
Paris needs a hero! Once again, the city of lights is in trouble as it faces a new menace! As you take on the personas of the globally renowned superheroez Ladybug and Cat Noir, you’ll need to unveil the diabolical plan hatched by archvillain Hawk Moth—and squash it!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 15 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 165reviews | 53% | — | $136.9K |
| $49.99 | 837ratings | 72% | — | not modelled | |
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ich war früher riesiger Miraculous-Fan. Als Kind geliebt, nach der Schule geschaut, komplett drin gewesen. Die Idee für mein neues Videoformat „schlechte Spiele“ kam mir dann, als irgendwer auf TikTok einfach mal frech eine komplette Special-Folge hochgeladen hat. Nostalgie-Kick, bisschen Kopfschütteln – und dann die Frage: Moment… gibt es eigentlich Miraculous-Spiele? Ja. Gibt es. Und dieses hier aus 2022. Ich wusste von Sekunde eins, dass das ein billiges Lizenzspiel wird. Aber oh Bruder – ich war trotzdem nicht bereit für das hier. Preis / Inhalt – eine absolute Frechheit Der Preis ist komplett unverschämt für das, was man bekommt. Ich habe keine Ahnung, wie viel Budget in der Entwicklung war – aber egal wie wenig es war: Man sieht es. Überall. Das fühlt sich nicht wie ein Spiel an, sondern wie: „Lasst uns schnell was releasen, bevor die Lizenz ausläuft.“ „Erkunde Paris“ – größter Scam der Beschreibung Angekündigt wurde: „Erkunde Paris“ Bekommen habe ich: leblose Orte leere Areale kein Grund, irgendetwas zu erkunden Ich habe im kompletten Playthrough nicht mal alle Orte betreten, nicht weil ich es vergessen habe – sondern weil es einfach egal ist. Keine Secrets, keine Atmosphäre, kein Leben. Paris fühlt sich an wie eine Kulisse aus Plastik, durch die man nur durchrennt, weil das Spiel es will. „Nicht die Zielgruppe“ – zählt hier nicht Ja, ich weiß: Ich bin nicht die Zielgruppe. ABER: Es war 2022. Kinder wachsen auf mit Spielen wie: Elden Ring God of War Ragnarök Horizon Forbidden West Stray Kirby and the Forgotten Land Niemand erwartet Elden Ring – aber ein bisschen Mühe? Ein bisschen Seele? Wenn mehr Zeit in: Animationen Charaktere Welt geflossen wäre, hätte das Spiel wenigstens halbwegs Charme. Dialoge wie aus einem 5-Euro-Mobile-Game Die Charaktere reden über: billige Visual-Novel-Sprechblasen starre Figuren null Inszenierung Keine Kamerafahrten. Keine Emotionen. Kein Timing. Es fühlt sich an wie: „Hier, lies das. Weiter. Nächster Text.“ Für eine Serie, die von Charakteren lebt, ist das einfach nur traurig. Gameplay – alles ist Jump’n’Run. Immer. Jedes Level. Immer. Jump’n’Run. Kämpfe gibt es nur: sinnlos platziert alle paar Minuten ohne Flow Und diese Kämpfe… oh Bruder. Kampfsystem – klumpig, unfair, kaputt Ladybug & Cat Noir haben: Blocken Dodge Angriff „Combos“ In der Theorie okay. In der Praxis komplett kaputt. Probleme: Mitten in einer Kombo dodgen? ❌ Mitten im Angriff blocken? ❌ Angriff abbrechen, weil dich jemand anschießt? ❌ Das Spiel entscheidet für dich, wann du Schaden frisst. Manchmal: schießen alle Gegner gleichzeitig du wirst quasi oneshot Manchmal: stehen sie nur rum und machen gar nichts Skill spielt kaum eine Rolle. Es hängt davon ab, ob die KI heute Bock hat. Gegner – Copy & Paste Deluxe Immer die gleichen Gegner Immer gleiche Angriffe Nur Reskins Und dann denkt sich das Spiel: „Was wäre schlimmer?“ „Richtig – 100 davon gleichzeitig.“ Bosse – eine Enttäuschung nach der anderen Tutorial-Boss: Bringt dir alles bei… außer richtig. Beim Blocken musst du extra weit weg stehen, weil du selbst bei perfektem Block Schaden bekommst, wenn du zu nah bist. Boss (Vater von Ladybug): Gute Idee – komplett verbuggt. Er bleibt stuck, macht keinen Schaden, frisst aber endlos Hits. Oder umgekehrt. Boss mit Gegner-Spam: Mindestens 15 Tode, nicht weil er gut ist, sondern weil das Spiel unfair eskaliert. Final Boss: First Try. Langweilig. Einfach. Nach dem zweiten Boss der leichteste. Für einen Final Boss? Eine komplette Enttäuschung. Ein einziges Mini-Lob Damit nicht alles negativ ist: Im Tutorial wird erwähnt, dass Adrien allergisch gegen Federn ist. Das ist ein kleines Detail aus der Serie. Ganz ehrlich: Das ist der einzige Moment, wo ich dachte: „Okay… hier hat jemand kurz aufgepasst.