
ADR1FT is the story of an astronaut who wakes up floating silently in space amongst the debris of destroyed space station…the only survivor of a catastrophic event, left with no memory, a critically damaged EVA suit leaking oxygen and no way home.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
10 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−80% | 1.9Kreviews | 55% | — | $118.7K |
| $19.99 | 3Kratings | 77% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
If you enjoy smacking things around in space, This game is for you!
Hell nah. The game looks and sounds awesome and seems like a lot of fun but that quicly changes. Your oxygen continuously depletes (which makes sense because you, well, breathe) but your thrusters also require oxigen. So you are contantly on the lookout for oxygen cans (it feels like most of the gameplay is looking for oxygen actually). The movement is also excruciatingly slow, the physics are off (you sometimes drift into random directions, stuff floats away from you randomly). You are also given zero direction on what to do. You wake up in a destroyed space station and that's it. No more information, nada. i constantly got confused between the parts of the space ship because everything looks the same and i had no idea where to go or what to do. When i died from not having enough oxygen and was set back to the start (I think??), i quit. after half an hour the game game me so little/ nothing to work with that there wasn't really any reason to keep playing.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian*languages with full audio support
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Control scheme aged like milk. You got strong VR legs? This game tells you to hold it’s oxygen tank. Who thought locking your view in VR to the dumb oxygen tank was a good idea? Yes, this annoying, vomit inducing oxygen tank that you do not need? Oh, now this other one, turning you in another direction. And yet another. And one more.. after you stabilized from this nausea inducing experience, you realize that Now you have to use oxygen tank. So you turn around and.. The space station design is insanely idiotic, created by people who's knowledge about space is limited to watching movie «Gravity» half way. Because space is teeny-tiny and you fly away if you let go of the rope. 1) There is about 3% of solar panels that you actually need for the station like that. 2) Solar panels are always half in shadow behind some ring. Because you can not put it on this ring, or forward toward the star. 3) There is about zero radiators. Because you can keep all the heat you get from the star and not melt, evidently. 4) What does this space station do? Corridors! A billion of empty corridors, because space station is about moving things around. To keep it more empty, there is no railings in the corridors. How do people navigate it non EVA? 5) How do you make a junction of corridors on a space station, so nobody gets lost? Tree! Put a tree with blossoms and pollinate everyone onboard, because this is Fun. And make all the corridors in the junction look identical, so people get lost more and visit the tree more. Because Fun you! That’s why! Kerbals cry when they see all this empty space and no goo anywhere. This game can be somewhat redeemed by one liner “The hangover is killing me. I went to buy milk!”. And it would somewhat explain insane amounts of nausea.
not compatible with modern vr sets still playable tho tragic considering how beautiful the game is in gameplay footage
Pretty boring, all you do is just wander in between boring broken space station parts.
Its a hard pass for me. Sound design, atmosphere, overall design, A+. HUD, and general directions, minus a million. It was fun for about 30 seconds, but the constant feeling of failure and running out of o2 put me off.
Amazing game, very relaxing and enjoyable.
One more game I remember seeing gameplay in early development, before I ever knew I would be able to afford VR. Unfortunately, this does not live up to any of my expectations. The graphics are cool and all, but the gameplay is very repetitive and oddly hard. Not in a challenging kind of way, but more frustrating. You are essentially floating around trying to catch your next dose of oxygen, rendering it almost impossible to follow the story.
you know those dreams where you feel like you are trying to run but you are making no progress or going painfully slow? that's how this game feels
Good walking simulator for space. Very pretty, just don't go in expecting crazy action or you will be disappointed. If you are feeling unsure then wait for a sale. If you are a space junkie like me tho you will probably love it despite the flaws it has. Hope this review helps!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.9M | 2.6K | 80% | $19.99 | |
| $156.4M | 418.8K | 85% | $23.99 | |
| $3.6M | 7.5K | 88% | $24.99 | |
| $205.1K | 4.8K | 86% | $2.99 | |
| $33.1K | 233 | 62% | $4.99 | |
| $22.4K | 126 | 45% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $118.7K | 1.1K | 91% | $3.99 | |
| $118.8K | 1.6K | 94% | $3.41 | |
| $118.8K | 151 | 56% | $19.99 | |
| $118.8K | 253 | 80% | $19.99 | |
| $118.7K | 176 | 89% | $19.99 | |
| $118.7K | 241 | 81% | $19.99 |