
Mirror's Edge™ Catalyst raises the action-adventure bar through fluid, first person action and immerses players in Faith's story as she fights for freedom.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About

Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 16.6Kreviews | 80% | — | $5.9M |
| $7.99−60% | 13.8Kratings | 85% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 920 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Mirror's Edge Catalyst — это идеальная эволюция, которую не выкупили. Многие ныли, а я скажу: это именно то, чего не хватало первой части. Там нас вели за ручку по коридору, а здесь дали настоящий свободный город. Хочешь — паркурь по сюжету, хочешь — исследуй каждый угол в свое удовольствие. Минимализм, контраст белого и салатового, лоск корпораций — картинка просто секс, особенно когда день сменяется ночью и стерильный рай заливает неоном. Что поменялось: Движение: В первой части Фейт была деревянным «куском мяса», от чего, конечно, и ощущалась более приземленно. В Catalyst инерция стала тактильной. Ты кожей чувствуешь скорость (спорно), а акробатика наконец-то ощущается личной, а не скриптовой. Свобода: Запилили открытый мир, прокачку и кучу активностей. Это не «пустые крыши», это огромная песочница для тех, кто реально любит поток. Боёвка: Да, она есть, она зрелищная и не мешает бегу, если руки из того места (крайне спорно). Критиковать игру за сюжет? Ребята, это игра про паркур, вы серьезно? Это как винить порно за плохие диалоги. Catalyst дает уникальное ощущение полета и масштаба, которого нет ни в «Дайнлайтах», ни тем более в хардкорном мусоре типа Ghostrunner (бесспорно, потому что это личное). Вердикт: Альтернатив просто нет. Если нужен чистый, высокобюджетный паркур без лишних соплей — это твой выбор. Жаль, что продажи подкачали, потому что такие смелые эксперименты сейчас — редкость. P.S. Чтобы игра нормально заработала, нужно отключать онлайн... Сетевых функций нет — спасибо критикам и EA. Технически все ачивки теперь не выбить, и это, бесспорно, раздражает!
Media

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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.9M | 104.5K | 96% | $4.99 | |
| $5.9M | 8.1K | 68% | $24.99 | |
| $5.9M | 12.2K | 83% | $24.99 | |
| $5.9M | 8.3K | 73% | $39.99 | |
| $5.9M | 8.8K | 87% | $24.99 | |
| $5.9M | 13.9K | 79% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $20.8M | 39.4K | 88% | $19.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 72 | 81% | Free | |
| $915.1K | 2.2K | 80% | $19.99 | |
| $14K | 48 | 73% | $11.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Japanese*, Portuguese - Brazil, Russian*, Polish, Traditional Chinese*languages with full audio support
| $19.99 |
| 12.2Kratings |
| 88% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 923 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
zıplıyon falan
THE GAME NEVER LAUNCHES. COMPLETE ♥♥♥♥
[spoiler] yeah [/spoiler]
Simply the best!
This was one of my favorite games on Ps4, and I still listen to the OST. Whatever's being said about EA, yeah. Yeah.
Para jugarlo en 2026 con windows 11 es necesario desconectarse de la EA app, como consecuencia no se desbloquean los logros. De igual forma, juegardo y digno reboot del primero (aunque mucha gente piense lo contrario).
Mirror’s Edge Catalyst is a title that evokes mixed feelings. While the game impresses with its incredible immersion when running across rooftops and performing parkour in a futuristic city, its flaws significantly outweigh its strengths. Pros: Unmatched parkour experience – intuitive controls and a dynamic camera make you feel like you’re truly part of Faith. Visual aesthetics – minimalist style, glass and steel architecture, excellent lighting, and pleasant music create a unique atmosphere. Open world – freedom of movement and the ability to create your own routes. Character progression system – although underused, it provides some conveniences, especially for sprinting. Cons: Repetitiveness and boredom – many locations are revisited multiple times, which becomes tiring. Weak combat system – enemies are unintelligent, attack mechanics are poorly designed, and the lack of weapons makes combat feel like a chore. Poor story and characters – the narrative is predictable, and the characters are generic and forgettable. Technical issues – there are many bugs related to mechanics, physics, and general glitches. Online mode – currently unavailable (it has been shut down). Possibly because of this, I experienced achievements unlocking with a significant delay or being bugged (even though I know I should have received them). Overall, Catalyst does what it sets out to do — it delivers the feeling of running through a city — but it’s not an experience worth revisiting. It’s only worth considering at a lower price if you’re looking for enjoyable parkour, but don’t expect miracles. You’re also welcome to visit my [b][url=https://store.steampowered.com/curator/45993789-VIXA-Reviews/]Steam Curator[/url][/b] page.
15 dakika loading scene mi olur amınakoyim
1 механика на всю игру в которой нет сюжета
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.