
Mirror's Edge™ Catalyst raises the action-adventure bar through fluid, first person action and immerses players in Faith's story as she fights for freedom.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About

Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 14.1Kreviews | 79% | — | $5.9M |
| $7.99−60% | 13.8Kratings | 85% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 916 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
в то время как все прогрессивное человечество делает ремаке своих старых игрулек, EA забывает про свои тайтлы (закрывая сервера при этом) и сокращает студии а, игруля в целом кайф да
El juego es una maravilla, divertido, bonito, original y se disfruta en 2026 una barbaridad. La trama y los personajes me gustan. Lo único que me decpcionó un poco es que yo esperaba una segunda parte y no entendía nada de lo que me estaban contando, hasta que casi en la 4 o 5 misión me di cuenta de que no es una continuación sino un reboot, es parecida a la misma historia que el 1. Es decir, es un juego independiente del primero, basado en la misma historia pero distinto. A pesar de esa cosilla, la jugabilidad y el diseño de escenarios hace del juego algo muy recomendable
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 23: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Japanese*, Portuguese - Brazil, Russian*, Polish, Traditional Chinese*languages with full audio support
| $19.99 |
| 12.2Kratings |
| 88% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 919 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Великая игра даже спустя десять лет. Не каждый блокбастер этого года столько продержится.
the game is underrated. run feels rly good, except moments when u need stop to use hook or turn off the fans (which one exist only on the enter to the main base, so this gadget is pointless..). In general jumps little to much with high or length but still exciting. All in all - cool game, nice OST, dislike only for hook Also, for all who cry that game doesnt launch - it says that servers are down, so u need just go offline in EA
My God, EA can go f69k itself I just finished the game and went to check my achievements only to find out that several of them never unlocked. Some popped randomly for doing absolutely nothing while others refused to unlock no matter what I did I replayed the same mission three times and still got nothing this is a singleplayer game how do you break achievements in a singleplayer game? As someone who loves going for 100% this is beyond frustrating. Nothing kills the motivation to complete a game faster than wondering if the achievement will actually unlock when you earn it and judging by the forums I'm far from the only person dealing with this. The worst part is that the game itself is actually pretty good. Faith is still fun to control, the parkour feels smooth, and the city looks beautiful. Running across rooftops at full speed never gets old. The story is okay, nothing special, but it gives you a reason to keep moving. **Edit:** The community once again doing EA's job for them. A custom server fix got most of the achievements working for me. The online achievements are still a mess though, so still F69K you EA Good game. Terrible achievement support. If you're a completionist, prepare for disappointment. 7/10. The real obstacle wasn't the parkour. It was EA.
The game is okay. Despite all flaws core gameplay - Parkour is really cool. B U T "geniuses" for Electronic Arts thought it would be great to add their ♥♥♥♥♥ launcher upon another launcher. And small indie company EA don't have money to keep servers alive(( And the game become basically unplayable. I got hit with endless loading screen in first 2 mins. Game is brocken. Better avoid
This game was released 10 years ago, and it's still amazing. Even the graphics are good. Nothing but love <3 !
nao consigo jogar, por algum motivo agora fica carregando infinitamente coisa que nao ocorria da ultima vez que joguei a alguns anos. basicamente tenho um jogo inutil na minha biblioteca que nao funciona
Have you ever wanted to do parkour, but your a fat piece of crap who hasn't seen his own wiener in years? Scared you might snap your ACL's trying to jump a speedbump? Meeeeee too. This game is for you.
Very goated, story was downgrade compared to the first game but the parkour and animations were immaculate and it still holds up to this day, huge thanks to The Beat Revival project devs for bringing the online services back and basically fixing the game and achievements, EA sucks.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $5.9M | 13.9K | 79% | $19.99 |