
Truth hides in the details. Investigate crime scenes, photograph evidence, analyze case files, and search the police database. Connect clues on the detective board, return to locations when something does not add up, and identify the culprit in each standalone case.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 18 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

The camera does not lie, but the truth rarely reveals itself right away. Step into the role of a detective investigating crime scenes in Midnight City, where every detail, trace, and document can change the course of the investigation.
At the crime scene, you document evidence with your camera, inspect objects up close, and look for details others may have missed. Photos, reports, and notes help reconstruct the course of events, but they do not hand you a ready-made answer. It is up to you which leads you connect and who you ultimately hold responsible.
The analysis begins back at the office. Review case files, check photos, use the police database, and pin the most important information to the investigation board. A name, address, date, occupation, or brief mention in a report may turn out to be the missing piece of the puzzle.
If something does not add up, you can return to the crime scene and examine it again. Midnight Files focuses on calm investigation, careful observation, and connecting facts instead of leading you straight to the solution.
Your mission is simple: identify the culprit. Each case is a separate investigation with its own victim, crime scene, evidence, and suspects. Sometimes the key lies in a well-taken photo. Sometimes in a single sentence from a report. Sometimes in information hidden deep inside the database.
The truth is out there. You have to photograph it, check it, connect it, and prove it.

Noir mode - investigate Midnight City in a black-and-white style inspired by classic detective cinema
Crime scene photography - document evidence with your camera and spot details important to the case
Detective's notebook - review discovered evidence, captured photos, and your own notes during the investigation
Investigation board - pin photos, reports, notes, and suspects to organize your conclusions
Police database - check residents, addresses, events, case files, and connections between pieces of evidence
Evidence analysis - inspect objects, read reports, and search for details that connect people, places, and events
Return to the crime scene - revisit locations when you need to recheck a lead or fill in missing evidence
Standalone cases - each mystery is complete, independent, and built around its own set of clues
Midnight City atmosphere - dark locations, case files, newspapers, photographs, and the classic mood of a crime investigation
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It has its flaws, but the game is ultimately an enjoyable experience. There is practically no hand-holding except for telling you if you get all evidence (and cases are solveable without all evidence so this is not required), and giving you some pointers on things to discover. However, each case is separated into an investigation phase and an analysis phase, so you might not actually know what you've found until later. That seemingly vital notebook might be nothing more than the owner's food diary, or it could be a list of the people they've got a reason to want dead. This all means you have to be very careful to get as much info as you can. A few pointers 1. The first case is sadly the worst one. It really does go uphill from there (my favourite was the 2nd case). 2. The map in the analysis phase is for where you think the next crime related to the incident will take place. This might be another killing, or something else entirely. It's not where the murder you are investigating took place, or where the killer lives. 3. One of my favourite mechanics is that the better your picture is at showcasing evidence (e.g., the framing, focus, distance), the more details you get. A bad picture might get "A bloody footprint", an okay picture might get "A bloody footprint about size 6-8", and a good picture might get "A bloody, size 7 footprint from a work boot"
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Polish, Portuguese - Portugal, Traditional Chinese, Simplified Chinese, Czech, Japanese, Korean, Russian +1 more
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It is important to mention that I have not completed the game yet, however I still know that this is great. The first case is absolutely amazing. It took me some time to figure that one out and when I finally got it, it felt great. [spoiler] The second one however was a bit too straight forward according to me. [/spoiler]. The predicting of the next crime is according to me a bit too unlogical. I have not yes found any logical clues to where the killer will strike next. I have however only played the first and second case as stated before. Also, I still believe that you should be informed if you have arrested the right suspect or not, even if the next crime area is wrong. (This could of course be a toggleable setting)
Meh.
Short but very enjoyable detective game. It doesn’t hold your hand and tracking down the right evidence photos can be tricky, but using the notebook and taking your own notes feels rewarding. The new museum case is the strongest so far and makes me hope the game keeps getting updates
+
-
A pretty solid detective game. I like that it doesn’t try to hold your hand. The developer is also actively improving it. The latest case they added is probably the best one so far. I’m looking forward to the announced DLC.
