
An incremental game where you go from small-scale MMO development studio up to global market domination. Improve your server infrastructure, address the technical challenges of running an MMO, release new games, and become the world's #1 MMO game studio.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 30 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A short (~4h) incremental game about running an MMO games studio, upgrading your server infrastructure and expanding your audience to all over the world, all from your oldschool desktop.
Use your game's earnings to reinvest into your game's infrastructure to support the ever increasing playerbase.
Expand your servers globally, dealing with issues when they show up along the way.
Squash bugs and keep your players happy
Develop sequels, expand your studio's capabilities and build a cult following along the way.
Genres
Engagement
Reviews
Themes across 62 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game gave me carpal tunnel.
Don't get how this game has mixed reviews it is super fun and I don't even play incremental games!
Balance is off, not really satisfying end game.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Dutch, Indonesian, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +4 more
Hours played at review time, across 62 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Has Solitaire, 10/10.
Le jeu est sympa pendant une heure, mais il souffre de plusieurs gros bugs, comme des succès qui ne se débloquent pas ou encore des soucis au niveau de l’incrémental, qui est extrêmement mal fait. Je ne le recommande pas en l’état.
Você se intrete com a temática e com o design bonitinho do jogo, mas em 20 minutos, você já entendeu o que você já entra em um looping, A diferença de outros jogos idle é porque você tem que prestar atenção, mas nesse caso é ruim, pois você se sente um CLT realizando as mesmas tarefas de forma focada e cansativa até uma simples tarefa ficar exaustiva. Decepcionante.
A fun and surprisingly addictive incremental game with a lot of charm. The Windows 98-style presentation is lovely, and the progression loop kept me hooked way longer than I expected. Simple to get into, satisfying to optimize, and very easy to recommend.
Oyun dengesiz. Her prestij yaptığınızda gelen prestij puanı azalıyor ve bir yerden 5-6 defa yapınca neredeyse hiç gelmiyor. Orada bir bug var. 3-4 prestij sonra update yapmak çok koyalaşıyor. Sadece para birikmesini bekliyorsunuz. Gelişme hissini hissettirmiyor oyun. Halen gelişmeye ihtiyacı var. Şuan oynamamk hiç eğlenceli değil.
Cool and short incremental game. Less than 10 hrs for most content, can recommend, expecially, when on sale.
This game isn't perfect, and I don't necessarily disagree with the complaints that other people are making. But, I DO think this game is worth it for anyone that likes incremental games and feels a sense of nostalgia when they look at the screenshots. I'm 3 hours in, and feel like I will probably have all the achievements in another hour or so. A few more hours of content would be ideal, but I'm glad I experienced this game as I did enjoy my brief time with it. More content would be good, but perhaps expanding it too much would get tiresome. Hard to say. EDIT: Service Pack 2 released shortly after this review was written. I feel like the game is in a good place now and achieves what it sets out to do.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $153.7K | 442 | 68% | $9.99 | |
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| $153.7K | 530 | 90% | $9.99 | |
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