
Welcome to a new world! In Monster Hunter: World, the latest installment in the series, you can enjoy the ultimate hunting experience, using everything at your disposal to hunt monsters in a new world teeming with surprises and excitement.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 52.86/day in the week to Sep 7 → 64.29/day in the week after.
About




Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.79−74% | 517.4Kreviews | 89% | — | $48.6M |
| $19.99 | 126.9Kratings | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3299 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
They said, It's designed that way. I say, I review it this way hehe
muy lindo el juego, siempre quise golpear animales en la cara con un martillo y este juego me permite hacerlo : )
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 17: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best CN #67, worst KR #99 · 8 markets collected
Reviews, worldwide (the counter carries no country): 65/day in the week to Jul 21 → 63.6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Portuguese - Brazil, Polish, Traditional Chinese, Japanese*, Korean, Russian +2 more
Hours played at review time, across 3.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
1
人总是到后知后觉,听到英雄之证的时候突然想起来一些马拉松的时刻,想起一些从天而降的时刻,想起一些站在高台望远镜的时刻。遗憾就是遗憾,到最后F4不能单通。也不是不努力,大概是不够热爱吧。大概吧。能独自学会打那么多龙,怎么就学不会F4呢? 即便抓住了天月水母又能怎么样呢? 还不是没毕业。 所以有些事就是这样的。不会有结果,这就是答案。 也许有机会可以再一次狩猎。也许有一天可以重新找到热血。 或许人生的意义就是一次次的放下再重新出发。
Just profoundly not fun. Anything a monster does, a small shuffle or even screaming, will stagger your character for several seconds. Performing attacks staggers you for several seconds. Clearing status effects and healing nearly immobilises you for several seconds. Playing this game well is not weaving in between a monsters attacks and counterattacking, it's stunning it by breaking parts, throwing consumables or just waiting for a specific animation to randomly play and then performing a combo, barely actually engaging with the enemy. I thought mounting the monsters could be fun but you're just staring at the list of buttons waiting for the game to tell you which needs to be pressed. Hunting a monster boils down to following a trail of flies, every major monster that needs to be killed takes 15 minutes if you're fast and more like 30 if it's your first go, and you will have to grind the same handful of monsters 3-5 times, twice because the game basically repeats itself, to not be vulnerable to one shots. One shots come in two forms, being stunlocked 3 times in a row with no opportunity to dodge or heal, or getting unlucky and being slammed with a heavy move, both of which are boring. Keyboard controls are horrendously overcomplicated, camera movement is probably the worst I've seen in any third person game and menuing is slow, filled with countless unimportant boring animations. The story is bland and inoffensive, the only thing I could praise this game for are the monster models and animations. Luckily you have plenty of time to observe them, because you will be stunlocked for the majority of your playthrough. Cherry on top is the ♥♥♥♥ coop, because the devs in this AAA studio couldn't figure out how to play a cutscene for the entire party, you can't join your friend's missions unless it's the very tail end of one.
tudo de bom
好玩但是费劲
我和金正恩玩得很开心
I have 73 hours in the game on PS5, but I brought a copy on PC to play with friends. This is the worst Monster Hunter by far to play. It's incredibly flawed, unfun and suffers from tons and tons of issue that drag the experience down. From relentless and unenjoyable monsters with no openings for attacks, to a worthless tracking system that only adds complexity to a system that was never complex before, to constant stagger animations on you that take forever for no reason, to maps that are too big and too vertical that take forever to traverse, to weapons that feel limp and unfun to use. That's not even mentioning the awful Clutch Claw mechanic that ruins as basic a system as toppling. Is it still a good game? Sure. It's not a good Monster Hunter game. Play Rise or 4U instead if you're new. Or hell, Wilds or 3U or something. I don't care. I just don't think this is a good game.
Gaste 400h em um jogo masterpieace, gaste 100h no alatreon e fatalis, não mate o fatalis e desista do jogo.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $469.3M | 440K | 94% | $59.99 | |
| $4.7M | 49.1K | 88% | $4.79 | |
| $98.4M | 155.4K | 92% | $39.99 | |
| $18.8M | 19.4K | 78% | $39.89 | |
| $12.2M | 9.3K | 80% | $49.99 | |
| $935.4M | 1.2M | 93% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $48.6M | 60.1K | 91% | $24.99 | |
| $48.7M | 50.1K | 95% | $29.99 | |
| $48.5M | 43.2K | 90% | $69.99 | |
| $48.8M | 144.9K | 95% | $19.99 | |
| $48.5M | 48.2K | 88% | $49.99 | |
| $48.4M | 88.9K | 95% | $19.99 |