
Connected Clue is a quarter-view detective adventure game inspired by the atmosphere of 19th-century mystery novels. Gather clues, see through lies, and uncover the identity of the culprit shrouded in secrecy!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 5 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Connected Clue is an isometric mystery adventure game inspired by the atmosphere of 19th-century detective novels.
Investigate crime scenes, gather evidence, and use your reasoning to uncover the hidden truth.
The culprits escape with a fortune in cash and a priceless treasure from the vault.
As rookie detective Diana, you will dive into this case and many other unresolved mysteries.
Can you gather the evidence, expose the lies of suspects, and arrest the true culprit?
The outcome depends entirely on your deduction.
Thoroughly examine crime scenes and use various tools to secure clues.
Study details with a magnifying glass, lift fingerprints with charcoal powder, and connect testimonies through field investigation.
Collect clues – Search crime scenes with detective tools
Code breaking – Solve ciphers to reveal hidden locations
Interrogation – Present evidence to extract testimony
Danger is always present at crime scenes.
Sneak past suspicious eyes, change disguises to avoid police attention, and subdue criminals who resist arrest.
Infiltration – Change costumes to stay unnoticed
Tail & QTE – Follow suspects from the shadows
Combat – Defeat and arrest those who fight back
All collected evidence can be organized on the “Detective’s Wall” in your office.
Identify victims, suspects, weapons, and reconstruct the entire incident.
When all suspects are gathered, expose their lies and point out the true culprit.
Reconstruct the case – Piece together the full story
Spot contradictions – Unmask lies and reveal the culprit
Some puzzles rely on subtle sound and color cues.
To ensure comfortable play for all, we’ve included accessibility options:
Audio support – Visual indicators for critical sound effects
Color support – Adjustable brightness/saturation & color labels
Collect evidence, interrogate suspects, and uncover the truth.
Step into the shoes of a 19th-century detective and challenge unsolved mysteries.
Your reasoning decides the truth.
"Connected Clue" permits both individuals and organizations to upload videos and stream the game.
If your content contains spoilers regarding the ending, please ensure that you include a clear spoiler warning.
As long as you include the link to the game's store page and the copyright notice below in your video description, you are free to create and stream content without any other restrictions.
©2026 Alpheratz Games. All rights reserved. Published by CFK
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
추천을 눌러야 하나 말아야 하나 많이 고민했지만 비추를 준 건 큰 재미를 느끼지 못했다는 게 제일 컸네요 우선 좋았던 점부터 적으면, 우연히 휘말린 사건이 챕터를 넘어가며 받게되는 작은 사건들이 단서가 되어 큰 사건의 줄기가 되어가는 흐름이 이야기가 진행되고 있음이 느껴져서 후반 몰입도가 좋았어요. 그러나 이야기가 진행되는 방식, 보조퀘스트 등등이 모두 그냥 미니게임이예요. 예를들면 보조 퀘스트는 마우스를 빨리 클릭해서 음식을 먹고, 카드 짝맞추기를 이겨야 하고 범인을 잡을 땐 맞는 답을 누를 때까지 반복하면서 QTE를 클릭하는 것. 이런 것들이 그다지 추리, 수사물처럼 느껴지지 않았고 조금 유치한 생각이 들어 지루했어요. 조금 더 생각할 거리가 있으면 좋았겠다 싶은데 반대로 가벼운 힐링 수사물을 원하는 분께는 잘 맞을 듯! 아 그리고 스팀 도과는 왜 안뜨는거지 의문이신 분들은..게임 내 도전과제 동기화를 누르세요..
