
Rise to the challenge and join the hunt! In Monster Hunter Rise, the latest installment in the award-winning and top-selling Monster Hunter series, you’ll become a hunter, explore brand new maps and use a variety of weapons to take down fearsome monsters as part of an all-new storyline.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 21.86/day in the week to Sep 8 → 32.29/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99−80% | 126.4Kreviews | 83% | — | $14.2M |
| $39.99 | 18.9Kratings | 85% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2311 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
el juego esta de pingizima, lo recomiendo, si
Monster Hunter Rise es una evolución fantástica de la fórmula clásica de Capcom. No intenta ser tan inmersivo o realista como World, sino que abraza su naturaleza más arcade y de acción directa. [b]Puntos clave:[/b] - [b]Combate:[/b] Las habilidades intercambiables le dan una rejugabilidad brutal a las 14 armas. Cada estilo se siente único. - [b]Montura Wyvern:[/b] Controlar a los monstruos grandes y hacer que se peguen entre ellos es sumamente satisfactorio. - [b]Rendimiento en PC:[/b] El juego va a 60+ FPS estables sin despeinarse, los tiempos de carga son casi instantáneos y el soporte para pantallas ultra-panorámicas está genial. - [b]Ambientación:[/b] Todo el estilo folclórico japonés de la Aldea Kamura y su banda sonora son un 10/10.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 26: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best JP #68, worst KR #100 · 4 markets collected
Reviews, worldwide (the counter carries no country): 26.63/day in the week to Jul 21 → 31.8/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Japanese*, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +2 more
| $7.99−80% |
| 9.1Kratings |
| 74% |
| — |
| not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
色んなところでストレスを溜めてくる意地悪なゲーム 私はアクションゲーム初心者のシリーズ初プレイでしたが、チュートリアルが足らなさすぎる 何も分からないからYouTubeで初心者向け動画を探てみたらゲーム中で一切説明されなかったことが沢山 チュートリアルが分かりにくいとかじゃない、無い シリーズ経験者の方はわかるのかもしれないが、プレイヤーは経験者ばかりではないだろう 基本自分より倍以上大きい敵との戦闘がメインとなるこのゲームにおいて、カメラという最恐の敵がいつも私の前に立ちはだかる 動きが見えない弱点が見えない 他にも操作性が終わってることも大きなストレス要因 カメラを自撮りに切り替えるのはL3だが、そうするとLスティックに触るのでせっかく決めたポーズが解除される 敵の攻撃判定もおかしい 噛みつきに腹まで判定乗ってるし、肩に触れてないのにタックルを食らう そのクセして自分がカウンター構えてるときだけバカ判定タックルをしてこないしやってきても当たらない その他諸々細かいものから大きなものまでプレイするとストレスがたまります 常日頃から怒りたいと思っている人や、台パンできる環境にある人にはオススメします そうでないならストレスで寝付けなくなり、やっと寝たと思ったら夢の中でもバカ判定タックルを食らうことになります
9/10 + BGM令人印象深刻,力拔山兮和百龙渊源等等非常好听 + 沉浸感非常好,随着剧情的推进与npc的互动常有趣 + 盟友系统很棒,单人也有非常好的共斗体验 + 战斗的创新很棒,翔虫和替换技的设计非常有趣,提供了不同的流派和玩法 + 简化系统做的不错,福木兔、牙猎犬、翔虫跑图加速了狩猎的节奏 + 终盘游戏可玩性高,怪异化让几乎所有怪物在后期都有一刷的可能性 - 画面上限太低,掌机移植作品,画面甚至不如07年发布的孤岛危机 - 游戏难度略低,猎人的超人性能+怪物硬直给的太过慷慨,导致绝大多数怪刷起来太简单 - 百龙夜行拉跨,失败的创新,做全成就要打50场,打的人目眦尽裂 - 怪异炼化太过随机,单纯拖游戏时长的设计,铁匠铺前按A没一点成就感 - 依旧是各种台阶和小坡,屋檐了老铁
It's fun, but it's by far the easiest MH game, even compared to Wilds. The pre-DLC maps are kind of a mess and are annoying to navigate, the vocal tracks in the village, and earlier gen MH hitboxes contribute a lot to small annoyances. While it's a fine game, it's two steps backwards from World's three steps forward. Really, unless it's on sale, go with World or Wilds(after the expansion hits) and don't treat Switch kiddies like their opinions of MH games matters much.
我什么时候可以成为弓箭尊...
i've clocked 500 hours into this game on switch. And I plan to do it again here. This game is medicore, easy and has a weird grasp on colours... Until you reach G Rank (Which is nothing short of god's gift man). And after that this game is straight ketamine. You know that meme with the IV wine and auto-masturbator? Yeah?, well this game is that in video game form after you reach G Rank.
PEAK
A more arcade-style and action-focused take on Monster Hunter. Rise sacrifices some of World’s immersion for speed, mobility and pure gameplay. The Wirebug, Switch Skills and faster hunts make combat incredibly fluid and satisfying, especially once you master your weapon. The trade-off is a less grounded atmosphere, smaller areas and a faster pace that can make the preparation and exploration feel less important than in previous games. Sunbreak is absolutely essential, adding new monsters, new mechanics, a fantastic endgame and bringing the game much closer to the depth of the classic Monster Hunter experience. A different flavor of Monster Hunter, but an excellent one.
一濑监督加快新作进度啊,mh靠你拯救了
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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|---|---|---|---|---|
| $12.6M | 12.5K | 90% | $29.99 | |
| — | 0 | — | — | |
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| $20.9M | 13.6K | 91% | $59.99 | |
| $18.8M | 19.4K | 78% | $39.89 |
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|---|---|---|---|---|
| $14.2M | 34.5K | 97% | $13.99 | |
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| $14.3M | 21.4K | 84% | $39.99 | |
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