
Mirror's Edge™ Catalyst raises the action-adventure bar through fluid, first person action and immerses players in Faith's story as she fights for freedom.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About

Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 16.6Kreviews | 80% | — | $5.9M |
| $7.99−60% | 13.8Kratings | 85% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 923 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Baita jogão
One of those rare cases where i play a game purely for gameplay and not the story - the story is meh at best and not memorable, but the parkouring gameplay is amazing for sure.
yep like it
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Japanese*, Portuguese - Brazil, Russian*, Polish, Traditional Chinese*languages with full audio support
| $19.99 |
| 12.2Kratings |
| 88% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 926 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
MUSOR
Mais um reboot que tenta "modernizar" uma franquia, e destrói completamente a essência da obra original. Quase tudo nesse jogo é inferior ao de 2009, só os gráficos são melhores.
EA is so bad it's the only way they can get people to install their people
I had a lot of fun playing this game, brought back memories of the original, which... is just a superior game to be honest. The story for Catalyst was alright, it just didn't pull me in. But the mechanics were pretty damn fun and made me jump in my chair a few times. And the vistas were awesome to look at. The baddies do get a bit bland halfway through. Bottom line, it's an okay distraction (especially if it's on sale), but it doesn't live up to that certain slick punk style the first game had (think about those fun silhouette loading screens). The most egregious two things against this game have little with actual gameplay and are from EA. 1) the forced sign in to EA's launcher, which seems to log out every time your pc restarts. 2) The discontinuation of the online server, which isn't that bad, if not for the damn pop ups every time you launch the game. And at least make it easy for a fan server.
Just roaming around the city aimless is a total mood into itself. Gameplay is good, writing is bad... also: master the grid - buy Silvine.
I just can't get into this. The first was very linear and focused which really worked in it's favor. The open world really just doesn't work for this type of game. It seems like it would but just doesn't. Just play the original Mirrors edge it's a much better more focused game. A unique masterpiece. This is slop made for everyone because they can't make games for a specific crowd anymore like they used to.
peak
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.9M | 12.2K | 83% | $24.99 | |
| $5.9M | 4.4K | 67% | $59.99 | |
| $5.9M | 13.9K | 79% | $19.99 | |
| $5.9M | 23.7K | 88% | $11.99 | |
| $5.9M | 8.1K | 68% | $24.99 | |
| $5.9M | 104.6K | 96% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $20.8M | 39.4K | 88% | $19.99 | |
| — | 0 | — | — | |
| — |
| 0 |
| — |
| — |
| $0 | 72 | 81% | Free |
| $915.1K | 2.2K | 80% | $19.99 |
| $14K | 53 | 74% | $11.99 |