
Experience an epic open-world brought to life by the award-winning Nemesis System. Forge a new Ring of Power, conquer Fortresses in massive battles and dominate Mordor with your personal orc army in Middle-earth™: Shadow of War™.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best BR #46, worst PL #83 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 15.43/day in the week to Aug 27 → 23.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 20 chart moves that followed a price cut of more than 20% went a median of 10.5 places towards #1, and the 2,491 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 117.2Kreviews | 89% | — | $102M |
| $49.99 | 40.3Kratings | 89% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1806 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好
best game of all years
Chato
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $101.7M | 674.9K | 89% | $9.99 | |
| $101.7M | 562.4K | 97% | $14.99 | |
| $102.8M | 457.7K | 97% | $14.99 | |
| $101.1M | 196.5K | 97% | $19.99 | |
| $103.5M | 244.5K | 97% | $22.49 | |
| $104.3M | 182.6K | 95% | $34.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $30.9M | 97.4K | 93% | $19.99 | |
| $4.3M | 7K | 64% | $24.99 | |
| $2.2M | 5.9K | 78% | $14.99 | |
| $699.6K | 11.8K | 91% | $2.49 | |
| — | 0 | — | — | |
| $32.8M | 49.1K | 88% | $29.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 24: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Polish, Portuguese - Brazil*, Russian, Arabic, Korean, Simplified Chinese +1 more
| $49.99 |
| 4.8Kratings |
| 82% |
| — |
| not modelled |
| $4.99−90% | 755ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Непогана гра і логічне продовження першої частини. Як і в Shadow of Mordor, чудово що гра має оригінальну історію-інтерпретацію у всесвіті Середзем'я, а не щось заїжджене. Трохи серйозно, трохи жартівливо, загалом оптимально Бойова частина залишається близькою до попередниці - скрадання, стрільба з лука і рукопашний бій з мечем + різні комбінації і модифікатори (вогонь, мороз, прокляття і т.д.). Непогано і весело нарізати орди орків Паркур трохи кривувато відчувається, десь не перестрибуєш, десь починаєш дряпатись на стіну, хоч хотів пройти повз. Система Nemesis прогресує, вороги-капітани отримають більше рис, сильних і слабких сторін, випадкових подій. Є штурми і оборони фортець. Перемоги і поразки будують унікальну пригоду для кожного гравця І тут у мене виникають суперечливі відчуття. Після першої частини у мене було бажання отримати більше Nemesis, і загалом розробники зробили більший ухил саме на це. Але в результаті якось вийшло одноманітно. Під кінець - весь процес уже більше схожий на грінд ніж на якийсь особливий досвід Хоча заради боївки, досвіду Nemesis і ще одного повернення в Середзем'я гру варто спробувати
great game, play it on Nemesis to get the full Nemesis system experience.
第一款接触的3a游戏 动作系统这么多年依旧顶尖 毫无疑问的神作
不知道为什么我玩的时候有泛光bug,我去年玩的时候都没有,然后浪费我两个小时处理不了这个傻逼bug
전작보다 오크 개개인의 서사에 더욱 집중한 작품. 오크들끼리 싸우고 배신하며 세력 관계가 변하는 모습을 통해, 오크의 목을 따러 가는 과정에 좀 더 그럴듯한 서사를 부여하려는 노력은 좋았다. 다만 아무리 이야기가 쌓여도 결국 찾아가서 목을 따면 끝이라, 기대만큼 엄청난 감흥이 생기지는 않았다. 진짜 문제는 후반부에 몰아쳐서 반복적으로 등장하는 공성전이다. 비슷한 전투를 끝도 없이 되풀이시키는 구성 때문에, 나중에는 도대체 이걸 이렇게 만든 사람의 목을 따버리고 싶을 지경이었다. 전작의 핵심 시스템을 발전시키려는 시도는 좋았지만, 지나친 반복과 늘어진 후반부가 오히려 재미를 크게 깎아먹은 후속작. **6.5/10**
The nemesis system is without a doubt carrying this game from being a throw away mediocre game. Its a shame the writing and quests are terrible but I think Shadow of War is redeemed by how fun it is building your own orc army. Definitely worth playing if you are a lord of the rings fan and its 100% an improvement in just about every way aside from story from the first game.
Amazing game highly recommended
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.