Les + : - Des scènes de crime qu'on prend plaisir à fouiller de fond en comble avec des détails parfois bien cachés. - Le système de photos à bien cadrer afin d'obtenir le maximum d'infos sous peine de n'avoir que des infos sommaires est vraiment une bonne idée, couplé aux pellicules limitées fait que l'on ne peut pas abuser des photos. Cela nous incite à peser la décision de prendre une photo ou non. - On se doit de prendre le temps d'analyser la scène de crime, car on ne peut pas y revenir on et peut se retrouver dans une impasse pour la réflexion une fois au bureau. - Les notes prises automatiquement lorsqu'on prend une photo ou examine un objet est très pratique, cela apporte un vrai confort sans faire le travail à notre place. - Ce n'est pas un jeu qui va nous prémâcher le travail, il va falloir réfléchir et faire les liens soi-même. Le tableau pour y mettre des preuves et les relier avec des fils est pratique et aide bien à la réflexion. - Le prix très abordable, pour une durée de vie certes pas incroyable mais franchement correcte. D'autant plus qu'il y a déjà eu une mise à jour rajoutant une affaire. Les - : - On n'est pas non plus sur des affaires d'une complexité incroyable. Pas que ce soit une nécessité de bloquer des heures sur une affaire, mais c'est parfois un peu simple. - Et paradoxalement, il y a un manque de preuves à récolter. Je me suis retrouvé plusieurs fois à boucler l'affaire, sans avoir une réelle idée du mobile, et même avec les explications après cela reste incompréhensible (je pense à une affaire en particulier mais je ne vais pas spoiler). Cela fait que l'on déduit le lieu du prochain crime et le coupable, mais sans arriver à expliquer pourquoi, juste parce que telle personne ou tel élément nous y dirige naturellement. - Les scènes de crime assez restreintes et finalement pas extrêmement fournies, ce qui peut expliquer le manque de preuves. - J'ai joué en français, et il y a des documents sur les scènes qui ne sont pas traduits et restent en anglais. Etant bilingue, cela ne m'a pas dérangé, mais quelqu'un ne maitrisant pas l'anglais pourrait être frustré de ne pas pouvoir le lire ou devoir le traduire car les notes prises automatiquement ne feront que résumer les documents. En résumé, c'est un jeu sympathique que l'on sent réalisé par une petite équipe, expliquant surement les défauts surtout lié à des affaires manquant de preuves pour les étoffer et éviter que l'on navigue parfois un peu à l'aveugle, même en ayant obtenu toutes les preuves. Mais il reste une bonne découverte à un prix très abordable.
I like deduction games and I'm all up for no handholding but this ain't it. The mechanics and cases of this game aren't really intuative at all. When playing the first case it was, to me, unclear that you have to both point out the suspect and the place they will strike next. There are no witness statements or anything even though your notebook does point out "Talking to the neighbors" and "Find out who lives in the appartment." Confusing and not fun to play.
Die Grafik ist ok, die Idee ist super....AAAAABER.... - schlechte Übersetzung ins Deutsche - nicht intuitiv - viele Informationen, die man nicht versteht, weil die deutsche Übersetzung nicht gut ist - die Mischung aus Englisch und deutsch versteht man nicht - kein brauchbares Tutorial, was die Fallanalyse betrifft - kein wirklicher Bezug zur Story - man bekommt über den PC alle Infos, die auch in allen anderen Fällen relevant sein könnten und man weiß nicht wirklich was damit anzufangen - Ich habe kein Zeitlimit gemerkt, obwohl ich es auf normal gespielt habe und seeeehr lange nach Beweisen gesucht habe und es das ja offensichtlich geben soll...wieso auch immer es das geben soll SPOILER-ALERT - wenn ein Typ unter einem Auto stirbt, wieso geht man dann davon aus, dass der Mörder in einem anderen Bezirk der Stadt weiter tötet? Wo ist da der Bezug zu? Wieso sollte er das tun? - Fall 1: Die Dame wohnt in Apartment 4C. Sie ist die einzige, die überhaupt in einem Apartment wohnt, dass mit einer Nummer angegeben wird. Wieso? Das versteht man nicht einfach so. Alles in allem: Super Idee, aber noch keine gute Umsetzung und es ist auch nicht im Early-Access also keine gute Vollversion. Wirklich schade.
Selling now
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Players by region
Where this game's players are, estimated from review languages.
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