
Fly into a charming handcrafted world and go on an adventure that mixes up open exploration with crispy twin-stick shooter action. Fight your way from the shiny overworld to the deepest caves, improve your ship and overcome the dungeons' bosses to rescue your friends!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 8.3Kreviews | 98% | — | $2.8M |
| $15.99 | 484ratings | 97% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 315 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Starts much better than it ends as the focus goes from exploration to nothing but combat against the same enemies again and again but I would still recommend it.
很优秀的甜品游戏,流程虽短,内容不缺。一开始是弹幕射击吸引我的,后面发现地图设计也挺不错,而且大部分的探索都不难。
Basic gameplay, enemies basically never change. Also the roll doesnt give i frames???
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Italian, Polish +2 more
| $15.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 316 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Minishoot' Adventures is one of the best Zelda-like adventure games I've played in a while. It's a perfect blend of top-down shooter and cute action-adventure. Don't let the cute, cartoonish visuals fool you into thinking it's a simple, easy game, because it isn't. It has enough depth and difficulty to hook you in and keep you playing. The puzzles and traversal are well executed, so progression never feels frustrating. Some mini-game challenges also add variety to the regular gameplay. It's also worth noting that despite being made by only two developers, the game has solid accessibility options, so players of any skill level can enjoy it. Better still, achievements aren't locked behind playing with those options disabled. The one thing I didn't like is an ending that requires you to sacrifice something permanent that's tied to an achievement. Overall, the game is great fun and I can see myself replaying it soon.
Personellement c'est le meilleur jeu auquel j'ai joué cette année, il est tout ce qu'il doit être: - Agréable a jouer - Difficulté progressive et challengeante - Mecaniques simples mais très cool - Juice (tout est satisfaisant en fait) Le seul truc qu'on pourrait lui "reprocher" est le fait que l'histoire soit assez discrete mais pour moi ce n'est clairement pas ce qui est important dans ce jeu et malgré le fait que ça soit "au second plan" je la trouve interessante et elle donne envie d'en apprendre plus sur l'univers du jeu et lui donne aussi sa cohérence. Solide 10/10 pour ma part, un bon shoot de dopamine et des belles sessions de jeu grace a cet excellent jeu, je recommande !
An adequate Metroidvania with some twin stick shooter elements. This game doesn't do anything new. Once I finished, I walked away from it, and felt unmoved. It's not a bad game, but I have played better. I really enjoy Metroidvania's and exploration games, so it did that part well enough for me to finish it. Because of the way the map is connected, getting some where is not too terribly cumbersome, but I think a few fast travel stations would have been beneficial. It would have been nice to have some map markers too.
Un excellent zelda like (zelda3, minish cap) - le gameplay est très nerveux et précis, la map n'est pas très grande mais très bien pensée (on est toujours très proche des points importants), les musiques sont cools et le challenge est relevé en advanced. Un grand plaisir d'explorer la map tout en envoyant des bullets dans tous les sens. Un grand jeu
Tuyệt vời
Very good game!
10/10 This game knows exactly what it is and does it perfectly. One of the best indie games I've ever completed.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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Related
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|---|---|---|---|---|
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