
You've been exiled to The Mirk - an unforgiving swampland where every step could be your last. You must constantly make choices: what paths to take, which tree to shelter under, what beasts to engage or avoid, what items to bring into the darkness of dungeons, and what treasures to leave behind.
Modeled estimate, not a reported figure. How we estimate →
About
..:: A Turn-Based Survival RPG ::..
Each turn, you must make choices - Spend your Actions Points well.
The swamp might overwhelm you, or harden your survival instincts.
While nature itself will be a challenge, the foes you encounter will be just as formidable.
The combat will be unique and puzzle-like. Weapons will have different attack patterns and effects.
Nights are cold and dangerous. A well-planned camp and enough firewood will increase your chances of survival.
The Mirk is a living place. You will create paths, set up camps, discover ancient ruins and mysteries, all while meeting unique characters and beings.
This game features:
Survival mechanics: Hunger, Focus/Tiredness, Energy and Warmth.
Classic RPG mechanics with skills, abilities, and a wide variety of items, armor and gear. The survival mechanics will play a large part here as well: Your steel chestplate will be great for combat, but not for climbing or keeping warm. Skills will allow for a variety of playstyles: from foraging the land, brewing and selling potions, hunting, exploring and looting, to trading, etc.
Randomly generated terrain, creating unique playthroughs while still integrating handcrafted location, characters and events.
A unique world with interesting lore, enemies, discoveries, and an eerie atmosphere.
Freedom of choice: An optional main story with a decent amount of challenges and quests.
Lastly: This game is under development - details, screenshots and videos will added and/or changed.
Please note: This game is meant to be challenging. You are expected to lose many times, and it will take time to learn how to survive. Dungeons will not be amusement rides designed for the player, but dangerous trials that demand careful preparation. To sum it up: Warding off the darkness with your last dying torch won't be easy — but it should be memorable.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 95 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I like this coziness, down-to-earth simplicity of life, despite of harsh survival at swamps with deadly cold dark nights.
The vibes are immaculate. The bugs and balancing issues are actively being fixed. I'm excited to see where this goes.
很好的探索游戏,开放的地图,暗黑的风格,你可以种田可以刷怪寻宝,难度适中,在游戏荒中这是个我很推荐的英文游戏,另外希望早点出中文语言,让更多中文玩家也能体验到。
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Languages: English
Hours played at review time, across 95 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
NICE
Game is good and has a demo to try out!
Great game with a peculiar, interesting and innovative approach to combat, high value for beign still in early access!
Buen juego con interesantes mecanicas y un ambiente que te atrapa si el desarrolllador lo sigue actualizando puede ser muy bueno
Game feels really fresh thanks to its combat and gives off a *Neo Scavenger* vibe due to the inventory micromanagement. Just a gem imho
I have spent IRL hours fighting delicious, delicious crabs on a beach, and rummaging through rocks for bugs to sell, or if I'm lucky, to eat. I love it!
The game is interesting. The adventuring is fun, and the developer listens to feedback. This game has good potential!
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Players by region
Where this game's players are, estimated from review languages.
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