
In 2013 the world was devastated by an apocalyptic event, annihilating almost all mankind and turning the Earth's surface into a poisonous wasteland. A handful of survivors took refuge in the depths of the Moscow underground, and human civilization entered a new Dark Age. The year is 2033.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 44.14/day in the week to Aug 12 → 52.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 141.9Kreviews | 92% | — | $50.5M |
| $19.99 | 19.9Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3121 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
we need chinese
:heartred: goty :heartred:
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Dutch, Polish, Russian*, Ukrainian**languages with full audio support
| $19.99 |
| 11.5Kratings |
| 90% |
| — |
| not modelled |
| $1.99−90% | 1.3Kratings | 84% | #80 | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A survival first person shooter with a great atmosphere, good gameplay, and a decent story. Overall a great game that can be a bit challenging sometimes. Highly recommended, (but maybe not for a casual gamer).
Очень хорошая история как с геймплеем так и всем остальным. Хантер и Артём на всегда.
хорошая игра, атмосфера вообще тема
amazing story from start to finish, i just wish the developers had fixed the bugs still it's definitely worth playing
чотко
Nota Geral | Overall Rating ⭐⭐⭐⭐⭐ [b]Metro 2033 é sobre atmosfera antes de qualquer outra coisa, e é nisso que o jogo é praticamente insuperável. A 4A Games construiu um mundo pós-apocalíptico opressor, sujo e desesperador, onde cada túnel do metrô de Moscou parece guardar um perigo diferente. É um jogo que não tem medo de te deixar desconfortável, seja pela escassez de munição, pela escuridão sufocante ou pelos horrores que espreitam na superfície irradiada. Não é um shooter no sentido tradicional, é uma experiência de sobrevivência disfarçada de FPS, e essa combinação funciona de um jeito que poucos jogos conseguiram replicar depois.[/b] [i]Metro 2033 is about atmosphere before anything else, and that's where the game is nearly unmatched. 4A Games built an oppressive, filthy, and desperate post-apocalyptic world, where every tunnel of the Moscow metro seems to hide a different danger. It's a game unafraid of making you uncomfortable, whether through ammo scarcity, suffocating darkness, or the horrors lurking on the irradiated surface. It's not a traditional shooter, it's a survival experience disguised as an FPS, and that combination works in a way few games managed to replicate afterward.[/i] Jogabilidade | Gameplay ⭐⭐⭐⭐⭐ [b]O sistema de munição militar como moeda é uma das melhores decisões de design do jogo: cada bala boa que você usa em combate é dinheiro que você não vai ter para comprar equipamento depois. Isso cria uma tensão constante em cada troca de tiro, te forçando a decidir entre gastar munição de qualidade ou economizar com a munição fraca, feita em casa. O uso da máscara de gás, que embaça, racha e precisa ser trocada, e a lanterna manual, que precisa ser recarregada fisicamente, são detalhes que reforçam a vulnerabilidade do protagonista o tempo todo. O combate contra humanos é tático e recompensa furtividade, enquanto os confrontos contra mutantes na superfície são caóticos e genuinamente assustadores.[/b] [i]The system of using military-grade ammo as currency is one of the game's best design decisions: every good bullet you fire in combat is money you won't have to buy equipment later. This creates constant tension in every exchange of fire, forcing you to choose between spending quality ammo or saving with weaker, homemade rounds. The gas mask, which fogs up, cracks, and needs replacing, and the hand-cranked flashlight, which needs to be physically recharged, are details that constantly reinforce the protagonist's vulnerability. Combat against humans is tactical and rewards stealth, while confrontations against mutants on the surface are chaotic and genuinely frightening.[/i] Duração | Duration ⭐⭐⭐⭐⭐ [b]A campanha tem a duração perfeita para o que se propõe: nem um minuto a mais do que precisa. São cerca de 8 a 10 horas de uma jornada linear, mas densa, sem enrolação e sem missões de preenchimento. O jogo sabe exatamente quando introduzir uma nova estação, um novo perigo ou um novo aliado, mantendo o ritmo sempre tenso do início ao fim. É o tipo de duração que respeita seu tempo sem sacrificar profundidade.