[後半に日本語レビューあり] [h1]A Hands-On Detective ADV Set in a 19th-Century Noir City[/h1] Set in the fog-drenched 19th-century fictional city of Salomon Town, this is an isometric detective ADV where rookie private eye Diana takes on a string of challenging cases. Its core design philosophy lies not in passive reading, but in physically moving to crime scenes and doing the detective work yourself. The story unfolds as a full-length narrative, beginning with a daring bank robbery. Gameplay is built on three pillars: evidence collection, action, and deduction. The foundation is methodical investigation — lifting fingerprints with a magnifying glass and charcoal powder, searching environments for physical clues, and cross-referencing suspect testimonies. Action elements add variety: Diana can infiltrate areas in disguise, tail suspects through QTE sequences, and arrest those who resist. Cipher puzzles, including Caesar codes, are woven in between, keeping the pacing from going stale. The game's greatest appeal is the Detective's Wall in Diana's office. All gathered evidence and testimonies are pinned to the board, the full picture of the case assembled, and finally contradictions exposed to name the true culprit — the catharsis this sequence generates is what arguably sets this title apart from other mystery games. Visually, the 2.5D isometric style pairs anime-style character designs with a muted palette suited to the period setting. Accessibility considerations are evident throughout: visual indicators cover sound-dependent puzzles, color support is available, and players stuck on a case can call Chief Inspector Colin via a public telephone for a hint — keeping the difficulty barrier relatively approachable. A three-year passion project from Korean indie studio Alpheratz Games, this can be recommended to detective ADV fans seeking a hands-on investigative experience and mystery enthusiasts drawn to a 19th-century noir atmosphere. HHF-chan's comment: "It's a quarter-view detective ADV, all right! That moment on the Detective's Wall when everything finally connects — I just can't get enough of it!" [h1]19世紀ノワール都市を舞台にした本格探偵ADV[/h1] 霧に覆われた19世紀の架空都市サロモンタウンを舞台に、新米私立探偵ダイアナが数々の難事件に挑む等角投影型探偵ADVだ。テキストを「読む」だけでなく、現場を自分の足で「動く」という能動的な体験設計が、本作の根幹にある。銀行強盗事件を皮切りに、長編ストーリーが展開される。 ゲームプレイの構造は「証拠収集・アクション・推理」の三本柱だ。虫眼鏡や炭素粉末を使った指紋採取、現場の物証探索、容疑者への聞き込みといった地道な捜査が基本となる。加えて、変装による潜入やQTEを用いた尾行・逮捕といったアクション要素も盛り込まれており、単調になりがちな探偵ゲームに変化をもたらしている。シーザー暗号をはじめとした暗号パズルも挟まれ、飽きさせない構成になっている。 そして本作最大の醍醐味は、オフィスの「捜査ボード(Detective's Wall)」だ。集めた証拠と証言をすべてボードに貼り付け、事件全体の構図を組み上げ、最終的に矛盾を指摘して真犯人を告発する——この一連の流れが生み出すカタルシスは、本作を他のミステリーゲームと一線を画す要素と言えるだろう。 ビジュアルは2.5D等角投影スタイルで、時代設定に合った落ち着いた色調にアニメ調キャラクターデザインが映える構成だ。アクセシビリティへの配慮も感じられ、聴覚依存のパズルには視覚インジケーターが用意され、色覚サポートも実装されている。詰まった場面では公衆電話でチーフ・インスペクター・コリンからヒントを得る仕組みもあり、難易度のハードルは比較的抑えられている。 韓国インディーサークルAlpheratz Gamesが3年の歳月をかけて仕上げた本作は、「能動的な探偵体験」を求める探偵ADVファンや、19世紀ノワールの雰囲気を好むミステリー愛好家に、勧められる一作だと言える。 HHFちゃんコメント: 「クォータービュー推理ADVね。捜査ボードで全部繋がった瞬間のあの達成感、クセになるワー!」 [quote][b]Check out our Steam curator ([url=store.steampowered.com/curator/36364102-Horny-Hentai-Festival/]link[/url]) , YouTube channel ([url=www.youtube.com/curatorhhf/]link[/url]), and X(Twitter) ([url=x.com/hhfcurator]link[/url])![/b][/quote]
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Korean, Simplified Chinese, Traditional Chinese
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
팬님께서 선물해주신 게임인데 정말정말 재밌오요!💗 (개발자님 힘내세욤!💗) 버그가 징짜 많아소 넘 아쉽지만(껏따 다시 켜야됨 어쩔수 없움🥺) 도둑 시뮬레이션두 해따가 닌자 어쌔신도 해따가 추리도 살짝 해바따가 너가 멀 좋아할지 몰라 다 넣어봣오 느낌이라 재밋움!💗 추리도 쉽구 버그 많은게 먼가 더 하찮아서 재밋움!💗
