
In a city where information is heavily monitored, couriers called Runners transport sensitive data. In this seemingly utopian paradise, a crime has been committed, & you are being hunted. You are a Runner called Faith and this innovative first-person action-adventure is your story.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About


Sums Steam only; Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 917 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Top
Goty
я так же в реальной жизни умею
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Spanish - Spain*, Czech, Russian*, Polish, Hungarian, Portuguese - Portugal*languages with full audio support
| $6.99−65% |
| 933ratings |
| 86% |
| #78 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 918 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ben parkur oyunlarını severim ama buna katlanamadım sorun bende de olabilir lakin oyunun parkur mekanikleri sanki klavye değilde gamepad için yapılmış gibi geldi bir parkur oyununda biraz daha chill oynayabileceğin şekilde tasarlanmalı mekanikler bence bunda çok keskin mesela yanlışlıkla bir tuşa 1 saniye geç bile bassan sıkıntı bir parkur oyunu nasıl olmalı sorusuna bir oyundan örnek vermek gerekirse hot lava diye bir oyun var onda ki mekanikler basit chill ve eğlenceli bir de bu oyunda yönlendirme neredeyse hiç yok seni bırakıyor bir alana her yer zaten birbirine benziyor bul bulabilirsen gideceğin yeri ben beğenemedim keşke parayı bunun yerine başka oyun için harcasaydım dediğim oyunlardan oldu.
For a game released nearly two decades ago, it really has aged well. The parkour mechanics are simple, flow smoothly and dovetail nicely with the FPS gameplay. The artstyle is stunning, and the city captivates the attention despite the dated rendering engine. The storyline is a little cheesy, but charming in its own way, and certainly doesn't detract from the overall experience. Overall it's a well-polished title from the era of EA's heyday.
Parkour !!!! , Esta chido, no lo pongan en dificil se pasan de lanza
Uma sociedade super funcional que aparentemente o lado ruim é ter punição pra crime ou sei la joguei muito pouco pra saber
Jogo perfeito de ponta a ponta, nostalgia muito foda
best walkable city simulator
Общая эстетика и музыка красивы, свое очарование и атмосфера у игры есть. Главное достоинство сам игровой процесс, особенно раскрывающийся в последующие перепрохождения, когда уже запоминаешь механики и карту, получается поймать то самое уникальное ощущение потока. Сюжет же максимально условный и не имеет значение. Можно раз за разом игру проходить чисто ради пробежки по уровням.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $20.9M | 13.6K | 91% | $59.99 | |
| $20.6M | 80.6K | 97% | $14.99 | |
| $20.5M | 34.2K | 97% | $8.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 72 | 81% | Free | |
| — | 0 | — | — | |
| $5.9M |
| 16.6K |
| 80% |
| $19.99 |
| $13.5M | 17.1K | 83% | $29.99 |
| $66.7K | 165 | 93% | $14.99 |
| $2K | 9 | 78% | $7.99 |