
MindsEye is an ever-expanding gameplay experience with a story campaign, endless stream of new playable content delivered regularly, and the power to create your own games with our simple to use building tool.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 11 → 0.57/day in the week after.
About
MindsEye Campaign
MindsEye is a single-player, story-driven action-adventure thriller set in the near-future desert city of Redrock. You play as Jacob Diaz, a former soldier haunted by a mysterious implant and fractured memories. Across a cinematic campaign, you’ll complete missions, uncover your past, and confront a conspiracy involving rogue AI, corrupt corporations, and unchecked military power, a threat that reaches far beyond the city itself.
The City of Redrock
Redrock is a desert metropolis where advanced technology is everywhere. AI and robotics control daily life, shaping everything from commerce to security. Beneath the surface, the city hides secrets, dangers, and conflict. From gleaming towers to industrial sprawl and remote outposts, every district is part of the story.
Combat
Combat is responsive and tactical. Outsmart enemies with unique behaviors, use cover and verticality, and fight in third person with a wide arsenal, pistols, SMGs, sniper rifles, energy weapons, and grenades. Your companion drone, DC2, is directly linked to your implant, providing hacking, scouting, and support in battle.
Driving and Vehicle Action
Missions place you behind the wheel of electric cars, muscle vehicles, buggies, and quadcopters. High-speed chases, desert runs, and industrial zone pursuits are designed to push your skills and keep the action moving.
Endless Stream of New Content
The campaign is only the beginning. MindsEye offers an endless stream of new playable content delivered regularly. New missions, races, puzzles, and challenges developed and released by the BARB team bring fresh surprises. This evolving world keeps MindsEye alive with new ways to play long after the credits roll.
Simple to Use Creation Tools
With our simple to use building tools, you’re not just playing, you’re creating. Builder mode provides access to AAA tools, including asset libraries and lighting systems, as well as simple visual scripting, making it easy to design missions, modes, and environments. You can share your creations with the community and explore what others have built, extending MindsEye beyond the main campaign.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.49−50% | 3.3Kreviews | 48% | — | $2.6M |
| $34.99 | 10.4Kratings | 52% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 379 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I'm disappointed to see the removal of "Free Roam". Now the game is a linear run of missions in a tightly controlled environment. There's no open world. GTAV will give you a free open world to roam and explore for the same price.
Excelente juego, con una trama muy interesante y una jugabilidad cómoda y casi intuitiva, los gráficos muy llamativos, explosivos y envolventes visualmente, muy por encima de muchos otros juegos de mundo abierto.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 5: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Aug 12 → 2.57/day in the week after.
Reviews, worldwide (the counter carries no country): 33.43/day in the week to Jul 25 → 1.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Traditional Chinese +2 more
| $34.99 |
| 1.7Kratings |
| 54% |
| — |
| not modelled |
| $34.99 | 52ratings | 50% | — | not modelled |
| $17.49−50% | — | 67% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 379 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h3]Great example of a "thumbs to the side" game that isn't bad but is teeming with so much mediocrity that it probably doesn't get the credit it deserves. Rough unpolished state it got released in certainly didn't help.[/h3] The "3rd person shooter with vehicles" genre is to well filled out with good titles for the average player to pay full price for one with a short linear singleplayer campaign that's well under 15 hours and little replayability. There's nothing terribly noteworthy about how the theme, story and gameplay pan out. The only chance it had was for the custom created content to be expansive and engaging. After all, gamers love claiming that "modders" will save or keep the game alive. Doesn't look like that happened at all in this case. Who knows, maybe in the future? On the upside, it can still be a fairly satisfactory experience if you get it very cheap and just need some 3rd person action for a little while or a palette cleanser in between your more anticipated games. The free custom game modes aren't terrible and can probably keep you entertained a bit after you complete the campaign. However, if you're chasing a 3rd person sci-fi experience that's going to change your life, you're in the wrong place.
720p, low, 7 fps :d
I don't understand the hate. I do have an excellent gaming PC and maybe that makes the difference. This game is solid. The combat was clean and highly fun between shooting and using my drone. The driving was entertaining listening to the characters discus issues. It was linear and a very nice change from open world and figuring out where to go. The scenery was gorgeous with quite a few different places, houses, buildings, landscapes, and attention to the fine details like art. The cutscenes are engaging and add plot twists to the story. The actor facial expressions and gesticulations interacting with each other was near movie level. I literally only napped so I could finish the game. My spouse and I were hooked onto the story. The only negative was I had 1 bug in the tunnel scene where the door didn't trigger to open, but it simply needed a restart of the checkpoint. I will continue to encourage others to play this if they have a computer that can run it. I had no crashes or buffering issues whatsoever.
The campaign feels like playing a PS2 game with modern graphics. Linear missions, no progression, just fetch-shoot-repeat. It's not good or bad, it's just...something to do. I got it on sale for $15 and I'm at peace with the purchase.
MindsEye looks like a next-gen game, has only 9 hours of story, and still has characters who talk like they learned human conversation from a malfunctioning airport kiosk. I don’t know who wrote the story, but they should be studied by future writers as a warning label.
gra wygenerowana przez groka
nice game
Tienen que darle una oportunidad, aparte del fiasco que resultó en ventas y marketing
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — | |
| — | 0 | — | — |
Related
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|---|---|---|---|---|
| $2.6M | 5K | 92% | $39.99 | |
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| $2.6M | 4.5K | 88% | $24.99 | |
| $2.6M | 8.7K | 89% | $14.99 |