[/b] [i]The campaign has the perfect length for what it sets out to do: not a minute longer than necessary. It's roughly 8 to 10 hours of a linear but dense journey, with no padding and no filler missions. The game knows exactly when to introduce a new station, a new danger, or a new ally, keeping the tension consistent from start to finish. It's the kind of length that respects your time without sacrificing depth.[/i] Enredo | Story ⭐⭐⭐⭐⭐ [b]Baseado no livro de Dmitry Glukhovsky, o enredo de Metro 2033 é sombrio, filosófico e nunca subestima o jogador. Artyom navega por uma Moscou dividida entre facções políticas, cultos religiosos e a ameaça constante dos Dark Ones, e o jogo trata esses temas com uma seriedade rara no gênero. As estações funcionam como pequenas sociedades isoladas, cada uma com sua própria cultura e conflito interno, e ouvir as conversas dos NPCs enquanto caminha por elas diz mais sobre esse mundo do que qualquer cutscene poderia. O final, que muda de acordo com suas ações ao longo do jogo, é um soco no estômago que justifica cada escolha moral que você fez no caminho.[/b] [i]Based on Dmitry Glukhovsky's novel, Metro 2033's plot is dark, philosophical, and never underestimates the player. Artyom navigates a Moscow divided between political factions, religious cults, and the constant threat of the Dark Ones, and the game handles these themes with a seriousness rare for the genre. The stations function as small isolated societies, each with its own culture and internal conflict, and listening to NPC conversations as you walk through them says more about this world than any cutscene could. The ending, which changes based on your actions throughout the game, is a gut punch that justifies every moral choice you made along the way.[/i] [h2]Visual[/h2] ⭐⭐⭐⭐⭐ [b]Para um jogo lançado em 2010, a direção de arte de Metro 2033 ainda impressiona. O contraste entre o breu claustrofóbico dos túneis, iluminados apenas pela sua lanterna e por fogueiras improvisadas, e a superfície devastada, banhada por uma luz cinzenta e doentia, cria dois mundos visualmente opostos dentro do mesmo jogo. O design das estações, cada uma com identidade própria, e dos mutantes, grotescos e bem construídos, mostra um cuidado artístico que muitos jogos com orçamentos maiores não têm.[/b] [i]For a game released in 2010, Metro 2033's art direction still impresses. The contrast between the claustrophobic darkness of the tunnels, lit only by your flashlight and improvised fires, and the devastated surface, bathed in a sickly gray light, creates two visually opposite worlds within the same game. The design of the stations, each with its own identity, and the mutants, grotesque and well crafted, shows an artistic care that many games with bigger budgets lack.[/i] [h2]Áudio | Audio[/h2] ⭐⭐⭐⭐⭐ [b]O design de som é essencial para a atmosfera do jogo funcionar. O eco dos seus próprios passos nos túneis, o rangido da máscara de gás, os sussurros distantes de criaturas que você não consegue ver, tudo isso constrói uma tensão constante mesmo nos momentos sem combate. A trilha sonora é usada com moderação cirúrgica, aparecendo apenas nos momentos certos para intensificar o desespero ou a melancolia, nunca virando ruído de fundo. A dublagem, especialmente na versão em russo com legendas, entrega uma autenticidade que a versão dublada em inglês não consegue replicar.[/b] [i]The sound design is essential for the game's atmosphere to work. The echo of your own footsteps in the tunnels, the creak of the gas mask, the distant whispers of creatures you can't see, all of it builds constant tension even in moments without combat. The soundtrack is used with surgical restraint, appearing only at the right moments to intensify despair or melancholy, never becoming background noise. The voice acting, especially in the Russian version with subtitles, delivers an authenticity that the English dub can't replicate.[/i]
An amazing atmosphere and one of the most immersive post apocalyptic worlds I've experienced. Some sections genuinely felt like a horror game and I loved how tense exploring the metro was. I also really liked the different weapons and how every bullet actually felt valuable. The worldbuilding was one of my favorite parts and the story kept me interested the whole time.
