
The chaotic multiplayer hide-and-seek game. Possess seemingly harmless objects as Ghosts or chase them down as Hunters before the clock strikes midnight!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.25/day in the week to Jul 21 → 0.4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 7.5Kreviews | 76% | — | $2.9M |
| $19.99 | — | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 800 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It seemed fun in the tutorial. but there are way too many annoying young children who play this. They are obnoxiously loud. the random group finder queue is filled with them and completely ruins random group play. So, I'd advise playing with friends only.
The game is dead. A shame, really. It looks like such a great, well-made game.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Italian, Korean, Ukrainian*languages with full audio support
Hours played at review time, across 803 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Do I recommend this game? Definitely. It is a really fun game. I played a LOT of the EA. I didn't even realize they had a 1.0 release. Devs. You guys need to do some marketing like sponsor some streamers and youtubers to play. Having some free play days might help too. I had my GF buy it because I saw it was on sale and we had a blast even with bots. I love to see the continued support but the game is going to fully die soon if nothing is done.
Such type of games die fast. But no worries. It has bots that are quite good. They surely will keep you company. Mad respect for developers who managed to code in AI Bots for both Hunters and Ghosts. Many games just stick to Online Players only. Which means the game dies and you'll no longer be able to play it. Not this one. This one has it all. Thank you
Sad this game died, it didn't deserve it. Such a fire concept and execution just to be left behind by the fans.
[h1] 抓鬼队伍有个骚零是我没想到的 [/h1] 这是一款玩法简单且有趣的游戏,当鬼躲起来就行,当猎人去寻找鬼并且消灭了就行。当然这只是字面意思而已,如果你刚入这个游戏,你会发现你当鬼的时候,你总是第一个被猎人找到,当猎人的时候,你连一个鬼都找不到,而且还会被鬼杀死。新玩家总是会被高等级的玩家暴打至退出游戏,新玩家总是会抱怨这个游戏的整体平衡很差?我想说,难道所有游戏不都是这样吗?这个游戏的整体平衡很正常。 在我还是新手的时候,我也经常被暴打,有一天输了二十九局,一直输一直输,感觉真的很痛苦,那天我直接哭了。因为我真的很想成为一个很厉害的女玩家。当我发现当鬼躲藏并不是一个最好的策略,我开始自己练习在午夜前如何杀死猎手,刚开始我总是被猎手杀死,但现在我已经很熟练了,即使有时候会出现失误,杀新手是完全可以的。如果你想学习如何玩的好猎手,我觉得你可以先熟悉熟悉地图和刷新道具的位置,这样你不带雷达都可以找到鬼。 猎人的专属武器锤子有一段巅峰时期,当时真的非常的刺激,相当于队友都拿锤子,猎人赢的概率是百分之一百。猎人的武器各有各的特点,快去挑选一把最适合你的武器吧!当你有一个很好的搭档或者团队,你会觉得这个游戏玩起来非常的快乐。如果你用喷盐霰弹枪,队友用锤子,那你们就是最强搭档!团队的配合和搭档的默契也是非常重要的一点。 虽然现在这个游戏没有刚发售的时候热门,玩的人比较少,但是我相信这个游戏一定会成为热门游戏!我会一直期待的<3制作组经常更新,每次更新的内容都非常的棒!每次关于节日的更新,制作组都会给大家带来惊喜!如果你是刚入门的新手,你可以找我,我会教你怎么玩这个游戏哒!
Nobody knows this game even exists. If there was SOME kind of marketing, ANY kind of marketing, I'm sure this would be able to draw in a crowd but as it stands, there's NO playerbase whatsoever and what there is is mostly cheaters because the Devs have no reason to pay attention to this game. TL;DR: A soul paining amount of lost potential sitting in the void.
Чудесная игра, учититывая что игру выпустили инди студия, и её бюджет 3 банки пива можно было бы поставить 10 из 10, но отсутствие онлайна явно снижает баллы в мультиплерной игре. Брать только по скидке и если имеете 2-3 братка которые будут с вами в неё играть. P.s. Разрабы, сделайте игру FREE TO PLAY, позвольте ей ожить, хоть чуток.
wont even open anymore plus unless you play with friends 90% of the time is playing against bots
Очень жаль что игра постепенно умирает, печально, игра была очень веселой и интересной
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.6K | 37 | 95% | $7.99 | |
| $1.1K | 6 | 100% | $6.99 | |
| — | 0 | — | — | |
| $69.9M | 64K | 80% | $33.32 | |
| $140.9K | 369 | 69% | $9.90 | |
| $19.5K | 94 | 52% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.9M | 2.6K | 81% | $17.49 | |
| $2.9M | 6K | 74% | $24.99 | |
| $2.9M | 7K | 78% | $12.99 | |
| $2.9M | 33.1K | 89% | $3.99 | |
| $2.9M | 2.1K | 77% | $39.99 | |
| $2.9M | 6.2K | 81% | $12.99 |