
Welcome to a new world! In Monster Hunter: World, the latest installment in the series, you can enjoy the ultimate hunting experience, using everything at your disposal to hunt monsters in a new world teeming with surprises and excitement.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 52.86/day in the week to Sep 7 → 64.29/day in the week after.
About




Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.79−74% | 517.2Kreviews | 89% | — | $48.6M |
| $19.99 | 126.9Kratings | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3180 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
我在怪猎世界才玩了几个小时,我已经发现三个问题了。 首先,《Monster Hunter》。这hunter怎么老是被monster hunt呢? 第二,这个龙我刚被它创到地上,我还没爬起来呢,这又被创了。哎,这说明你们的硬直时间和攻击间隔有问题呀? 第三,这个太刀已经开始登龙了,这位露牙齿的龙女士,你怎么不让我打呢?那请问我怎么才能登龙呢?就好像我拿大剑开眠你不让我比划我怎么真蓄呢?我去箱子里拿补给你不给我补给我怎么白嫖呢?我买了辆猫车没有猫我怎么开呢? 什么叫我不就要个登龙啊?我说这位喷火的龙同志,你这话说得不对呀。你们是猎物,你们有义务让我登这个龙。这是我的权利,懂吧?我一个太刀你们就躲开一个登龙,十个太刀你们就躲开十个登龙,一百个太刀你们就躲开一百个登龙。全平台那么多玩太刀的,你们要躲开多少个登龙,啊? 哼,行了。我感觉我的话已经触及到你的灵魂了,多的我就不说了,我的老金会告诉你们的。
虽然大家都不爱闻脚气,我其实挺喜欢这作的闻脚气特别有带入感,蛮颚龙的脚有人懂的吗
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 17: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best CN #55, worst KR #99 · 8 markets collected
Reviews, worldwide (the counter carries no country): 65/day in the week to Jul 21 → 63.6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Portuguese - Brazil, Polish, Traditional Chinese, Japanese*, Korean, Russian +2 more
Hours played at review time, across 3.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
新手引导太糟糕了,感觉把我丢进了一个巨大的博物馆然后什么引导都不给我,对老猎人世界可能非常好玩,对新人真是太难受了
I bought this game at launch for my PS4, I put over 300 hours and once I bought a PS5 I never played it again. Just recently I got my hands on a steam deck and decided to download Monster Hunter World on it and give it a whirl. The game is just as beautiful as I remember it. I LOVE how smooth it plays on handheld and also on PC. This game definitely competes with games coming out this year, it has not lost its charm. I think if you e never played a monster hunter game, World is definitely a great start. My start was Freedom Unite on the PSP, but this one is just as fun to play with friends. I definitely recommend this game.
All these years later and still such a good game. Highly recommend, especially for the price, even if you're a solo player, but especially if you've got friends. There's a reason so many people own this game.
