
Mirror's Edge™ Catalyst raises the action-adventure bar through fluid, first person action and immerses players in Faith's story as she fights for freedom.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About

Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 16.6Kreviews | 80% | — | $5.9M |
| $7.99−60% | 13.8Kratings | 85% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 920 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Unbelievably exciting and fun. I tried to play the first one but just couldn't work the controls. This is easier to play, more forgiving, even more beautiful to run around in, and the writing is fine, you could come across a lot worse! Only played 3 hours but it's a joy to be in the city, I'm so glad this isn't as hard as the first one! Shame about none of the animations in this one, but the mocap and the beautiful models more than make up for it!
bll
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.9M | 104.5K | 96% | $4.99 | |
| $5.9M | 8.1K | 68% | $24.99 | |
| $5.9M | 12.2K | 83% | $24.99 | |
| $5.9M | 8.3K | 73% | $39.99 | |
| $5.9M | 8.8K | 87% | $24.99 | |
| $5.9M | 13.9K | 79% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $20.8M | 39.4K | 88% | $19.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 72 | 81% | Free | |
| $915.1K | 2.2K | 80% | $19.99 | |
| $14K | 48 | 73% | $11.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Japanese*, Portuguese - Brazil, Russian*, Polish, Traditional Chinese*languages with full audio support
| $19.99 |
| 12.2Kratings |
| 88% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 923 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Game is good (once you get it to work). It's a shame EA abandoned the franchise. I found the parkour and running mechanics fun and the graphics are really nice considering this is from 2016. Although, i did get a little lost story wise at times.
Game works once again now on linux machines with these launch options PROTON_DISABLE_NVAPI=1 PROTON_NO_ESYNC=1 PROTON_USE_XALIA=0 %command%
Сама по себе игра замечательная, атмосфера на высоте, сюжет имба, персонажи и окружение ахеренное, однако у меня возникло много проблем с ачивками а также пару проблем и с самой игрой. Начну с ачивок - половину сюжетных ачивок мне просто не выдали без видимой на то причины, а также пару ачивок за выполнение заданий я тоже не получил. И это ещё не говоря об ачивках которые связаны с онлайном, который отключен. В общем и в целом мне как перфекционисту больно видеть то что игру легально и легкими путями на платину пройти не получится. Насчёт багов с самой игрой - пару раз игра вылетала во время загрузки. Это было буквально раза три, однако неприятный осадок имеется. И всё же не смотря на все минусы, игра однозначно заслуживает положительного отзыва - уж слишком много в ней плюсов.
深蓝色的天空,白色基调却极富美学概念的摩天大楼,但同时也充斥着各种大型企业,私人暴力机构的监控和压迫,组成了镜之边缘中这样一个干净明亮但却压抑的世界; ===!但是自由的意志不灭! 》游戏玩法: 游戏以跑酷(翻墙头)为主,受众比较小众,在该游戏里你可以学到现实当中的一些跑酷技巧,游戏除了主线和支线带有剧情的任务外,还有限时跑酷和送货等挑战,在通关剧情后还有很长的游玩寿命。同时,该游戏在跑酷的基础上加入了格斗要素,但不同于一代,该做取消了射击的玩法,只有近战格斗,至于是为什么,推荐大家自己去游戏里看,也算是游戏的设定之一,这里就不剧透了。 》世界观: 该游戏的世界观为反乌托邦主义,属于赛博朋克风格,但与赛博朋克黑暗肮脏的视觉表现不同,该游戏的视觉表现以明亮干净著称,在这个游戏里,你可以看到可能是当代游戏界最高的摩天大楼,极富美学概念的室内和室外建筑,同时你也可以通过文本和剧情体会到在这明亮干净的世界里人民的生活却是非常压抑和难受的。 --每当工作一天之后拖着劳累的身体回到家,感觉未来非常迷茫且无奈的时候,不妨打开这个游戏,在明亮的世界里自由奔跑,感受着风声从耳边吹过,惊讶着赛博世界中也能有如此非常美丽的景色,希望你内心的压抑和迷茫会一扫而空,还自己一片心灵净土~
Это ШЕДЕРВ, под неё рассказываешь разные истории. Главное помните СЛЕВА ГОРЫ СПРАВА ГОРЫ А В ДАЛИ ПАРКУР
Сервера отключены, функции урезаны, боёвка на любителя... Качайте с зелёного магазина, лицуха не стоит денег и времени.
9/10 Frutiger aero паркур
My power flickered and went out for about two seconds while I was playing the game. Booted it back up to find my save with 50 hours of playtime was completely gone and erased. Put me back into the tutorial like I've never played before. Genuinely astonished at how there's no way to recover it. If you buy this game, just know that there's a chance to lose all your progress at any time. Game itself is alright I guess but the best parts are the linear story missions, not the open world.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.