“ Fazit Miraculous: Rise of the Sphinx ist: ein liebloses Lizenzspiel mit unverschämtem Preis leerer Welt kaputtem Kampfsystem langweiligen Bossen Es ist weder: ein gutes Kinderspiel noch ein gutes Fan-Spiel noch ein gutes Spiel allgemein Wenn du Miraculous liebst: Tu dir selbst den Gefallen und spiel es nicht. Ich hatte mehr Spaß dabei, es für ein „schlechte Spiele“-Video zu zerlegen, als es jemals zu spielen. Nicht empfohlen.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German, Spanish - Spain, Dutch*languages with full audio support
| $49.99 |
| 113ratings |
| 66% |
| — |
| not modelled |
| $49.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
não poderia falar que esse jogo é ruim, mas as mecânica repetidas fica chata de jogar na minha opiniao. para mim o miraculous tem muito potencial de ser um jogo muito bom mas tá faltando o querer né. Vale a pena comprar para quem é fã de verdade
Funny french cartoon game with a decent mix of exploration and combat.
Sadly the awful controls of this game don't work on PC keyboards. This game continues to freeze up & crash on my laptop- which makes it unplayable when added to the terrible control porting done for PC keyboards. Loading times go on for several minutes between levels. The only bright spot of this game is to get to hear VA Cristina Vee & Bryce Papenbrook provide their voices for the Ladybug & Chatnoir in-game voice acting. The more recent 2nd Miraculous title game released on PS4 works much better & has better graphics, more character dialogue & interactions.
不是动漫粉丝不建议玩 : )
The game is really fun playing ladybug or cat noir is amazing.
Kids and Miraculous fans will enjoy this, other people probably won't. It's exactly what you'd expect from a kids game. It's fun but repetitive, the controls are kinda whack tho, but they are not terrible. I do think the game is insanely overpriced, $50 is crazy, wait until it's on sale.
I bought the game at a significant discount, but even after the discount it cost me 50 NIS (about $16.70), and in my opinion it simply wasn't worth the money. While I was playing, I already felt that the game could have been much better. The gameplay didn't feel invested enough, and at one point I even found myself thinking that I could have created something better in Python. And that, to say the least, is not an encouraging sign for a commercial game. The graphics are reasonable. They're not amazing, but there's nothing about them that really bothered me. In my opinion, in this case, better graphics wouldn't have solved the game's main problems. The controls and keys are one of the biggest problems. The keys don't feel comfortable, and controlling the game can be frustrating. If you're planning on playing it, I'd recommend using a controller. The tutorial wasn't particularly helpful either. Already during the tutorial, I found myself asking: Did they really invest money in developing this game, or did they just use leftovers from the series? If the beginning of the game makes you ask this question, something probably went wrong along the way. I haven't finished the game, so I can't judge the ending or all of its content. However, from the experience I've had so far, I also don't feel like the ending will be an experience that will change my mind about it. To the game's credit, it can be said that it is available on a variety of consoles, including Xbox, PlayStation, and Nintendo Switch. This is a significant advantage for those who want to play it without being limited to one platform. Bottom line: The game isn't terrible graphically, and it's available on almost every console, but the gameplay, control, and general feeling of lack of investment really detract from it. Even at a price of 50 NIS, I don't think I got good value for money.
Meu Deus.
Кооп нормально не работает :-\
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Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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