
Minit is a peculiar little adventure played sixty seconds at a time.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Jul 30 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 1.8Kreviews | 91% | — | $287.2K |
| $9.99 | 944ratings | 87% | — | not modelled | |
Engagement
Reviews
Themes across 77 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Amazing short game to finish in one sitting. I played it twice now, once on PC and one on Switch (comfy couch), which I rarely do, and I enjoyed both playthroughs.
Super fun and unique concept. Only having a minute in the day makes you really think about what you want to achieve and how. The dialogue is pretty funny and keeps things lighthearted when you're hyperfocused on getting to your destination before the time runs out. Also I finished the entire game not understanding what the teleporters were for. I thought they just teleported you to a random house. No, you can apparently cycle through all the houses and teleport between them. That would've been so much easier than all the running around I did. I feel like that wasn't very well explained or maybe I missed it. Overall it's a super fun game and there's a bunch of fun stuff to do aside from the "main story."
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Italian, Polish, Portuguese - Brazil, Russian, Korean, Simplified Chinese, Traditional Chinese, Japanese
| $9.99 |
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| $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 78 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
♥♥♥♥♥
Meh
cool!
Short and fun ! I'll recomend buying it on sale because almost ten bucks is a little too much for the time you'll spend in it...
Neat little puzzle game, that takes about 2 hours to complete, and another for new game+. The main mechanic for this game is pretty special and well used I´d say. Can recommend buying it on sale.
live for 60 seconds die respawn
時間輪迴的設定是特色也是短處,但凡找不到關鍵能力就要大量重複跑圖。7/10
Eu fui muito lesado em diversos momentos, mas ainda sim, o jogo te instiga a procurar desbravar, é um belo jogo pra jogar numa sentada ouvindo uma playlist ou um podcast
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $671 | 8 | 88% | $4.99 | |
| $20.9K | 69 | 91% | $17.99 | |
| $1.4K | 23 | 96% | $3.99 | |
| $149 | 2 | 100% | $3.59 | |
| $3.4M | 9.8K | 95% | $14.99 | |
| $14K | 68 | 91% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $287.2K | 1.5K | 96% | $8.99 | |
| $287.2K | 598 | 84% | $19.99 | |
| $287.3K | 580 | 89% | $17.99 | |
| $287.3K | 2.3K | 96% | $6.99 | |
| $287.3K | 1.1K | 93% | $9.99 | |
| $286.9K | 1.4K | 98% | $7.99 |