Metro 2033 Redux: Игра, где каждый шаг может стать последним ✅ Сильные стороны Атмосфера постапокалипсиса Metro 2033 Redux идеально передаёт ощущение мира, который уже давно погиб. Ты спускаешься в тёмное московское метро, где каждая станция стала маленьким городом, а тоннели за пределами безопасных зон превращаются в настоящую смертельную ловушку. Здесь постоянно чувствуешь, что боеприпасов мало, безопасных мест почти нет, а за следующим поворотом может ждать что угодно. Сильная история Артёма Главный герой — Артём, обычный парень, которому приходится отправиться через опасные тоннели метро, чтобы предупредить людей о новой угрозе. По мере путешествия ты знакомишься с разными группировками, видишь последствия войны и постепенно понимаешь, насколько сильно изменился мир. Постоянное ощущение опасности Metro не превращается в обычный тир. Патроны, фильтры для противогаза, аптечки и другое снаряжение приходится расходовать осторожно. Иногда лучше обойти врага или тихо пройти мимо, чем вступать в перестрелку. Отличная атмосфера и звук Скрип металлических дверей, шаги где-то в темноте, далёкие звуки мутантов и тишина заброшенных тоннелей создают невероятное напряжение. Даже когда ничего не происходит, игра заставляет ждать, что сейчас что-то произойдёт. Мир между станциями Самые запоминающиеся моменты происходят не только в метро. В некоторых эпизодах приходится выходить на поверхность Москвы, надевать противогаз и следить за временем работы фильтра. Разрушенные здания, снег, заброшенные улицы и мутанты показывают, насколько сильно погиб внешний мир. Redux действительно улучшает оригинал Обновлённая графика, улучшенное освещение, переработанные модели и механики делают игру намного приятнее для современного прохождения. Есть два стиля игры: более экшеновый Spartan и более хардкорный Survival. ⚠️ Слабые стороны Линейность Metro 2033 Redux — не открытый мир. Большую часть времени ты двигаешься по заранее созданному маршруту. Если хочется полной свободы исследования, игра может показаться слишком ограниченной. Местами устаревший геймплей Некоторые перестрелки и анимации уже ощущаются как игра своего времени. Особенно это заметно после современных шутеров. Искусственный интеллект не всегда идеален Враги иногда ведут себя странно, могут не заметить игрока в очевидной ситуации или наоборот внезапно обнаружить его. Мутанты иногда раздражают Некоторые сражения с мутантами превращаются в хаотичную беготню, особенно когда одновременно нападает несколько существ. Кому понравится Оценка Любителям постапокалипсиса ✅ Обязательно Фанатам хоррора ✅ Очень атмосферно Любителям шутеров ✅ Отличный вариант Любителям книг Дмитрия Глуховского ✅ Особенно рекомендуется Тем, кто любит открытый мир ❌ Игра линейная Тем, кто не любит экономить ресурсы ⚠️ Может быть сложно ⚡ Итог Metro 2033 Redux — это не просто шутер про мутантов. Это путешествие по миру, где человечество пытается выжить после катастрофы. Каждая станция имеет свою атмосферу, каждая группировка — свои взгляды, а каждый выход на поверхность ощущается как маленькая экспедиция в мёртвый мир. Особенно хорошо игра работает ночью, в наушниках и без лишнего света. Когда вокруг темнота, заканчиваются патроны, а где-то за стеной слышится неизвестный звук, Metro превращается практически в хоррор. Да, игра местами выдаёт свой возраст, а некоторые механики могут раздражать. Но атмосфера, музыка, история и ощущение постоянной опасности полностью это компенсируют. Если вы ещё не знакомы с серией Metro — Metro 2033 Redux является отличной точкой входа. ⭐ 9/10 Автор сообщения: 𝗥 𝟏 𝘀 𝗸
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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