
Welcome to Minami Lane! Build your own street in this tiny cozy, casual management sim! Unlock and customize buildings, manage your shops, and maximize the happiness of your villagers to complete quests and fill your street with love!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Minami Lane is a small, wholesome management game set on a Japanese-inspired street. Create and manage your own street, make sure everyone is happy, and watch the villagers live their lives! Enjoy 2 to 4 hours of playtime, cute tanukis and lots of cats!

Build your street
Build homes to add villagers to your street, then improve their happiness by beautifying every inch and building a variety of shops & attractions! These include ramen shops, boba cafes, bookstores and more, each with unique inventories and effects.
Manage your shops
Attract customers with everything from floral bouquets to karaoke! Shops you create will need your careful guidance to offer the right products at the right prices. Lead them to success and make your neighborhood thrive.
Watch your villagers live their lives
Once you start the day, you'll get to see each villager react to your street and offer helpful feedback on how to improve! Memorize their preferences and refine your street the following day.
Reach your objectives
Complete missions to unlock new levels with more buildings, villager types, and other surprises.

What Minami Lane offers:
2-4 hours of play time
Create and customize your own adorable street
Manage shops by adjusting their inventory, recipes, and prices
Play strategically to complete each level's mission objectives
Keep the streets clean by picking up trash
Tanukis and cats!
What Minami Lane does not offer:
Hardcore strategy
Multiplayer
Tons of missions
New levels after release

In Minami Lane's missions, you'll need to strategically plan each day and use elements such as random events to your advantage to complete multiple objectives.
The sandbox mode focuses on creativity and relaxation, allowing you to immerse yourself in the peaceful, cozy world without the stress of objectives.

Minami Lane is the collaborative effort of Dorian (Doot), Doriane (Blibloop) and Antoine (Zakku). Doot, a former data scientist turned game developer, brings light strategy and management gameplay, while Blibloop breathes life into the isometric world with her Studio Ghibli-inspired, hand-drawn designs. Zakku adds the finishing touches with joyful, wholesome music compositions and soundscape. We really hope you will enjoy this tiny game we made with love 💕
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.49−50% | 6.7Kreviews | 97% | — | $1.1M |
| $4.99 | 99ratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 191 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
pretty fun game! short, but you can keep playing after the missions are over. for the best experience, it's better to slow down and mess around with design & colors of your buildings, rather than change ahead to complete the missions asap, they can always be replayed later. so just enjoy yourself.
画风很可爱的经营模拟游戏,流程短小,建议打折时购入
It was short but cozy. The visuals are so pretty, the gameplay is easy to understand and the goals are achievable. Even after you finish a level, you can stay at that level to do more if you want and you can move around levels after clearing them. I really enjoyed playing and am currently working on playing in sandbox mode now that I've finished the story mode. If the devs decide to update any aspects of the game, I would love it if we could more the order of the buildings for more customization.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 1.7K | 96% | $19.99 | |
| $1.1M | 2.8K | 99% | $19.99 | |
| $1.1M | 1.4K | 92% | $19.99 | |
| $1.1M | 2.6K | 85% | $19.99 | |
| $1.1M | 2.1K | 86% | $14.99 | |
| $1.1M | 741 | 80% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4K | 23 | 83% | $4.99 | |
| — | 0 | — | — | |
| $65.5K | 170 | 84% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Reviews, worldwide (the counter carries no country): 2/day in the week to Aug 5 → 4.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Portuguese - Brazil, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 192 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's such as a cozy game!! Managing the shop street and petting all the cats was the perfect unwind after a long day. However, the game ended too quickly with just 5 missions but I'll definitely come back to relax and manage the street. Highly recommend this comforting game and definitely worth the price!
fun little game
good game!
Really cosy game, enjoyed playing it. Lots to do and I like the addition of a sandbox mode and being able to pet the cats. Runs really smooth too.
really cute game and easy to play. i enjoy games like these that are stress free and easy to pass the time with. i would definitely recommend to others (and already have)
W
一款輕鬆休閒的遊戲,美術風格很可愛,能設計漂亮的街景。玩法略單調,模擬經營的元素不算特別多。主線只有五關,容易達成(用時約三小時),反而後續解成就可能會多花時間(親自撿垃圾)。雖然是休閒遊戲,但為了找狸貓、撸貓和招呼單車騎士,得一直盯著螢幕。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.