
It started in your foot. Now it’s in your head. All that remains is the command: GO UP. Meet strange neighbors. Make bad trades. Every ascent teaches you what you should have done differently.
Modeled estimate, not a reported figure. How we estimate →
About
The only thought left is: GO UP.
The building has thirty floors. Your body has problems - hunger, thirst, exhaustion. The infection doesn’t care. It only wants altitude.
Your body is in shambles... but the foot keeps climbing.
The building is not haunted. The people in it are not monsters - and they want things. Junk. Food. Favors. Someone to do something mildly humiliating to their neighbor.
A few of them know things they shouldn't. And maybe what they know has something in common.
You're the only one collecting the pieces.
The building is the same every time you climb it. The neighbors are the same. The trades are the same. The vending machine on the ground floor has the same stock.
What changes is what you know.
Every run, you learn something. A shortcut. A better trade. An item you thought was useless until it saved your life. Slowly, the building starts to make sense.
You’ll know what to do next time.
But your foot isn’t waiting.
MOLDRISE features a full-length original soundtrack, composed by Mike Klubnika, creator of Buckshot Roulette, s.p.l.i.t., and Machine Party.
First-person survival horror. Retro aesthetics. A thirty-floor apartment building with no empty floors and no happy endings.
Genres
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 475 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i just wish you could see your foot!
Very fun game! very few games nowadays keep me entertained for the duration of the whole game. I did story mode which was perfect for someone that gets frustrated easily. Be aware though that this is a short game but with the replay ability to 100% the achievements there is a lot more content than just one playthrough. 10/10 would recommend!
Tremendous vibes, great aesthetic, cool looping mechanics, a great time for those who like their horror squelchy.
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Languages: English, German, Spanish - Spain, Russian
Hours played at review time, across 477 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's not terrible. Just underbaked and feels more like a demo than anything.
Gute Spiel Idee, hat etwas von 12 Minutes nur das man sich durch ein Haus bewegen kann, aber je öfters man es spielt desto näher kommt man der Lösung, und gibt glaub ich einiges "unnötiges" bzw. Secrets, aber wie viele es wirklich sind keine Ahnung? Finde 12€ irgendwie schon viel wenn ich mich nicht täusche, und das Ende noch weiterweg ist als gedacht!? Aber ist definitiv ein mal wieder etwas anderes, wie I am not a Human ähnlich einfach ein guter Mix aber andere Spiele unterhalten vermutlich für das Geld wesentlich länger, aber warte mal was genau noch alles zu entdecken gibt, und kommt! ansonsten klare Empfehlung, wenn die Spielzeit besser einschätzbar wäre aber fürchte mehr als 3-4 Stunden sind eher nicht drin, oder doch?
A fun little game. not a puzzle game but a "talk to everyone to get usefull info" game similar to some point and click games. if you have beaten the game i higly recomend 100%ing the game as achievements here are guiding you towards experiencing the entire game and not just arbitrary grinds or chalanges.
This is a very cool game, it's all about paying attention to what you did in your previous runs and making the right choices. Graphics are really nice, and the install size is tiny! I'd recommend playing it on the 'default' difficulty as is intended, as it's not brutal or anything you just have to be smart!
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
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