
Moonlighter is an Action RPG with rogue-lite elements that demonstrates two sides of the coin – revealing everyday routines of Will, an adventurous shopkeeper that secretly dreams of becoming a hero.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 31.14/day in the week to Sep 3 → 27.57/day in the week after.
About
Since launch, Moonlighter has received a wealth of updates—from quality-of-life improvements and balance tweaks to major roadmap additions. The current version expands the original experience with new mini-bosses, gear, over 100 new room layouts, Companions, deeper lore, and a New Game+ mode packed with fresh challenges.

During a long-passed archaeological excavation, a set of Gates were discovered. People quickly realized that these ancient passages lead to different realms and dimensions – providing brave and reckless adventurers with treasures beyond measure. Rynoka, a small commercial village, was founded near the excavation site providing refuge and a place for adventurers to sell their hard-earned riches.
Moonlighter is an Action RPG with rogue-lite elements following the everyday routines of Will, an adventurous shopkeeper that dreams of becoming a hero.
While conducting your business in Rynoka village, you can put items on sale, set their price carefully, manage gold reserves, recruit assistants and upgrade the shop. Be careful though – some shady individuals may want to steal your precious wares!
Defeat various enemies and bosses, and revel in challenging and deep combat mechanics. Masterful control of your weapons, critical timing, careful positioning, and an understanding of your enemies and environment are crucial to your survival. How you battle your enemies is up to you.
Get to know your neighbors as you restore the prosperity of this small commercial hamlet. Help establish new businesses and watch them grow in the idyllic community of Rynoka.
Understanding the crafting and enchanting system is essential for your progression. Interact with the villagers to craft new armor and weapons, and enchant existing equipment. This creates a great deal of flexibility and spices up the way equipment is used.
Access strange worlds through otherworldly gates and collect valuable items from exotic civilizations: resources, weapons, armors and peculiar artifacts. Hoarding everything won't be possible - use the unique inventory system wisely to take the most profitable loot with you.
Gates lead to different worlds. Each run is unique and forces you to make smart and calculated decisions. You never know what you will encounter next – that’s why you must be prepared for everything.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 24.5Kreviews | 81% | — | $9.1M |
| $19.99 | 4.4Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2129 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Cheguei na ultima dungeon do game e agora sempre que abro o jogo abre só uma janela minúscula, e não consigo mudar a resolução de jeito nenhum, perdi 20 horas do meu tempo jogando essa merda, para não conseguir terminar por causa da merda de um bug? Isso é ridículo. Ainda bem que não gostei um centavo com essa porcaria.
Whether you'll like Moonlighter or not really comes down to two things: 1) Do you like your games a bit grindy? 2) Do you like straightforward gameplay loops without too many frills? I am not usually a big fan of either, but here I am, game completed. It became a bit of a slog in the end - there is not nearly enough variation for a game of it's length. Most enemies and dungeons are quite similar. The only significant changes are the new sprites, sound and music. There's lore and 1-2 cute characters, but nothing very memorable. Shopkeeping is basically finding the optimal price fast by systematically guessing the price, and buying upgrades. Combat is also very simple - you have 3 kinds of armour (light, medium, heavy), and 4 melee weapons + a bow, all of which also are upgraded similarly. The controls are clunky, especially on keyboard, but not impossible if you rebind them to your liking. Voila. You now have Moonlighter. If you to just want to kick back after work, fight through a dungeon and sell your loot in a relatively simple game while enjoying gorgeous pixel art, this game has got you covered. If you want story or something more complex, look elsewhere.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1.5/day in the week to Jul 21 → 2.6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Simplified Chinese, Japanese, Polish, Russian, Korean, Portuguese - Brazil, Italian, Turkish +1 more
| $19.99 |
| 3.6Kratings |
| 74% |
| — |
| not modelled |
| $2.99−85% | 622ratings | 84% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
норм
Пытался понять, почему всем нравится. Так и не понял
adictive
Juego tipo rogue lite, homenaje e inspirados en títulos como Zelda, tendrás que ir saqueando mazmorras, farmeando habilidades e items de este género y avanzando en la historia. Tiene unos gráficos 3d muy bonitos, coloridos típico de este estilo, va muy bien en la Steam Deck, es un buen sitio para jugarlo. Si eres aficionado a este estilo de aventuras, lo ves de una buena oferta, es una buena opción.
Nice little Game.
Only for peoples who enjoy darksoul and flashgame.
불편한 조작감, 불친절한 설명, 반복적인 숙제가 플레이어에게 불쾌감을 주는 것 같음. 그치만 똥믈리에로서 아주 만족스럽게 플레이했음. (다른 리뷰들의 반응이 왜 그런지 직접 게임하면서 느낌)
好玩
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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|---|---|---|---|---|
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Related
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|---|---|---|---|---|
| $9.1M | 7.5K | 60% | $44.99 | |
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| $9.1M | 44.7K | 93% | $7.99 | |
| $9.1M | 19.6K | 92% | $14.99 | |
| $9.1M | 18.3K | 93% | $19.99 | |
| $9.1M | 19.8K | 90% | $34.99 |