
Mini Motorways is a strategy simulation game about designing the road map for a growing city. Build a traffic network, one road at a time, to create a bustling metropolis. Redesign your roads and place your motorways to get everyone where they need to go. How long can you keep the city moving?
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Have you ever been stuck in traffic and wished you could do something to fix it?
In Mini Motorways, the city’s traffic problems are in your hands.
From the makers of Mini Metro, Mini Motorways is a game about drawing the roads that drive a growing city. Build a road network, one road at a time, to create a bustling metropolis. Redesign your city to keep the traffic flowing, and carefully manage upgrades to meet the changing demands. How long can you keep the cities of the world moving?
Draw roads in dynamic cities that grow and change—every game is unique!
Explore stunning maps inspired by cities all around the world.
Choose from a variety of upgrades to meet the demands of your ever-expanding road network: highways, roundabouts, and more!
Build without limits in Creative Mode—design your dream city exactly how you want it with unlimited upgrades and editing tools.
Stress-free Endless Mode offers you a relaxing gameplay experience, plus you can continue building your city after Game Over.
Tackle our Expert Mode, which features twists such as permanent roads and limited upgrades for the ultimate challenge.
Select different colour palettes on every map, including Colourblind and Night Modes.
Relax to a responsive soundtrack from Disasterpeace that grows along with your city.
Unlock new maps and achievements as you achieve mastery.
Export GIFs of your city layouts to share with your friends.
Compete against other players in Daily and Weekly Challenges.
Genres
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 24.4Kreviews | 96% | — | $8.8M |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 944 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
NO... Lets make motorways have an exit at point a and point b.. The motorway can not have any other exits. Also lets make it so that the game can at random place a building right on top of your motorway forcing you to remove it. I mean don't you see major motorways all the time with exits at opposite ends only??????? This makes motorways totally USELESS in the game. Now also lets ONLY make houses rotatable but NOT THE BUILDINGS. Then place the buildings entrance/exits at the worse possible places. While playing game lets make sure that it is not relaxing and that we screw you at every turn possible. Need a bridge to get to over water to get to new building and you don't have one TOO BAD! Need roadways to connect new buildings TOO BAD! We just put new colors at opposite ends of your city TOO BAD! My games have always ended the same way. 1. RNG SCREWS YOU WITH PLACEMENT - Cant access new area. OR 2. PUT A NEW BUILDING ONE SIDE OF THE MAP AND THE NEW HOUSE COMPLETLY ON OTHER SIDE. OR 3. ALL OF SUDDEN BUILDINGS WANT MORE AND MORE CARS YOU CANT KEEP UP GAME OVER. ( no. 2 seems to happen a lot ) I ask how is the FUN? how is this RELAXING? how did this game get GOOD REVIEWS? THE HORRIBLE RNG SUCKS THE LIFE OUT OF THIS GAME.... THERE NEEDS TO BE SOME RULES EVEN WITH RNG! EVERY GAME ENDS BECAUSE I RUN OUT OF SOMETHING OR CANT REACH NEW AREA ********************************************************************************************************* LIKE I STATED ABOVE THE GAME LOVES TO PUT ♥♥♥♥ AT OPPOSITE ENDS OF YOUR CITY AS TO MAKE YOU LOOSE GAME QUICKER!!!! ******************************************************************************************************** THE RNG IS SO HORRIBLE WITH THIS GAME I'M FILING GAME UNDER MY NEVER PLAY AGAIN FOLDER.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Dutch, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese +2 more
Hours played at review time, across 948 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
PORQUE MRD ME SALE UNA CASA AZUL DEL OTRO LADO DEL MAPA AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
不錯玩 但有時候房子跟地點出現的位置很靠邀 如果有特價可以買
эта игра учит сортировать по цвету машины а не людей(((
ниxyя не расслабляющая, рандом съедает все нервы. на официальных скринах пuздёж, никогда такого красивого спавна домиков не будет. повезёт если 20 домиков одного цвета будут вплотную стоять в одном углу, не повезёт - будут стоять 20 домиков четырёх разных цветов, маневрируй как хочешь. из-за плотности невозможно реализовать кольца, а от светофора в таком муравейнике нет смысла. ну и всё.. гг но в целом вкусно~
It used to be fun at the beginning, but once you have reached 2000 Trips per city, there just isn't any more replayability. The challenges and new cities are basically just "difficult" by being mean, giving you extremely terrible situations to work through while you run out of tiles. There is no real challenge in the sense of skill but just luck of the draw. The best strategy is to plaster everything with an optimal grid of roads so destinations can't spawn and only leave a six-block open for where you want one to spawn. That's just a boring hack. It is not an expensive game, so you won't waste your money, but you will absolutely waste your time in life.
Tism banger
Es un juego adictivo y muy satisfactorio cuando lo empiezas a entender. Tienes que gestionar de manera estratégica cada ruta, ya que puedes provocar mucho trafico concentrado en un solo punto y eso es perder la partida.
A fantastic masterpiece. It’s simple, yet incredibly addictive. I’m eagerly awaiting the Istanbul update!
집 좆같이 지어놓고 도로 내달라고 하지 마. 외딴곳에 지었으면 전용 헬기라도 타고 다녀
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $5.6M | 16.8K | 96% | $9.99 | |
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| $15.3K | 39 | 90% | $8.99 | |
| — | 0 | — | — |
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