
Parkour through the ruins of a megastructure, climb massive bosses, and hunt down every construction equipment in this slice of life action-adventure with immaculate vibes.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.71/day in the week to Sep 8 → 10.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
PARKOUR
Parkour through a brutalist post-apocalyptic world with smooth gameplay, and engage in seamless combat encounters. You must use your skills and agility to find your way in this desolated place.
Play as a girl named ‘P’, and use everything at her disposal to escape from deadly traps. Run, climb, slide, crouch, wall run, perform stunts, and even use your chainsaw to cross impossible distances.
HEAVY MACHINES
From smaller autonomous construction equipment, to massive dump trucks, survive a hostile environment where everything wants to kill you. Who’s gonna win, a sleepy girl with a chainsaw, or an army of rogue machines?
Strike first, or die. A single mistake can cost your life in a brutal clash of metal. Too big to destroy with one swing? Climb bosses and slice them into pieces, turning colossal machines into dust.
MEGASTRUCTURE
Not everything can be solved with a chainsaw. Alone with a flashlight, you are powerless against the crushing atmosphere of the structure. Rush through the darkness in endless corridors and cross liminal spaces.
Insignificant as you are on the scale of this cursed place, you have to face your fears and complete the job. But can you fight your megalophobia?
SLICE OF LIFE
Get in, eliminate the machines, and get out. That was the job. But upon arrival, the mysterious megastructure proves far larger than expected, and P quickly realizes this is no ordinary job.
Partner with a mysterious malfunctioning Orb Drone (Orbie) and embark on the daily routine of a ‘Slicer’. Armed with nothing more than her chainsaw, P must carve through every machine along her way to the top - no matter the cost.
FEATURES
Fluid acrobatic gameplay. Climb, run and slide your way around.
Brutal fast-paced combat. You die easily, but you kill easily.
Climb massive heavy machines in epic boss fights.
Traverse liminal spaces and parkour through brutalist landscapes.
Minimalist atmospheric adventure with hardcore challenges.
Slice of life story about a girl doing a routine job in a megastructure.
Gorgeous pixelated modern low-poly graphics.
Solve puzzles with physics oriented objects.
Banger Atmospheric DnB/Jungle OST by Pizza Hotline.
Story fully voiced by Kira Buckland as P
CONTENT
8 Chapters, plus Epilogue & Prologue
8 Colossal Boss fights
30+ fully voiced and interactive story segments - aka slacking scenes
Interact with P through dozens of small interactions. Can you find them all?
Extensive selfie mode, poses, and ways to mess around
9-10+ hours play time
Sums Steam only; Xbox, PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $15.99−20% | 5.7Kreviews | 85% | — | $2.7M |
| $19.99 | 1.9Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 648 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1] Un Juego Intenso [/h1] un juego indie complicado, dificil en algunas partes y buena historia, linda musica, buenos niveles, de tanto que [strike] MORI [/strike] por la dificultad lo termine en casi 14 horas... y valio cada segundo, lo amo...
断断续续的把全部章节打完了 很好玩的跑酷冒险游戏,战斗是其次的,大部分时候都在跑酷 满分5分的话能给到4.5分,游戏的体量确实对得起这个价格,P姐也很可爱,地图引导性还可以,不用太多分析就能找到路 0.5分扣在稀烂的手感,跑酷手感真的很一般,很容易串操作,在后期陷阱引入之后更明显,大部分死亡都不是因为我操作失误而是游戏判断失误导致我根本没打出我键鼠输入的操作 能接受巨构建筑的可以入,喜欢低多边形的也可以入,确实是个好游戏 最后一章看得出作者还想出DLC或者续作应该,可以期待一下
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $2.7M | 18.4K | 98% | $8.99 | |
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| $2.6M | 1.7K | 84% | $38.99 | |
| $2.7M | 29.9K | 94% | $3.99 | |
| $2.6M | 8.2K | 94% | $14.99 | |
| $2.7M | 54.2K | 70% | $3.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $342.6K | 410 | 77% | $19.99 | |
| $450.2K | 948 | 87% | $19.99 | |
| $306 | 2 | 100% | $5.99 | |
| $0 | 15 | 47% | Free | |
| — | 0 | — | — | |
| — | 0 | — | — |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Portuguese - Brazil, French, Italian, German, Japanese, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Korean*languages with full audio support
| $19.99 |
| 1.5Kratings |
| 91% |
| — |
| not modelled |
| $19.99 | 47ratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 648 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Amazing little indie game with cool parkour and enjoyable levels and combat. Definitely worth playing.
