
Monster Train is a strategic roguelike deck building game with a twist. Set on a train to hell, you’ll use tactical decision making to defend multiple vertical battlegrounds. With real time competitive multiplayer and endless replayability, Monster Train is always on time.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 13 → 1.6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99−80% | 23Kreviews | 96% | — | $2M |
| $24.99 | 2Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 850 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Interesting concept. Battles on 3 levels, great for strategizing.
Copiando a colando a análise do GOG de 60h de jogo. Quase Perfeito, Mas... Monster Train foi uma das melhores surpresas que resgatei via Prime. Após tentar me aventurar em outros card games e sair frustrado com a punição excessiva de Slay the Spire, encontrei aqui um equilíbrio inicial fantástico, uma estética cativante e mecânicas viciantes. O que brilha no jogo: Ambientação e Estilo: A premissa de um trem do inferno cruzando o mundo gelado, com demônios fugindo de anjos, é extremamente criativa. A trilha sonora é épica e a jogabilidade flui com uma leveza rara no gênero. Mecânica de Tower Defense: O gerenciamento dos 4 andares traz um frescor tático incrível. Você precisa proteger sua Pira (vida) no topo, enquanto posiciona seus monstros nos 3 andares abaixo para interceptar os invasores. Sinergia e Progressão: A combinação de dois clãs diferentes por partida gera possibilidades infinitas. Além disso, o ritmo de desbloqueio de cartas é muito mais "saudável" e otimizado que o de seus concorrentes; você sente que seu tempo é respeitado. A DLC "The Last Divinity": Adiciona um clã complexo e uma batalha final insana contra o que pode ser considerado "Deus". Chegar lá é uma experiência épica. O Problema: A Curva de Aprendizado no Endgame Aqui é onde o jogo brilha e, ao mesmo tempo, afasta. O jogo base é acessível e gratificante, mas o "verdadeiro" jogo começa nos Pactos de Ascensão (25 níveis de dificuldade crescente). Ao ativar os estilhaços de pacto para acessar a batalha final, a exigência de otimização se torna brutal. Mesmo no primeiro dos 25 pactos, senti uma barreira quase intransponível. O jogo te ensina as regras básicas, mas falha em explicar as minúcias estratégicas necessárias para sobreviver ao salto de dificuldade que ele impõe logo em seguida. Existe uma carência de informações e guias (mesmo na comunidade internacional) que ajudem a entender como evoluir de forma consistente. Acabei me sentindo "rodando em círculos": eu amava o jogo, mas ele parou de me ensinar como vencer. Porém, ao ver alguns guias de builds e algumas combinações de heróis com suas vantagens, skills e os devidos suportes, consegui vencer e continuar avançando. Terminando o jogo assim com todos os decks. E são 6, mas acabei jogando e terminando mais vezes, beirando as 50 horas enquanto atualizo esse review. Veredito: É maravilhoso, divertido e um dos melhores roguelikes de cartas que já joguei. Se você busca uma experiência de campanha épica e satisfatória, é obrigatório. Só esteja ciente de que, se quiser dominar os níveis mais altos, o jogo não estará muito disposto a te ensinar qualquer coisa, mas nada que alguns vídeos do YouTube não resolvam. Nota: 9/10 (Sim, quando der saudade jogarei mais seja lá na GOG ou aqui no Steam)
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $24.99 |
| 891ratings |
| 84% |
| — |
| not modelled |
| $7.49−70% | 495ratings | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 854 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
No this game is not bad, but you should save your money and buy Monster Train 2 instead, they added all the clans from this game to the sequel. The core/system gameplay is still the same, just with extra things. You're basically getting 2 games for the price of one, don't bother buying this one.
Это карточный баттлер с элементами защиты башни. Вместо того чтобы спасать принцесс, вы спасаете демонов и ангелов-ренегатов. Уникальная механика с многоуровневым поездом заставляет думать в трех измерениях (ну, почти). Игра доказывает, что даже в аду есть расписание, и если опоздаешь - гори в огне (снова!) ИграᅠᅠᅠᅠᅠᅠВремя на сюжетᅠᅠВремя на 100% ᅠᅠᅠᅠСложность (из 5★) Monster Trainᅠᅠᅠᅠ~4 часаᅠᅠᅠ~100-300+ часовᅠᅠ★★★★★ (Чистое везение)
The higher you go up in difficulty, the more you'll see how useless most cards are. There is fun and challenge to be had between difficulties 1-10, and certain factions are inherently better than others without needing luck, notably Wurmkin and Remnant being the best 2 factions in the game. Difficulty 18-25 require good Artifacts (permanent buffs) or you might as well abandon your attempt. HOW FUN Basically, the concept is great, atmosphere is sweet, but inherent design flaws show up after the Refund window. Only get it for a steep discount, like less that $5.
Well well at first try I uninstalled the game as it just did not click to me in such a way as Slay the Spire or Balatro. Glad am I that I was ready to give this Train another go - second try was much better as this time I played longer and started to get my stupid head around what was going on! Negative thing is that in this game Im battling behalf of Hell and that is not my intention in real life even though Im bad to the bone but in a good way.
It is not a bad game, but it gets repetitive too quickly for 25 euros. The meta progression is lacking for my taste. Buy only on sale.
I picked this up after playing Slay the Spire for a while. This is a similar game, but the strategy and gameplay is different enough to be interesting. If you enjoy games like StS, you should definitely check this one out too.
Впечатления двойственные, с одной стороны очень интересные механики и задумка, а с другой стороны рандом, есть ощущение что тебя просто сливают. Соберешь колоду, с которой тебя вроде как не должны вынести, но рандом (или это задумка разрабов, а не рандом) дает тебе такой расклад, что вариантов затащить у тебя нет абсолютно никаких. Создается впечатление что специально тебе дает такую последовательность карт, чтобы тебя слить, т.к. шанс именно на такую последовательность - мизерный. Не верю я в такие рандомы.
Slay the Spire didn't catch me, but Monster Train got me good. I think it's the power trip you go on for your first few runs and then you add ascensions to ratchet it up that worked for me. I could believe I was good at the game before it started kicking in my teeth. I also like the art style. And the ability to add googly eyes.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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