
Monster Train returns with all new clans, new enemy factions, new challenges, new modes and more! Defend your Pyre in the classic three-tiered, vertical gameplay that made the original roguelike deckbuilder a hit.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Sums Steam only; Xbox, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 8.7Kreviews | 95% | — | $5.7M |
| $24.99 | 953ratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 942 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great game
還行
Отличный рогалик! Если отпугивает графика, не обращайте внимания
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Spain, Japanese, Korean, Traditional Chinese*languages with full audio support
| $24.99 |
| 708ratings |
| 95% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 947 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
局内重启战斗 做的 不如一代的MOD 一不注意就从 局内重启变成下一把 把重启战斗和重启回合 都放到 不需要按ESC的地方 不是要合理很多吗 ?
Since I bought this game, I've played it for 24 hours over the past three days, yeah
蘑菇火车好玩
El mejor juego de construcción de barajas que he jugado hasta ahora, mejor que StS.
真不错,刚发布时就入了,隔一段时间回玩更新了不少内容
fun game
Najchętniej dałbym neutralną opinię. Jestem casualowym graczem w MT i MT2 - podobało mi się w obydwu, że mogę przyjemnie obserwować syngergię kart, poznawać nowe mechaniki i na chillu przechodzić pierwsze poziomy trudności. I tak też było na początku MT2, a potem - nie wiem czy to kwestia update'ów czy DLC - ale gra zaczęła być nieprzewidywalna. Raz rozwalam wszystko i czuję się niezwyciężony, ale aż do przesady - tak bardzo, że staje się to nudne. A raz czuję, że nie mogłem zrobić niczego lepiej i przegrałem, bo tak. Mam wrażenie, że niektórzy przeciwnicy jak np. Rax the Overblessed są zbalansowani właśnie pod to, że gracz stał się SUPER OVERPOWERED, a sam nie czuję, żebym miał zawsze do tego możliwość. Nowe możliwości i mechaniki natomiast są bardzo fajne. Sam nowy artstyle też do mnie trafia.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2M | 23K | 96% | $4.99 | |
| $8.9K | 32 | 97% | $9.99 | |
| $4.9M | 8.9K | 83% | $19.99 | |
| $906 | 8 | 88% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.7M | 9.3K | 85% | $24.99 | |
| $5.7M | 8K | 92% | $19.99 | |
| $5.7M | 11.6K | 94% | $19.99 | |
| $5.7M | 9.7K | 90% | $19.99 | |
| $5.7M | 31.9K | 95% | $6.66 | |
| $5.7M | 7.8K | 96% | $19.99 |