
Mirror's Edge™ Catalyst raises the action-adventure bar through fluid, first person action and immerses players in Faith's story as she fights for freedom.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About

Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 16.6Kreviews | 80% | — | $5.9M |
| $7.99−60% | 13.8Kratings | 85% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 920 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game looks so mesmerizing and the graphics still hold up to this day, it would greatly benefit from Ray traced reflection if they decide to do it. But the baked in lighting is still good and glass city is really pretty to look at. The ea launcher gave me some trouble but not frequently as it wiped my saves as the servers are shut down for this.
its heartbreaking to see that this game died it was and is amazing
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.9M | 104.5K | 96% | $4.99 | |
| $5.9M | 8.1K | 68% | $24.99 | |
| $5.9M | 12.2K | 83% | $24.99 | |
| $5.9M | 8.3K | 73% | $39.99 | |
| $5.9M | 8.8K | 87% | $24.99 | |
| $5.9M | 13.9K | 79% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $20.8M | 39.4K | 88% | $19.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 72 | 81% | Free | |
| $915.1K | 2.2K | 80% | $19.99 | |
| $14K | 48 | 73% | $11.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Japanese*, Portuguese - Brazil, Russian*, Polish, Traditional Chinese*languages with full audio support
| $19.99 |
| 12.2Kratings |
| 88% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 923 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
viol
fun
I'm gettin bugged drivin up and down on the same ol strip, I gotta find a new place where the kids are hip. - Sung Daniel BurgerMeister :D
parkour
이 게임 켜는것부터 장벽이니 왠만하면 사지 마십쇼 게임 실행 시 복돌 DRM 토큰을 인증하려고 EA 서버에 연결하려고 하는데 이미 서버를 닫아버려서 무한로딩 되는 현상이 있습니다 실행 방법 1. C:\사용자\사용자이름\Documents\Mirrors Edge Catalyst\settings 폴더 삭제 2. C:\ProgramData\Electronic Arts\EA Services\License\1026480.dlf 파일 삭제 3. 스팀에서 Mirror's Edge Catalyst를 시작하고, EA 창이 뜨자마자 랜선 뽑기 4. 인트로가 스킵된다면 플레이 가능, 실패하면 1부터 다시 하셔야 합니다
This ♥♥♥♥♥♥♥ game is a betrayal of everything that made the original great. I waited years for this ♥♥♥♥ and they gave me a boring open world full of copy-paste busy work that feels emptier than my bank account. The story is so forgettable I couldn't tell you a single character's name, and it just ends on absolutely no conclusion whatsoever like the writers just gave up halfway through. The movement system is completely broken - sometimes your runner vision just stops working for no reason, other times Faith locks onto the wrong object or refuses to grab anything at all and you fall to your death because of this garbage. Audio bugs are everywhere, cutscenes stutter or go completely silent, and the combat is so poorly balanced you can just spam the same dodge move endlessly like a brain-dead monkey. The servers being offline makes half the collectibles completely useless and the whole world feels dead and lifeless. But when you actually hit that perfect flow and chain moves together without the game ♥♥♥♥♥♥♥♥ itself, it feels incredible for about five seconds - right before another visual glitch or crash reminds you why this game is a ♥♥♥♥♥♥♥ disappointment.
секс ♥♥♥♥♥
The best Swedish video game about running made in the 2010s. Play it before EA removes it.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.