[h2]游戏简介[/h2] 《关联线索》(connected Clue)是一款充满19世纪古典侦探小说风格的角色扮演类本格推理游戏,由Alpheratz Games开发,CFK_Official发行。我们将扮演一位新人侦探,亲自调查案发现场,收集线索,通过推理来找到真相并指出藏在人群中的凶手。目前官方并未提供中文支持,网络上也应该是没有中文补丁的,因此比较好的游玩方式是使用同屏实时翻译软件进行游玩。 [h2]背景简介[/h2] 游戏的故事围绕一系列看似独立实则环环相扣的案件展开,游戏背景设定在19世纪,从一起银行抢劫案开始,我们就将迎来一起又一起案件的调查,并且在案件空隙,作为侦探的我们也可以买一份报纸了解新闻,也可以兼职(小游戏)赚取零花钱。 [h2]游戏特色[/h2] 本作玩法比较丰富,并不像平常的推理游戏那么死板,反而更偏向于角色扮演?我们可以收集证据、驳论、说服、指证,同时还需要潜行避敌、密码破解、拼图寻物及QTE限时操作,再加之游戏提供兼职,可以购买报纸等等,内容及其丰富,加强了游戏节奏,也使得游戏更偏向硬核与真实。 游戏视角属于经典的沙盒45度,我们需要熟悉地图构造,根据线索在不同场景间自由穿梭以触发剧情,真正体验忙忙碌碌侦破案件的沉浸感。推理环节会有5次机会,如果都失败了就会从问证环节重新开始,失败惩罚不是很严格。 [h2]小结[/h2] 《关联线索》(connected Clue)是一款充满19世纪古典侦探小说风格的角色扮演类本格推理游戏,由Alpheratz Games开发,CFK_Official发行。本部作品暂时没有中文支持,需借助翻译进行游玩体验最佳。本作在玩法上将rpg与本格推理很好地进行了融合,在游戏中我们既能体验角色扮演的乐趣,也需要进行收集证据、驳论、说服、指证、潜行避敌、密码破解等环节,可以在不同场景间自由穿梭,并且案件与案件之间存有关联,推荐游玩. [quote]欢迎关注我们的鉴赏家:[url=https://store.steampowered.com/curator/35402982/]走心评测[/url] ←遵从内心,写出真实感受 欢迎加入我们Steam组:[url=https://steamcommunity.com/groups/ZXPC]走心评测[/url]←点击加入,一起探索游戏的乐趣 喜欢这篇评论,也麻烦点个赞,让更多人能够看到![/quote]
7챕터 마지막 범인잡았을때 멈추고 진행이 안됩니다;; 그 전에도 범인추궁할때 뜬금없이 경감이 튀어나와서 진행이 안되지않나;; 같은말을 두번씩 하질않나;; 처음했을때는 전부 패스하고 마지막에 범인 검거하고 경감한테 덕담듣고 주인공이 밖으로 나가자 멈춰버려서 다시 시작했는데 이제는 그 장면까지 가지도 못하네요;;; ----- (게임 껏다키고 로드신공으로 일단 버그구간은 탈출하고 저장해서 세이브는 못드릴것같습니다.) 엔딩봄. 재미있었음. 이후에도 미니게임 실패하면 문을 못여는 버그라던가 그런 간간한 버그가 2개정도 더 나오긴했지만 게임을 일단 다시끄고 불러오니 이건 해결됨. 전체적으로 버그로 인해 게임이 원활하지 못했던것때문에 몰입감이 조금 떨어졌지만 간만에 재미있게 함.
This is one of those games where I wish there was a middle ground. Do I recommend this game? Kind of. I am currently on chapter 8 and so far the story is decent and the puzzle solving is pretty good and not too difficult. Though, there was one puzzle that I struggled with, but that was due to overthinking on my part and the developer was kind enough to give me a clue. But boy is this game buggy. Quite a few times now I have encounter a bug where the protagonist is talking with someone and then everyone is then stuck in a conversation animation loop where no one is actually talking. This has repeatedly happened to me on a few separate occassions, softlocking me from completing a chapter. But to the developer's credit, they do seem to respond quickly and patch out bugs in a timely manner. But like I said, this conversation bug seems to keep rearing it's ugly head. Because they are an Indie Developer, I want to give them the benefit of the doubt, but I've got to be honest, my patience is starting to get real thin. Connected Clue is a decent Detective game [u]when it works properly[/u]. But the bugs are stopping it from being a real good game. Right now I give Connected Clue a 5/10. To Alpheratz Games, you need to do better than this.
1인 개발이라는게 믿기지 않을 만큼 섬세함과, 추리만화 추리소설등의 오마주가 여기저기 들어있어 추리물팬으로서 즐겁게 플레이하고 있습니다. 다만 스토리가 쉽게 추측가능하다는 점이 아쉽습니다.
인디 게임은 1년쯤 묵혀둬야 평가 각이 나온다고 생각하는 입장이라 천천히 하고 있습니다. 데이원 선발대가 아니었어서 그런가...튕김 버그는 지금까지 겪어본 적이 없습니다. 다른 분들 플레이 타임과 증언을 보면 한 5~6시간쯤 진행했을 쯤에그런 일이 벌어지는 모양이네요. 불법 침입이나 도난 등은 역전재판 같은 기성 프랜차이즈에서도 자주 써먹은 거라 그러려니 합니다. 탐정! 하면 떠오르는 이미지를 모아다 제작자 분 마음대로 구성한 것 같고...다만 다른 게임 제쳐두고 할 정도로 재밌다! 는 느낌은 아니라 좀 묵혀둔 뒤에 플레이를 이어갈 것 같네요. 패치도 꾸준히 나오고 있고 제작자 분도 의지가 있어보이니 응원하는 차원에서 추천합니다.
진행이 막혔습니다. 2챕터에 여관 조사하고서 여관 객중에 202호 할머니랑 손녀 식사하는 레스토랑 가니까 애니메이션에서 대사도 없고 사람도 안 움직이고 그냥 아무것도 안 돼요. 그래서 다시 불러오기하고 옷갈아입고 가보면 말 걸 수가 없고... 버그 픽스 하기전엔 플레이하기 어려울것 같습니다. 출시 전에 후원을 했던 게임인데 기대감 안고 플레이 한 것에 비해 실망스러울 정도로 버그가 많네요
操作性と翻訳が× ぱっと見は普通に見えるけどいたるところの家具やら家やらがおかしい。 物語やゲームの世界観のために変とかではなく単純に変。
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Players by region
Where this game's players are, estimated from review languages.
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