
Beware, Monsters are Coming! In this Tower-Survivor rogue-lite, you protect an ever-moving city from unrelenting hordes. Gather resources, fortify defences, and survive for as long as you can. Will you reach the Ark?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.14/day in the week to Sep 10 → 3.71/day in the week after.
About
In Monsters are Coming! gather what resources you can to defend an ever-moving city. Are you ready to take on a never-ending army of darkness in a tower-survivor, action-rogue-lite on wheels?
- Fortify: The city must endure! Choose from a selection of town halls, place towers and create your own builds to maximise destruction. Equip defensive structures to repel monsters from the gates and keep the city moving forward, else the darkness will consume you!
- Forage: Gather wood, stone and gold as a persistent, multi-tasking hero. You must constantly balance risk vs reward while fighting back endless armies of monsters. Stray from the beaten path to find richer rewards or keep heading due south towards the safety of shelter.
- Fight: Beat Bad-Ass bosses, improve your abilities, overcome environmental obstacles and take charge of special weaponry to continually adapt your strategies. Or see your city turned to ash!
You’re the last hope for humanity, but it’s a long road to the Ark.
- Build your city your way. Reach shelter and buy new districts from the city shop. Then strategically choose where to place them based on the needs of each run.
- Defend yourself. Choose from a variety of unique Town Halls, then add archery outposts, necromancer towers, and even fire-breathing dragons to protect it from the dangers beyond the walls.
- Unlock new possibilities: Find a build that works for you, keep upgrading and try to stay alive against increasingly powerful monsters the closer you get to the Ark!
- Keep the city stocked: Gather wood to keep the engines burning and increase tower efficiency, chisel stone to help repair and rebuild, and mine gold to expand your moving fortress of destruction.
- Never stop moving: Collect compasses at the end of each run and pay your attempts forward, making it easier for future cities to find their way to the Ark!
- Explore for bonuses: Look for hidden secrets in shelters and tackle side hordes to find richer, rarer rewards. Just make sure you get back to your city in time!
- Progress to Prevail: Level up, increase your potential through vast player progression, and protect the city at all costs, even at the hero’s expense!
- The City Still Stands: Even if the Hero falls, it’s not game over! A run only ends once the city is destroyed, so quickly jump back into the fight before all hope is lost.
- Bad Ass Bosses: Getting to the Ark won’t be easy and there may be some larger monsters waiting for you at the periphery…
Sums Steam only; Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.39−40% | 2.9Kreviews | 80% | — | $748.1K |
| $8.99 | 707ratings | 72% | — | not modelled | |
Engagement
Reviews
Themes across 215 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
what a great game :) Huge W
Dont buy this game You can have a good run to have it ruin by a bug I have played this game alot but im just over 50-70% of my runs ended by bugs and not mistakes So the bugs in this game suckssss. if you report it the devs are great but, the communnty sucks. they will tell you that its just luck and when it earns a 2 hours run thats just luck. You can have a good run to have it ruin by a bug
the game is lovely, but wait. with the endless mode devs forgot about optimization and the epilepsy educing screen show where you can't see anything and all lags like crazy - not an option. so game is lovely but wait for few patches because it's unplayable
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Jul 26 → 4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish
| $7.19−20% |
| 80ratings |
| 90% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 219 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Game is absolutely excellent. So much replay value, gratifying combat and base building options. Devs are also active on it.
Super Spiel für zwischendurch, wenn man einfach mal abschalten will. Der Stadtaufbau ist einfach und man kommt recht schnell rein, aber man sollte den Platz und die Straßen im Blick haben. Also eine ganz klare Empfehlung!
A wave based tower defence game with auto battling and resource gathering, comes together into a really fun game you can just sink any amount of time into, lots of different tower types and elements to mix and build different strategies with. only real downside is the game being a bit cryptic on a few points with no in game glossary and few tooltips to explain certain keywords, for example "can form a street" literally just means gets bonuses for building the same building type next to each other, spent ages trying to find some hidden meaning there but it was just that. you can be a king sitting atop your city as it rolls down the hill while your zombie workers go out gathering materials to strength your city while giant dragon statues burn your enemies alive, that alone is worth the price.
Отличное сочетание тауэр дефенса и рогалика. Никогда не бывает скучно, т.к. нужно собирать ресурсы, которые влияют на скейлинги зданий и героя.
Игра то интересная, но я мать разраба в рот ♥♥♥♥, ебейший ран закончился крашем игры без возможности после перезахода продолжить, так еще ♥♥♥♥ результат этого рана не в состоянии сохранить при краше. Ну ты ♥♥♥♥♥ уебок либо чекпоинты дай на такой случай, либо ♥♥♥♥♥ почини ♥♥♥♥♥♥ оптимизацию, ну это ♥♥♥♥♥♥, игра просто зависнет минут на 5 и ♥♥♥ что ты сделаешь. btw 4 часовой ран отлетел тупо в никуда, я ♥♥♥ пока не увижу отзывы, что оптимизон завезли, больше не зайду.
nice
Saw Ambiguousamphibain youtube video of the game and love the sound track but even more the entire concept of this game. The fact that it's 10 it wild this is at least a 20 buck game. your going to get your money's worth with this game so much fun
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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