
Mirror's Edge™ Catalyst raises the action-adventure bar through fluid, first person action and immerses players in Faith's story as she fights for freedom.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About

Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 14.1Kreviews | 79% | — | $5.9M |
| $7.99−60% | 13.8Kratings | 85% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 922 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
pas ouf y a pas la même vibe que dans le 1 c'est devenu un jeu random, plus le même style graphique, le gameplay, y a des compétences et on te tiens par la main de fou le jeu est pas mauvais mais c'est vraiment pas dingue surtout quand tas jouer au 1 juste avant jsuis obligée de mettre le jeu en 4k ou résolution 2x pour avoir des graphismes aussi sharp que dans le 1 si jsuis en résolution 1x le jeu est ultra flou (jpense a cause du tsr ou un truc du genre) 7le jeu est sortit 7 ans plus tard et il est moins beau que le 1er
чотке
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Japanese*, Portuguese - Brazil, Russian*, Polish, Traditional Chinese*languages with full audio support
| $19.99 |
| 12.2Kratings |
| 88% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 925 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
good
smootherer and more weller made than the first game story very close to real life frustratingly janky sometimes graphics hold up 10 years later what a great game
heck yeah, 10/10 game. runs so GOOD on mah pc
good
Reseña de Mirror's Edge™ Catalyst Mirror's Edge Catalyst intentó expandir la fórmula única del primer Mirror’s Edge llevando el parkour en primera persona a un mundo abierto mucho más grande. Aunque no logró el mismo impacto revolucionario del original, sigue siendo una experiencia visualmente impresionante y muy diferente a otros juegos de acción. La historia vuelve a seguir a Faith Connors mientras lucha contra un sistema corporativo opresivo dentro de la ciudad futurista de Glass. La narrativa profundiza más en el pasado de Faith y en el conflicto político de la ciudad. Uno de los mayores puntos fuertes sigue siendo el movimiento. Correr por tejados, deslizarse, saltar entre edificios y mantener velocidad constante resulta increíblemente satisfactorio cuando todo fluye correctamente. El parkour en primera persona continúa siendo una de las ideas más originales dentro de los videojuegos modernos. Visualmente el juego es espectacular. Glass tiene una estética futurista minimalista llena de colores blancos, rojos y reflejos brillantes que le dan muchísima personalidad. La sensación de velocidad y fluidez también está muy bien lograda, especialmente durante persecuciones o rutas largas de parkour. La música electrónica ambiental ayuda muchísimo a crear atmósfera relajante y futurista. El mundo abierto permite explorar bastante más que en el primer juego y ofrece múltiples rutas para moverse por la ciudad. Sin embargo, justamente el mundo abierto fue uno de los aspectos más divisivos. Aunque visualmente atractivo, varias actividades secundarias terminan siendo repetitivas. La historia tampoco logró conectar tanto como muchos fans esperaban y varios personajes resultan poco memorables. El combate sigue siendo uno de los puntos más débiles. Aunque intenta mantener fluidez con el movimiento, muchas peleas pueden sentirse incómodas o innecesarias. Además, algunos jugadores prefirieron el diseño más lineal y enfocado del Mirror’s Edge original. Aun así, Mirror’s Edge Catalyst sigue siendo una experiencia muy única gracias a su increíble movimiento, estética futurista y sensación de libertad al recorrer la ciudad. Calificación: 8/10
10
nice parkour game i play it 5h nbut its getting better
A pleasant experience in 2026, decently optimized, generally overhated if you're only planning to run through the story and a little bit of grinding, but i do think that going for full clear is going to scar you, but in general i like it
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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