Bought the game with DLC package, played for 60+ hours with and without friends. Enjoyed my time. Friends keep telling me they can't wait for me to get IceBorne area. Been grinding and doing everything optional in base game. Yet to get DLC starting mission... Got confused. Checked DLCs. Bought everything cosmetic related to DLC But not the DLC itself... In the end, everyone laughed, including me :P
五天玩了50个小时,下午2点开玩下线的时候已经第二天2点了
为什么我说我不推荐现在大家再去玩怪物猎人:世界作为怪物猎人游戏的入门之作: 其一,就是对于完全没接触过的玩家来说,怪物猎人:世界并不会把你当新手玩家来看待,它的一些道具或者玩法是根本不介绍或者介绍不全的,比如捕获或者用麻痹肉,爆破筒什么的,这些需要你自己去探索或者查资料,但如果只是一部分道具或者机制需要查资料,倒也没那么难以接受。 但是第二点,便是冗长而且恶心的摸脚印玩法,怪物在地图上是不一开始就显现的,你得去摸它的脚印来获取位置,素材掉落的情况等,这虽然提升了游戏的沉浸感,但是也极大程度地影响了游戏的节奏,而且它没有像崛起或者荒野那样便捷方便的坐骑,所以那就得跑着去找,但游戏地图又是比较大而且错综复杂的,于是玩起来并没有那么爽和干净利落。更别提在作品中打一段时间怪物就会换地区,大多数新手前中期都是脚跑过去,偶尔能通过营地传送,体验十分得坐牢,都可以算得上是三百六十五里路了。 第三点,怪物猎人里不说所有武器都有门槛,但是大多数武器学起来并不简单,我电脑上世界现在打了150小时左右,ns上崛起打了120小时左右,荒野也玩了60小时左右,大多数时间,我玩得都是太刀,其中我也玩过虫棍,双刀与大刀,像太刀和虫棍就我的体验来说,比大刀和双刀要难,太刀需要交互,虫棍需要启动,两者的入门门槛稍微要高,这就要求你投入时间去学它们的操作和怪物的交互,这通常是以十几,几十个小时计的,但是按照我上面所说,世界的战斗前或者战斗间隙的时间是拖沓让人难以忍受的,这就加大的学习的成本和时间,让人沮丧。 第三,我便要批评的是世界的怪物的数值和机动性,这实在是太可怕,在本体其实就初见端倪,但是问题暴露得并不是很明显,等你进了冰原,便是进了圈套,这里的怪不仅伤害可以做到像魂游一般,有两巴掌就基本能送你回老家的轰龙,还有多动症,左拳伤害高,右拳高伤害的冰牙龙,还有喜欢男女混合双打的火龙夫妇和山歌对唱的风飘龙和霜翼风飘龙,最后是大口嚼嚼嚼,疯狗一样的惨爪龙,都是畜生般的存在,虽然它们确实也是畜生。怪物猎人属于刷刷刷类型的游戏,如果打不过,大不了去刷前一只怪做装备和武器,这样就好了嘛?骗你的,还是两巴掌,既然是刷刷刷游戏,难度不能稍微低一点嘛,玩得时候可是感受到的是作者纯纯的恶意啊。 最后便是社区,怪物猎人的社区算是比较复杂的了,有的是耐心教导帮助别人的尊尊,也有仗着资历老瞧不起萌新的老东西,更不要说小团体什么的了,即便世界算是三部中联机体验算是比较好的一部,但我还是推荐要玩的话还是和朋友或者认识的大佬让他来带你玩,这会让你的游戏体验好很多。 基于这是个不推荐的测评,所以世界的画质,内容丰富的程度和较低的价格我便不再提了,可以上b站看别的up的推荐。 我是真心很喜欢怪物猎人这系列作品而且希望能有更多的人能够领略到他的魅力,但是我也看到入坑这部作品的朋友因为各种各样的理由吐槽或者放弃怪物猎人,所以我希望如果你真心喜欢或者想要玩怪物猎人,就从崛起或者荒野入坑吧,不要说崛起的画质不行,荒野的内容太少,但他们肯定能在同一单位时间的开荒中比世界为你带来更多的快乐。 谢谢你愿意读到这里,然后因为我刚刚又被冰咒龙踹死了,所以我生气捏
If go fight godzilla with a stick was a game. The closer something looks to a generic dragon the scarier it is (unless it's a monke cause that's just goku) Hunting Horn Gang #1
"Multiplayer"-mode is so rubbish, it makes me mad
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $469.3M | 439.9K | 94% | $59.99 | |
| $4.7M | 49.1K | 88% | $4.79 | |
| $98.3M | 155.3K | 92% | $39.99 | |
| $18.7M | 19.4K | 78% | $39.89 | |
| $12.2M | 9.3K | 80% | $49.99 | |
| $935.4M | 1.2M | 93% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $48.6M | 50.1K | 94% | $17.99 | |
| $48.7M | 60.1K | 91% | $24.99 | |
| $48.5M | 81.1K | 95% | $19.99 | |
| $48.5M | 48.1K | 88% | $49.99 | |
| $48.5M | 43.2K | 90% | $69.99 | |
| $48.8M | 134.7K | 95% | $19.99 |