
Create your own nation in Millennia, a historical turn-based 4X game that challenges your strategic prowess across 10,000 years of history, from the dawn of humanity to our possible futures.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0.14/day in the week after.
About






Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 811 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game is great, but falls short on three things. Graphics - Sadly, those do matter. Rather repulsive promo art - Seriously, what's that obsession with skulls? Slow windup - The game mechanics unlock as you advance in the game, but it is not clearly communicated to the player from the beginning, so the game looks almost primitive (since you start in the stone age) at the start.
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Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 0.13/day in the week to Jul 21 → 0.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Polish, Simplified Chinese, Russian
Hours played at review time, across 811 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Игра в целом хорошая, но со временем игра начинает лагать и в конце зависает. Очень жаль что так и не смогли доиграть до конца
Millennia euh comment dire .. dans un premier temps ça m'a fais sourire, le gameplay les nouveautés ... mais dans un deuxième temps je n'ai pas souris ... C'EST VIIIIIIIIIIIIIIDE pas finis, extension à 25€ pour l'arme nuclèaire c'est plus cher que le programme nucléaire iranien !!
Bisher die beste Alternative zu Civilisation. Besser als jeder Teil seit Civ IV. Und sie schaffen es, entgegen Civilisation, dass Einheiten und Gebäude, die günstig zu bauen sind, auch endlich günstig zu bauen bleiben, weil sich die notwendigen Produktionspunkte nicht adaptiv zur Zeitlinie verhalten. Dass ein Siedler in Civilisation mittlerweile über 20 Runden braucht, bis er produziert ist, und das bis in die Neuzeit so bleibt, zerstört für mich das ganze Spiel - in 20 Runden kann man eine ganze Nation erobern, bevor man 1 neue Stadt gebaut hat. Absoluter Blödsinn. Wenn sich das mit Civ 7 nicht geändert hat, werde ich langfristig auf Millennia schwenken. Einziges Manko: Nach jedem zweiten Update muss ich das komplette Spiel deinstallieren und neu installieren, weil man kein Spiel mehr gestartet bekommt. Da die Savegames aber erhalten bleiben, ist das zwar nervig, aber verkraftbar. --> Nachtrag: Hat sich seit Jan 2025 geändert.
Цива от Парадоксов. Для фанатов жанра - ок.
nicht gut
An interesting CIV clone, Millenia introduces many new concepts that make the game simultaneously more interesting to explore and more tedious to play. Almost every new aspect needs improving, the UI needs to become a lot friendlier to report on all things to track, however it still feels like a fresh approach and especially the beginning of the game feels a lot more realistic than CIV. The new 'Ages'approach is also interesting but I feel that players should be able to option the 'special' ones out if they want a more standard and realistic game. In all, it is not there yet, but it does feel like a contender to CIV fans.
Biraz zaman ayırırsanız keyif alacağınız güzel bir oyun. Aslında bir medeniyetten ziyade şehir devleti ve ona bağlı vassallar şeklinde oynamak daha mantıklı olabilir. Vassallar kendi kendilerini yönetiyor. Vassal edinmek ve bu şekilde genişlemek çok kolay. Ancak vassalları ilhak ederek doğrudan kontrol etmeye başladığınızda oyun zorlaşıyor. Karmaşık tedarik zincirlerini yönetmek icap ediyor. Ancak bu bilmecenin içinden çıkınca yapay zeka rakipleri tepelemek kolay. Hot Seat oynamak zevkli olabilir, ben deneyemedim. Çağ geçişi fikrini Civ'den önce uygulayan oyun bu. Çağ geçişi güzel kurgulanmış. Çağların doğrusal akmaması, hatta zaman geçtikçe insanlığın geriye gitmesinin mümkün olması güzel bir karanlık sos katıyor. Çağ içerisinde tüm teknolojileri bulmak namümkün, öncelikler belirleyip o teknolojileri bulmak, diğerlerini sonraki çağlara bırakmak lazım. Ancak ben güvenlikçi yapım yüzünden hep askeri teknolojilere öncelik veriyorum. Bir süre sonra 5 birliklik stack'lerle aşırı güçlenmiş oluyorum. Farklı deneylere açık bir sistem. Paradox'un elinden ne oyunlar çıktı! Biraz zaman verirseniz ve oynamaya devam ederseniz bu oyuna da yatırımlarına devam ederler ve elimizde mükemmel bir turn-based Grand strategy olur. Sevgiler selamlar...
玩了20多小时,玩不下去。一种打到棉花堆上的感觉。电脑太容易就被打垮了,没有成就感。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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