
In a city where information is heavily monitored, couriers called Runners transport sensitive data. In this seemingly utopian paradise, a crime has been committed, & you are being hunted. You are a Runner called Faith and this innovative first-person action-adventure is your story.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About


Sums Steam only; Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 917 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
amazing parkour game in the city buildings
Juegazo de parkour. La verdad es que la historia te la puedes pasar por la punta del nabo porque aquí se solo se viene a hacer piruetas como un simio
Really fun. Got the PC version because I loved playing on xbox, and wanted to mod the game.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Spanish - Spain*, Czech, Russian*, Polish, Hungarian, Portuguese - Portugal*languages with full audio support
| $6.99−65% |
| 933ratings |
| 86% |
| #78 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 918 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Pros -Cool short story and the birth of most free running games Cons -not so fun when it becomes climbing puzzle simulator - The grapple macanic janky
very well-paced and tight game, so much that i've played it through 3-4 times in the 14 hrs of playtime i have. it was suprising to not be able to sprint in a game about parkour, but because of that the times when you do flow through the maps feel amazing
I want to recommend this game, as it feels like a core-memory of the console time in my life. However, it doesn't continue in the next game. Instead the next game acts like a reboot. So if you want to play a game that ends with a cliffhanger never to be explored and fall in love with characters that will change and be something different, give it a shot. Otherwise, save your money.
my mirror is edging
DO NOT PLAY ON CONTROLLER This game is pretty fun, short and to the point, good story too! Has held pretty good against time!
visually stunning. incredibly atmospheric. so bright and optimistic despite its narrative and themes. nostalgic, too. the soundtrack (which was my introduction to Solar Fields) is absolutely brilliant as well. unfortunately the janky parkour and combat systems haven't aged the best. while they're not terrible, they certainly make me wish the game was of a different genre - i'd love to play an rpg title set in the same universe, or at least one with the same visual identity as Mirror's Edge.
wish this game had achievements on steam
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 72 | 81% | Free | |
| — | 0 | — | — | |
| $5.9M | 16.6K | 80% | $19.99 | |
| $13.5M | 17.1K | 83% | $29.99 | |
| $66.7K | 165 | 93% | $14.99 | |
| $2K | 9 | 78% | $7.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $20.7M | 15.9K | 83% | $39.99 | |
| $20.7M | 21.4K | 89% | $29.99 | |
| $20.7M | 18.8K | 86% | $44.99 | |
| $20.9M | 13.6K | 91% | $59.99 | |
| $20.6M | 80.6K | 97% | $14.99 | |
| $20.5M | 34.2K | 97% | $8.99 |