good, but I would have liked more variety during combat. [h3]Performance (5/5)[/h3] No problems with performance at all. [h3]Price (4/5)[/h3] I got it from a bundle, but on Steam it’s €19.95 eh? Usually I’d say the price for the amount of gameplay you get is bad compared to other games, but I haven’t seen or played anything with this exact gameplay loop or style, so I can’t really compare it. That makes it hard to say if the price is right. If it goes on sale for >=50% off, then it’s definitely worth it. Otherwise, you need to know what you’re getting into, and I think the Steam page does a good job of conveying that. [h2]Final Verdict (4.5/5)[/h2] Definitely a good game that I could recommend to people who like this kind of high-octane gameplay.
Incrível quando criam um jogo extremamente divertido, com uma história legal e uma mecânica viciante. Orgulho de ter jogado um jogo brasileiro tão foda quanto Mullet Madjack. Joguem!!
Good
this game is fueled with so much 90's retrohuman references i love it
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $0 | 9 | 89% | Free | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.9M | 9.4K | 90% | $19.99 | |
| $3.9M | 16.6K | 92% | $11.99 | |
| $4M | 9.3K | 97% | $9.99 | |
| $4M | 3.9K | 81% | $29.99 | |
| $3.9M | 10.9K | 94% | $19.99 | |
| $3.9M | 9.3K | 77% | $29.99 |