
A new adventure awaits you in this second installment of the turn-based RPG series set in the world of Monster Hunter! Become a Rider and form bonds with friendly monsters known as Monsties to fight alongside them as you take part in an epic story.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Sep 8 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 17.2Kreviews | 83% | — | $11.5M |
| $69.99 | 3Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 868 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
66666666666666666666
80시간의 기적으로 드디어 엔딩을 봤는데요... 저는 스토리가 너무 알차고 재밌고 좋은 것 같아요, 코미디스럽고, 감동적 서사 스토리 같은 요소적 부분들이 중간중간 게임을 하면서 집중력을 깨지 않게 도와주는 것 같아요.. 저는 게임에 재능이 없고, 이 게임을 샀을 때 몇년전이였던 터라 시간도 없었었는데, 이번에 시간을 내어 이 게임에 완전히 시간을 부었거든요ㅋㅋ 하지만 그럼에도 제가 여러가지 게임들을 좋아하거든요? 그중에서 개인적으로 판타지 또는 RPG 또는 포켓몬 같은 요소들을 환장하는 사람이라, 몬스터헌터 스토리즈2 파멸의 날개를 사보고 엔딩 보고 나니까, 이 게임은 정말 갓겜이라고 느꼈어요 ㅠㅠ 초반엔 좀 많이 재미없었던 기억이 있지만, 계속계속 올리다보면 점점 재밌어지는 것 같더라구요!! 깊은 서사나, 저와 비슷한 요소들을 좋아하시는 분들은 지금 할인중이던데, 한번쯤 사셔서 해보는 것도 좋을 것 같아요!!
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.5M | 19.4K | 94% | $9.99 | |
| $11.5M | 46.4K | 94% | $9.99 | |
| $11.4M | 14.7K | 84% | $29.99 | |
| $11.4M | 16.7K | 91% | $29.99 | |
| $11.4M | 21.3K | 90% | $19.99 | |
| $11.5M | 28.4K | 95% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $980.6K | 2.1K | 91% | $29.99 | |
| $6.5M | 39.3K | 81% | $8.99 | |
| — | 0 | — | — | |
| $62M | 126.5K | 83% | $39.99 | |
| $12.6M | 12.6K | 90% | $29.99 | |
| $93.7K | 257 | 66% | $14.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 24: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Japanese*, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +2 more
| $19.99−50% |
| 157ratings |
| 94% |
| — |
| not modelled |
| $14.99−62% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 868 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I love the game. Much better than the first, a great evolution in everything the first game presented, but, for God's sake, there are some things I don't understand: when our Rathalos and Ena are kidnapped by the Rogue Hunters and Mysterious Riders, the protagonist and Reverto do nothing, they just stand there watching while they are taken away. It's not like we don't have five Monsties in our party, at level 30, and they still do nothing. That's the only thing I can't understand. Everything else is absolutely great.
跟我想象的不太一样,以为是秀身法的动作游戏,没想到是回合制。不过还是比较有趣的游戏
ストーリークリアしたので…かなり楽しめました。 ・ネコタクまで走らなくてもマップから直接ファストトラベルできる ・敵の行動パターンが前作よりもわかりやすくなった ・敵がしっかりジャンケンしてくれて、ダブルアクションのお陰でグーにパー出して勝ったのに突き破られるみたいな事が無くなった ・クルペッコがナーフされてる…仕方ないね ・NPCの仲間が一緒に戦ってくれるので人数差や敵の火力、手数で防戦一方みたいな状態にもなりづらくなったと思います。 ・肉質システムが少し微妙…基本的に敵の状態により「オトモン入れ替え→武器持ち替え→戦闘コマンドを選ぶ」という流れになるけどテンポが悪い… 難易度も優しくなってプレイしやすくなり、やり込み要素も増えた正統進化した2作目だと思います。 RPGですが敵の行動パターンに合わせて攻撃して、部位破壊を狙ったりと「モンハンらしさ」もしっかり感じられます。 アクション苦手な人でもモンハンらしさを味わえるおすすめの作品です。
This was my first MH:Stories game having played a lot of the main titles. It's an ported game so graphics are fine for what it is. Performance is fine. Seeing monsters form different titles is nice, their behaviour tends to reflect what they are like in the main game. Gameplay just gets really repetitive to be honest, it was a nice distraction for a bit, but gave up quite a bit before the ending. Story was about to pick up at the point I stopped but I was just bored of the game itself by that point
This is my first Monster Hunter Stories game thanks to a friend who gifted it to me. I can say without a doubt that the first 8ish hours of the game got me hooked.
Le jeu est bien, mais les zones sont trop grandes pour rien. En revanche, je félicite le boss de fin : il m'a vraiment fait galérer !
es entretenido y divertido, no tan de estrategia como el pokemon pero algo parecido
趁着价格打骨折入了。 游戏性和轻量化方面我觉得很夯,不用刷稀有材料,只用刷稀有宝可梦。 主要是冲着风漂玩的,解锁之后第一时间去摸蛋,入手之后直接当亲闺女养的。我不爱玩动作游戏,能在JRPG里和阿漂贴贴个爽简直是三生有幸。我敢说没有一只鸟能拒绝看猛禽角色拿玉竹踹趴剑齿虎的……虽然说冰牙龙给我的印象是绝世豪猫中的绝世豪猫。然后,阿漂还让我一只怂了吧唧的慎重东百家鹊儿感受到了什么叫舌头冻住,是舔美背舔的。 剧情方面给我印象最深的是亚尤利娅的绝世豪猫冰牙,被纳比露冒犯之后只会哈个气,简直是猫科顶尖的双商。 然后我觉得我这孙子当的挺好的,爷爷是超了之后很有成就感的长辈形象,奶奶对我也特别好。 ……烈度和艾娜?是谁来着?我爷爷是天眼,奶奶是银岭啊。奶奶象对我很好,巨兽一家给了闺女不少特大基因,但我和阿漂贴得太纯爱了只能对象一般。 啊……阿漂,我的冰丝小凉被……不说了我搂我闺女去了……
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.