This was a fantastic game, the core platforming feels really good, as you go through the game consistently adds new mechanics and it uses combat rooms just rarely enough to break up the core gameplay without becoming tedious. One of the best games I've played this year.
not optimized and has a lot of bugs. The gameplay is repetitive and the fight parts (the most fun thing in the game) are really short. I would not recommend spending 20 bucks for this videogame. And too much fanservice for gooners, I thought this was more professional.,
i have a lot to say so im gonna break to down into sections buyt ehre the TL;DR its good but everything good has at least one downside that made the game at times frustarting. Visually: it's very very well done. greys, and drowns really complement the brutalist architeture that the game goes with and all the organe really helps guide the path. Although i think there needed to be more orange marks because on occasion you'll just be left alone with a bunch of grey buildings and told to fgiure it out. On top o fthis the dark areas can be quite a hassle as I found the flashlight to be not enough in a lot of cases and had to wall hug in a lot of cases. Audio: the music is sparce but striking and the voice acting is amazing, Gianni and Kira are two of the all time goats of VA. Combat: comabt is really tight and highly volitaile. you die in one hit and have a somehwaht demanding parry, but most enmies also die in one hit and combat is not a huge focus. there are section where it is require but you never have to kill more thana a handful of enmies at once and teh focus is really on the platforming. Platforming: the platforming in extermly precise in what it wants to do, while jumping feels good and has a lot of momenutm that momentum will die of after a few meter and you'll drop like a rock, although in many but not all cases a jump attack can help correct jumps. Generally speaking the basic jumping is really solid and fun but once you start throwing in wall climibing it has the same issues taht assassins creed has had since conception where soometimes instead of jumping where you want you'll find your character begin flung from the wall into instatn death, It is a percision platfromer but there defintily needed to be more work done in the momenutm slowing down. As mentioned in the visuals section there were times where it became frustrating to figure out the path forward but there were a good two dozens times where i found out with a little elbow greace you can actully skip entire sections and its really not that hard if you just look around and that feels amazing Bosses: 6/8 the boss are fantastic and very reminiscet of shadow of teh colossus where theyre more a platforming puzzle taht you need to figure out and they are so much fun. the other two bosses were incredibly frustrating and based on negative reviews boss 4 & 6 the got many people to quit. Four asks you to do thing a spefic way and needs to jump on and off the boss in ways the game just isnt really suited for and i found boss 6 to be unintuitive as you have to parrry it even though it doesnt have the games parry indiator and the hint provided is "use the fans to flip it". The fans do not flip the boss, parrying it does and then you can use the fans to climb on it after it gets back up. Achivemnts: the game is actully extermly easy to 100% if you simply look at the ahcivments excpet for teh chapter finishes, beaat the game, collecting 30 orbs and parrying a disc and getting two kills with it all the extra achivemnts can be done in the first chapter and most of them I was able to do in the first sort of zone. breaks: Breaks in the game are spots you can rest and get little dailouges wiht the characters "p" and you. Some of them are really really good, telling you bits and pieces about the games world, the chacarter of P or even having P just be silly and cute. Now P is clearly desgined to be cute and a little sexy, she does have a very well model ass however I found that most of the breaks are focused on these werid sexualiztions of this character. Having her take off her shoes cause theres sand in them then getting several shots of her feet, having her bend over in a very ass out kind of way, having her lying next to you or watching her sleep. Lots of just unessacry shots or these anime esque tropes of "cute" sexulaztion like wahtching her sleep. This is only worsened by the dailouge taht you (the orb camrea that follows P around) either being kind of heartless or an absoulte head over heels creep begging her to marry you, look at you or just delcaring you lover her over and over and she will reposnd diffently based of thses choices, even though she herself says she cant uinderstand you. there also sevearl achivemnt that encorfe this sexulaztion such as "tusndere". Now there are a few i do like, one near the end of teh gmae has her commenting about how hot it is (given you in a gaint concrete structure in the middle of a desert this at least has some kind of logic to it) which she then unzips her jmup suit and you get to see her very broing plain whtie bra. However for teh msot part I found them extermly werid and off putting and for multiple chapters i either skippied them entirely or jsut mostly.
ябыей...
I'll be with you until the end, P. 10/10. If you love Mirror's Edge, you have to try this game, its great!
recommended for all baddies to play
Отличная игра! Провел ~34 часа, не жалею ни об одной минуте)))
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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